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iberville's Introduction

iberville

Experimenting with procedurally generating a city map

Usage

I developed this on node v0.12.7.

Demo

Run npm start and copy the output of into http://geojson.io/ to see what was rendered.

TODO / Ideas

  • Add
    • Parks
  • Convert all the polygons into lines so the roads are represented in a more intuitive manner
    • Make some roads wider than others

Lessons learned

  • Log everything
  • Iterative development is your friend
  • Make everything a param that can be tweaked. Really interesting algorithms can easily be torpedoed by crappy params.
  • For once, I actually need to slow down and think about what I'm typing.
  • Async is not as helpful here because it's CPU-bound
  • An l-system for the grid would be nice because it may be easier to create a data structure where adjacent features are easily accessible. Not having that makes many operations really slow because you end up doing O(n^2) to find neighbors.
    • In general, location-based data structures are important haha!

iberville's People

Contributors

nickheiner avatar

Stargazers

 avatar Eugene Datsky avatar Marc Riera avatar Melon avatar

Watchers

 avatar James Cloos avatar  avatar

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