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7.0 1.0 2.0 446.06 MB

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

Home Page: https://dolphin-emu.org

License: Other

Shell 0.08% JavaScript 0.02% C++ 88.66% Python 0.28% Perl 0.02% C 2.42% Objective-C 0.03% Java 0.85% Assembly 0.04% Kotlin 4.93% Objective-C++ 0.99% Makefile 0.04% Smarty 0.01% NSIS 0.05% CMake 1.17% GLSL 0.41% Roff 0.02%

dolphin's Introduction

Dolphin - LightGun Edition

A custom build of Dolphin made for LightGun Games.

Aim Correction + Recoil Support (MameHooker or Direct with Gun4Ir) + Crosshair Removal

Crosshair removal files are build upon those made by PiperCalls and the methodology to correct aim was inspired from Prof_glx Dolphin-Lightguns-Accuracy-Inis https://github.com/ProfgLX/Dolphin-Lightguns-Accuracy-Inis

You must be configure your gun in joystick and set axis to make it works.

Some games will require custom controller configs to configure movements for reload for exemple.

Some extra options are availiable, like AutoLoad SaveState 10 on boot, quicker pointer (experimental), and per-game reshade profile.

How to use the Recoil :

  • Using Mamehooker, the option to enable it is a checkbox in the general tab in Options
  • Using direct GunCon Com control. You can find the option to set the right com port in wii mote config in the pointer tab.
  • Use of Sinden recoil is possible but need a modified version of the Sinden software that's i do not wish to make public yet.

To use recoil you need to use the exact same version of the game as me.

How to use Aim Fix :

In wii mote config in the pointer tab, check Auto-Correct Aim

List of games :

S3AE5G : Attack of the Movies 3-D (USA) -> Recoil, Aim Fix, CrossHair Removal

SBQE4Z : Big Buck Hunter Pro (USA) -> Recoil, Aim Fix, CrossHair Removal

RCSE20 : Chicken Shoot (USA) -> Recoil, Aim Fix, CrossHair Removal

RMRE5Z : Cocoto Magic Circus (USA) -> Aim Fix, CrossHair Removal (Recoil on trigger press, but not driven by the game)

SC2P8P : Conduit 2 (USA) -> Recoil, Aim Fix, CrossHair Removal (Can be incompatible with the fast pointer option)

RZJP69 : Dead Space - Extraction (USA) -> Recoil, Aim Fix

SUNEYG : Deer Drive Legends (USA) -> Recoil, Aim Fix, CrossHair Removal

W6BE01 : Eco Shooter - Plant 530 (USA) (WiiWare) -> Recoil, Aim Fix, CrossHair Removal

WFAEJS : Fast Draw Showdown (USA) (WiiWare) -> Recoil, Aim Fix, CrossHair Removal

RGSE8P : Ghost Squad (USA) -> Recoil, Aim Fix, CrossHair Removal

SQDE8P : Gunblade NY & L.A. Machineguns Arcade Hits Pack (USA) -> Aim Fix (Recoil on trigger press, but not driven by the game)

SW7EVN : Gunslingers (USA) (Rev 1) -> Recoil, Aim Fix, CrossHair Removal

WHYETY : Heavy Fire - Black Arms (USA) (WiiWare) -> Recoil, Aim Fix, CrossHair Removal (No recoil at the start of the game while using the infinite ammo machine gun)

WHFETY : Heavy Fire - Special Operations (USA) (WiiWare) -> Recoil, Aim Fix, CrossHair Removal (No recoil at the start of the game while using the infinite ammo machine gun)

SH4EFP : Heavy Fire - Afghanistan (USA) -> Recoil, Aim Fix, CrossHair Removal

R8XE52 : Jurassic - The Hunted (USA) -> Recoil, Aim Fix, CrossHair Removal

RZPE01 : Link's Crossbow Training (USA) (Rev 1) -> Recoil, Aim Fix, CrossHair Removal (No recoil support for full auto when you get the bonus that allow that)

RQ5E5G : Mad Dog McCree - Gunslinger Pack (USA) -> Recoil, Aim Fix, CrossHair Removal

RM2E69 : Medal of Honor - Heroes 2 (USA) -> Aim Fix, CrossHair Removal (For the Arcade Mode, Partial Recoil, not totally driven by the game but the recoil should stop when out of ammo)

RL6E69 : Nerf N-Strike Elite (USA) -> Aim Fix, CrossHair Removal

SKXE20 : Pirate Blast (USA) -> Aim Fix, CrossHair Removal

RRBE41 : Rayman - Raving Rabbids (USA) (Rev 2) -> Recoil, Aim Fix, CrossHair Removal (Include save file with railshooter level unlocked)

RY2P41 : Rayman - Raving Rabbids 2 (Europe) (Rev 2) -> Aim Fix (Include save file with railshooter level unlocked, I would be really interested if someone found a way to find consistant memory value for the ammo so i could make the recoil work)

RY3E41 : Rayman - Raving Rabbids - TV Party (USA) -> Aim Fix, CrossHair Removal (Include save file with railshooter level unlocked, I would be really interested if someone found a way to find consistant memory value for the ammo so i could make the recoil work)

STDEFP : Reload (USA) -> AimFix, CrossHair Removal

SBHEFP : Remington Great American Bird Hunt (USA) -> Recoil, Aim Fix, CrossHair Removal

SS7EFP : Remington Super Slam Hunting - Africa (USA) -> Recoil, Aim Fix, CrossHair Removal

SRKEFP : Remington Super Slam Hunting - Alaska (USA) -> Aim Fix, CrossHair Removal

SBSEFP : Remington Super Slam Hunting - North America (USA) -> Aim Fix, CrossHair Removal

SBDE08 : Resident Evil - The Darkside Chronicles (USA) -> Recoil, Aim Fix, CrossHair Removal (Even with the crosshair removal, the laser line of sight persist)

RBUE08 : Resident Evil - The Umbrella Chronicles (USA) -> Recoil, Aim Fix, CrossHair Removal (Even with the crosshair removal, the laser line of sight persist)

R2VE01 : Sin & Punishment - Star Successor (USA) -> Aim Fix, CrossHair Removal (The crosshair removal also remove the indicator of charge cooldown, so it's up to you)

SSNEYG : Sniper Elite (USA) -> AimFix

RGDEA4 : Target - Terror (USA) -> Recoil, Aim Fix, CrossHair Removal

RCJE8P : Conduit, The (USA) -> Recoil, Aim Fix, CrossHair Removal

RHDE8P : House of the Dead 2 & 3 Return, The (USA) -> Recoil, Aim Fix, CrossHair Removal

RHOE8P : House of the Dead, The - Overkill (USA) -> Recoil, Aim Fix, CrossHair Removal (you need to use profile 1 in the included save to use recoil)

ST9E52 : Top Shot Arcade (USA) -> Aim Fix, CrossHair Removal

R8XZ52 : Top Shot Dinosaur Hunter (USA) -> Aim Fix, CrossHair Removal

SW9EVN : Wicked Monster Blast -> Aim Fix, CrossHair Removal

WB4EGL : Wild West Guns (USA) (WiiWare) -> Aim Fix, CrossHair Removal

SSRE20 : Wild West Shootout (USA) -> Aim Fix, CrossHair Removal

WZPERZ : Zombie Panic in Wonderland (USA) (WiiWare) -> Aim Fix, CrossHair Removal

dolphin's People

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