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candyui's Issues

Missing Colors?

not sure if i am the only one having this issue but nameplates are just grey out, and ToT health area is just empty.

PVP Nameplates

nameplates seem to disappear when in combat, and return when out of combat in PvP.

CandyBars error every time I log in

I get this every single time on first log in of a character. A /reloadui almost always fixes it. I am not sure if it's related to the Nameplates, but when it happens, my nameplates addon loads, no error, but I don't actually see nameplates until I target something, then ONLY that nameplate shows up. Just wanted to mention that as they may be related (since both happen at the same time, every time).

...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:532: attempt to index field 'tActionBarsHorz' (a nil value)
stack trace:
...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:532: in function <...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:531>

ToT Bar Saved Position

Target of Target bar goes back to default position after /reloadui or client restart.

Starpanel Error

I get this error anytime I run starpanel. The panel is at the top but blank.

...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:921: attempt to index field 'Currency' (a nil value)
stack trace:
...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:921: in function 'InitializeDataTexts'
...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:240: in function <...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:193>

CandyUI_Nameplates

Lua event handler has exceeded 3789 ms.
stack trace:
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:439: in function 'UpdateNameplateVisibility'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:418: in function 'UpdateAllNameplateVisibility'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:371: in function <...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:370>

ToT Settings

I get the following error when trying to change ToT health text to any of the options (show, hover, or hide)

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1233: attempt to index a nil value
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1233: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1230>
[C]: in function 'Show'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1227: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1220>

It does change to the setting I set to but this error pops up. Even after a reloadui and client restart. Setting does stay after a reload or restart.

Nameplates

When I login I have to reload the UI to get them to show, even though I am in an area that should show them.

Pinned shortcuts section

Sometimes I have to reload the UI when I login to get these to show up fully. This doesn't happen all the time, but most often whenever I login "cold" to the game

CandyUI_Minimap

New Minimap is spitting out this error if you hit the call button with no calls:

...\WildStar\Addons\CandyUI_Minimap\CandyUI_Minimap.lua:1465: attempt to index a nil value
stack trace:
...\WildStar\Addons\CandyUI_Minimap\CandyUI_Minimap.lua:1465: in function <...\WildStar\Addons\CandyUI_Minimap\CandyUI_Minimap.lua:1452>

Haven't tried it with a missed call.

UnitFrames - Beginning of GA

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:832: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:247: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

CandyUI_Unitframes:

This error came when I tried to get on a hoverbike to complete part of theadventure. This was inside the Crimelords of Whitevale.

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:841: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:815: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:231: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

CandyUI_UnitFrames

Target Frame Options -

Target Frame is missing all the options for Mana text / color.

Target Frame Health Text cannot be changed it throws this error

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1064: attempt to index a nil value
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1064: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1059>

LUA Error Unit Frames

Just received this error on the unit frames. I was in Crimson Badlands and targeted the spiders that a dominion was killing. I am exile. The unit frames disappeared after the error and problem was resolved with a /reloadui

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:813: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:813: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:235: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

Medic's resource bar

The animation of the individual bubbles of the resource bar doesn't work. As it's filling, instead, the entire bar just looks full. What ends up happening is that if you don't fill an entire bubble (getting interrupted/dodging mid-cast) then the bar appears to be totally full, and then it's impossible to tell how many bubbles you're working with. Hope this makes sense ;)

Not interacting well with ProcsHUD

Not sure which piece of the UI is causing issues (maybe DASH since I was also getting an error on there while ProcsHUD was running), but since the updates last night, I have had to disable ProcsHUD for constantly erroring. ProcsHUD hasn't changed, only pieces of this UI. Not a huge deal for me, I don't need it, but just a heads up.

...Roaming\NCSOFT\WildStar\Addons\ProcsHUD\ProcsHUD.lua:715: bad argument #1 to 'pairs' (table expected, got nil)
stack trace:
[C]: in function 'pairs'
...Roaming\NCSOFT\WildStar\Addons\ProcsHUD\ProcsHUD.lua:715: in function 'HideAllProcWindows'
...Roaming\NCSOFT\WildStar\Addons\ProcsHUD\ProcsHUD.lua:693: in function <...Roaming\NCSOFT\WildStar\Addons\ProcsHUD\ProcsHUD.lua:679>

I didn't get the Dash error before it went away, and I can't seem to replicate it now.

Absorb bars

They are not being tracked at the moment by the Unitframes UI at the moment.

Candy UI Options menu

Although the options are indeed saving, the displaying of this is not working correctly.

When I reloadui or relog into the game, all of the options for Nameplates (and the sub categories) are shown as unchecked even though their options are indeed checked (and saved as such).

CandyUI_UnitFrames

Player Frame Options-

Health Format - Min / Max (Percent) doesnt seem to work and threw this error for me

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1092: bad argument #1 to 'lower' (string expected, got nil)
stack trace:
[C]: in function 'lower'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1092: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1089>

Health Format - (Percent) on it's own throws the same error, you're basically stuck with 1 option.

Health Text - When you make a selection seems to throw this error

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1078: attempt to concatenate global 'strUnit' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1078: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1077>
[C]: in function 'Show'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1074: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:1068>

Mana Text - Doesnt update anything.. it's stuck with the text on

Mana Color - Doesnt update in the swatch or on the player frame, you have to reloadui to get it to take affect

Resource Bar Options and Text

The text on the resource bar (Warrior) does not change and shows 0/0. The bar does show resource being gained and loss and does change red and countdown on overdrive though.

Width setting does not change anything and position does not save on restart or reloadui.

CandyUI_Nameplates

This happened when I zoned into some ones housing plot

...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:1128: bad argument #1 to 'CanBeHarvestedBy' (invalid unit)
stack trace:
[C]: in function 'CanBeHarvestedBy'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:1128: in function 'CheckVisibilityOptions'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:448: in function 'UpdateNameplateVisibility'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:417: in function 'UpdateAllNameplateVisibility'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:370: in function <...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:369>

Unit Frames - Font

"Medium" and "Large" almost seems to be the same size?
Could it be possible to choose from a list of fonts?

Very weird StarPanel bug

After the megaservers hit, I left my guild and remained without a guild for a while. My guild count on StarPanel changed to show my circle instead. Now that I'm in a new guild, it continues to show my circle count. I have no idea how to force it back to guild. Not getting any errors, but it just doesn't want to work =(

CandyBars error every time I log in

I get this every single time on first log in of a character. A /reloadui almost always fixes it. I am not sure if it's related to the Nameplates, but when it happens, my nameplates addon loads, no error, but I don't actually see nameplates until I target something and/or zone. Just wanted to mention that as they may be related (since both happen at the same time, every time).

...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:532: attempt to index field 'tActionBarsHorz' (a nil value)
stack trace:
...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:532: in function <...aming\NCSOFT\WildStar\Addons\CandyBars\CandyBars.lua:531>

StarPanel friends count

Since StarPanel is part of the UI now, I'll post the issue here instead of on the Curse page or forum post. Anyway, the friend count data text isn't counting account friends.

CandyUI_Resources

Addon isn't loading, error I'm getting:

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:159: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:159: in function 'OnCreateEsper'
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:140: in function 'OnCharacterCreated'
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:119: in function 'CheckIfLoaded'
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:112: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:87>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: attempt to index field 'wndMain' (a nil value)
stack trace:
...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:183: in function <...dStar\Addons\CandyUI_Resources\CandyUI_Resources.lua:176>

CandyUI_Datachron

Error popped up on my engy when I got a quest

...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: bad argument #1 to 'QueueNextCall' (number expected, got nil)
stack trace:
[C]: in function 'QueueNextCall'
...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:292: in function <...dStar\Addons\CandyUI_Datachron\CandyUI_Datachron.lua:287>

Also, the graphics are kinda goofy on the datachron now that it's anchored to the minimap. My scientist bot info is under the actual datachron, and it covers the quest helper so you cant really leave it open if you want to.

Unitframes

This happened when I was in Genetic Archives, and a mob died. I believe that htis i because it couldn't track the rest of the mobs that it was linked to when it spawned more adds

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:813: attempt to index field '?' (a nil value)
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:813: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:235: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:222>

StarPanel still erroring

Still getting this error on my Engy (haven't played other classes to see if they're getting it)

...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:1720: attempt to index global 'g_wndActionBarResources' (a nil value)
stack trace:
...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:1720: in function <...aming\NCSOFT\WildStar\Addons\StarPanel\StarPanel.lua:1709>

UnitFrames error when using "vehicle"

Doing the quest "Bot's Eye View" in Whitevale, got this error when transforming to the bot:

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:853: bad argument #1 to 'floor' (number expected, got nil)
stack trace:
[C]: in function 'floor'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:853: in function 'SetBarValue'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:827: in function 'UpdateClusters'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:243: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:234>

Namplates Cannot turn off Player name / guild

If I uncheck show on player and / or uncheck all the options under player my guild still shows. Occassionally when I zone into CB or Northern wastes both name and guild will show. This is just player only. If I go back into candyui options both buttons are checked under guild and cannot get it to save.

Shield numbers

Whilst you can mouse over your Health and Focus on the Unit frame, this is not working for shields

ToT Error

I receive this error when i target any player who has a target already selected, quickest way i found to reproduce this is by targeting myself.

...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:708: attempt to index a nil value
stack trace:
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:708: in function 'UpdateToT'
...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:178: in function <...tar\Addons\CandyUI_UnitFrames\CandyUI_UnitFrames.lua:171>

LUA Error on load in Nameplates

Getting the following error occasionally when I first load my game.

...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:649: attempt to index local 'unitPlayer' (a nil value)
stack trace:
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:649: in function 'DrawName'
...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:517: in function <...tar\Addons\CandyUI_Nameplates\CandyUI_Nameplates.lua:426>

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