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Home Page: https://forums.alliedmods.net/showthread.php?t=293295
-N- Arms Fix
Home Page: https://forums.alliedmods.net/showthread.php?t=293295
Csgo update 9/10/2018 using = crash
Hello!
My question would be, why is it if I choose a model and if I respawn myself, it switches to a basic model? My idea is that this could be the case, and how do you turn that off?
I think it could be because of this:
Default models / arms - community maps
char g_aDefaultArms[2][128] = { "models/weapons/t_arms_phoenix.mdl", "models/weapons/ct_arms_sas.mdl" };
char g_aDefaultModels[2][6][128] = {
{
"tm_phoenix",
"tm_phoenix_variantA",
"tm_phoenix_variantA",
"tm_phoenix_variantB",
"tm_phoenix_variantC",
"tm_phoenix_variantD"
},
{
"ctm_sas",
"ctm_sas_variantA",
"ctm_sas_variantB",
"ctm_sas_variantC",
"ctm_sas_variantD",
"ctm_sas_variantE"
}
};
And my other question would be, how can I replace them?
Please help, I have been trying to solve it for days
Thank you!
Its possible to make visible default player agent, like if you have ava in your account, she not appears
If I recall correctly CSGO updated something with the arm models and since this plugin hasn't updated in a while it's looking a bit strange. I think the plugin is just missing a model and might be an issue fix. It's not a huge issue but I thought it'd be a good thing to report. Besides that, your plugin is awesome!
With the latest CSGO updates apparently stopped working, I installed the plugin and the required extension and even then the gloves are still with the bug, skins with support for arms are not right.
I also noticed that the plugin is removing the players' agent skins even though he has equipped it in his inventory.
That is, if I do not choose a custom skin on the server and want to leave the agent skin that I have in my inventory, I cannot, because it is being removed and placing the default skins for CT and TR. After I removed the plugin this problem didn't happen anymore.
Hi!
My question is, after I have downloaded the plugin and put it on the server, what should I do to make the basic hands disappear?
I saw that there would be some models of arms that the plugin uses by default, repeats the same arms for all maps from what I noticed.
Arms-Fix/addons/sourcemod/scripting/n_arms_fix.sp
Lines 39 to 77 in 03fc154
Would it be possible to implement so that the plugin uses the default skins and arms of each map?
Would using this include be possible?
https://github.com/SAZONISCHE/modelch
Using the agents that the user has in his inventory, using cvars:
sm_arms_fix_bots "0"
sm_arms_fix_autospawn "0"
I can use my own agent, but his arms don't show, it's always being replaced.
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