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branches's Issues

Rename and describe the repo

Assuming that we want to open source this repo, we should update the docs and pick a name for the library to represent what we're trying to do here

We also need to make sure to properly cite flux, as we are borrowing a lot from this repo despite the distinct purpose

Implement Node Value Editing and Regenerate Subtree Functionality

Implement a series of features to enhance the interaction with nodes within BrainBranch:

  • Enable the editing of a node's value. Ensure that any changes in the value of a node automatically update the status (pass/fail/flag) of the node and its entire subtree.
  • Introduce a "Regenerate Subtree" button that triggers a refresh of the subtree following an edit.
  • Allow users to view and edit the prompt that generates children nodes. Include an option to view this prompt easily.
  • Log all edits to provide data that can be used for future fine-tuning of the model.
  • Design a new card UI that allows users to edit the prompt for generating children nodes and execute the generation with a "Generate Children Nodes" button

Add local development option

Create a new branch local-dev with modified endpoints to support local development. Add corresponding instructions in the README.

Address Model/UI Timeout Issues

Address critical bugs affecting branches functionality:

  • Investigate and fix the timeout issue with gpt-3.5-turbo, particularly for HumanEval 51, where gpt-4 seems to function correctly.
  • Troubleshoot and fix the issue with gpt-instruct models not working through the OpenAI API, taking cues from how Flux handles instruct models.
  • Address the UI bug where the answer node in Game of 24 incorrectly displays a loading animation (spinning).

Fix UI Color Inconsistencies and Implement Customization Features

Address UI-related issues and introduce new customization settings:

  • Resolve the unexpected color change in the sidebar that transitions from blue to white, then to orange.
  • Add a setting to allow users to customize the tree fanout for the Game of 24.
  • Develop a UI element for displaying and editing AI evaluations and scores in the code generation visualization, similar to the approach used for Game of 24.
  • Create a scaffold for AI evaluations to be displayed as editable cards, which would include the prompt involved in generating the evaluation.

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