I really love the mod, but I might have an issue with either understanding the 'Degrate Tiles' option right, or how it works.
Basically I've put down roads at a few places and was suprised, impressed and also bothered by how the trees basically turned it into swiss cheese over time while I was away doing other things.
I've thought of the 'Degrate Tiles' setting to be more like that as a forest area grows, it can also turn nearby desert tiles for example into fertile ground to grow on, not breaking apart my own placed tiles.
Does the setting even do that? And if so, could the settings be separated so they can degrade natural tiles and leave player tiles alone?
And if not, could the tool tip be changed to point this out?
Thanks for your time and making this mod, it really makes me not freak out anymore when my artillery nukes holes into forests ^_^