Comments (1)
The original issue with CutCounter's performance was that I forgot to unsubscribe from an event of my own, causing said events to cluster more and more until performance slows (See this commit.) Figuring that a lot of the performance issues with CutCounter were gone, I reverted back to a list instead of dividing by a total score.
I'll go ahead and accept your pull request. It'll be best to reduce the performance impact of Counters+ as much as possible.
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Related Issues (20)
- FPFC error on Counters+ edit menu. HOT 1
- Counters do not appear HOT 1
- White floor and can't use pointers HOT 2
- Game crash on faulty Custom Counter
- What is the measurement unit for the Average Speed qounter (kilometer per hour, miles per hour, etc)? HOT 1
- Score not showing when enabled
- PB Counter "Dynamic PB" HOT 1
- Negative Notes Remaining
- Counters+ UI broken and lagging with Zen Mode Enabled
- Percentage Fails to Show despite being enabled HOT 3
- Average cut score counter might be broken in 1.22, 2.2.7 ?
- Disabled Counters+ breaks Multi HOT 2
- Latest version broke mod HOT 1
- Not working in 1.27 HOT 11
- Personal Best not displaying
- CountersPlus Not Loading. HOT 4
- Per-Environment Base Offsets for 'Parent to Base Game UI' (Plus others.) HOT 2
- Spinometer
- CustomCounters not working anymore since 2.3.4 HOT 6
- Beatmods upload for v1.34.2 HOT 3
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