Comments (1)
Implemented
from o3de.
Related Issues (20)
- Warning "Entity has no registered owning instance" for nested prefabs in Asset Processor HOT 3
- Bug Report - cannot build default project from SDK
- The SettingsRegistryBuilder does not create consolidated bootstrap setreg products for the 'server' assets platform
- Feature Request - add silhouette test level to Automated Testing
- Ignore
- Feature Request - Localization HOT 2
- Feature Request: 64bit precision / Double-precision floating-point HOT 1
- Bug Report: Windows Editor DX12 Editor crash when changing Spline Type
- Bug Report - Crash when trying to select image in Image Gradient component
- Feature Request - Schema 2.0.0 Rework the O3DE object json schema and convert all canonical json HOT 1
- Bug Report - Editor crash when adding a material component HOT 1
- Bug Report - Asset Browser using wrong model
- Update the linux documentation to deal with Ubuntu 24.04 changes HOT 1
- Feature Request Multiplayer Voice Communication via Microphone
- Prefabs - (GameEntityContext) Entity with ID [] does not belong to this game context.
- FBX - Actor tab in FBX Settings does not have Mesh selection field like in Documentation. HOT 3
- Anim Graph - Using Anim Graph breaks Play Mode until editor restart. HOT 5
- Bug Report - Terrain Stitcher doesn't apply heightfield collision on its generated seam. HOT 1
- GetSurfacePoints ScriptCanvas Node Does Not Return Data HOT 1
- Undo-Redo on Prefab System Need Performance Optimization HOT 1
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