Comments (3)
I am trying to create a button with an extended hitbox. The visible button position should stay the same as with a normal button. The difference is that the extended hitbox button has a bigger hitbox around it. When the mouse is hovered over the extended part of the hitbox, the button should change color to ImGuiCol_ButtonHovered, and same with when active.
This is what style.TouchExtraPadding
is for. It defaults to (0,0), you can temporarily increase it when submitting the button.
I tried to create ImGui::InvisibleButton(), call SetItemAllowOverlap()
You would need to call SetINextItemAllowOverlap()
before the button, but anyhow only one item is going to be hovered at the same time.
from imgui.
In cases like this, I've been drawing manually over the InvisibleButton.
from imgui.
@ocornut style.TouchExtraPadding
was exactly what I was looking for. Thank you!
from imgui.
Related Issues (20)
- DX12 backend can't render into a multisampled frame buffer HOT 2
- Question: fine-tuning the window scrollbar HOT 5
- Trying to get a 3 part rendering pipeline working but events aren't processed. HOT 3
- Are there ImGui APIs that can throw? HOT 4
- Unable to checkout v1.89.8 from Jetbrains IDE using tag HOT 2
- Question: GetCurrentWindow internal function HOT 3
- LabelText can't auto set item size
- Mouse action functions (IsItemHovered, IsMouseClicked,IsMouseDown,IsMouseReleased, etc.) always return false for overlapped item. HOT 10
- Hang when destroying viewports in example_sdl2_opengl3 (only when vsync is deactivated) HOT 6
- Imgui for arm64
- Question: Auto tile panels HOT 1
- Weird ImGui::InputText behavior when encapsulated inside a struct HOT 3
- `WantSetMousePos` warping leaks mouse events from previous position into next frame HOT 3
- BeginDisable doesn't disable shortcuts HOT 2
- Latest SDL3 API removed keysym field in SDL_Keyboardevent
- Menu window size is erroneously clamped to main viewport size HOT 4
- Wrong "Number of Segment" value in Demo Window. HOT 1
- Meta + [key] on macOS using emscripten is broken (sdl2 + glfw backends) HOT 3
- Dragging secondary viewports out of main viewport HOT 5
- Latest SDL API breaks build - The text input state has been changed to be window-specific HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from imgui.