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inline-execute-pe's Issues

The reload, peunload, perun commands do not have any output

Cobalt Strike 4.5
script console: "Successfully located /Applications/CobaltStrike.app/petable.txt!"
execute peload C:\windows\system32\windowspowershell\v1.0\powershell.exe —local The Beacon console doesn't have any output, but the script console has error output:
image
image
The Event log also has output:
image
Then execute 'petable' in the beacon console, without any successfully loaded pe files:
image
From a session to the new spawn and then exit the previous beacon, the first 'petable' is the output of the previous beacon that has not exited, and the second 'petable' is the output of the previous beacon that has exited:
image
As soon as I execute the perun script console it outputs:

[10:42:43] Function call &beacon_inline_execute failed: can't run BOF: linker errors for UserSpecifiedFull:

Unknown symbol '.bss'
Unknown symbol '.bss'
Unknown symbol '.bss'
Unknown symbol '.bss'
Unknown symbol '.bss'
.....
 at Inline-Execute-PE.cna:633

Whether you use the O file inside the repo or the O file generated by make, the same result is the above. I get the same output directly from inline-execute reload.o:
image

The compiler I used when compiling myself was mingw.

seems like something didnt get freed in memory

i have got this error Cannot update settings for a Beacon that is not alive or has not called back within 3x the set sleep time! after using psloggedon.exe , worked fine but i couldnt unload the PE with the error : "Cannot update settings for a Beacon that is not alive or has not called back within 3x the set sleep time!". Beacon is still running ok. somehting else , it blocked any usage of socks proxy of that specificied beacon , as if somehting blocked all accessibility to beacon, and beacon still running commands ok.
Weird behaviour.

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