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View Code? Open in Web Editor NEWFree, open, Among Us Proximity Chat
License: GNU General Public License v3.0
Free, open, Among Us Proximity Chat
License: GNU General Public License v3.0
Crewlink and BetterCrewLink are really cool in the voice features they add to among us, and integrate better then discord auto muting solutions etc.
It would be great to see a mode which disables proximity chat, and only allows dead / meetings to talk.
In addition, maybe adding an option for global imposter chat?
Migrations for settings doesn't run
1: Disable voice chat when comms are sabotaged
2: You can hear players when on cameras
3: Add a topleft/right option for overlay
4: When impostor are in the vent they can talk to each other but crewmate cant hear them
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Is your feature request related to a problem? Please describe.
BetterCrewlink start on Steam Proton, but doesn't work correctly. There is no audio device/microphone, and Better Crewlink doesn't detect Among Us.
This issue is common to CrewLink, there is already an issue about that: https://github.com/ottomated/CrewLink/issues/4
To Reproduce
Steps to reproduce the behaviour:
protontricks -c "wine /home/donokami/Downloads/Better-CrewLink Setup 2.2.3.exe" 945360
Expected behaviour
It should detect my microphone and audio devices, and also detect Among Us.
Desktop (please complete the following information):
Describe the solution you'd like
It seems that @zbanks was able to fix this issue on an older Crewlink version (here is his fork: https://github.com/zbanks/CrewLink). Maybe his changes are mergeable?
See what is the fix: https://github.com/ottomated/CrewLink/issues/4#issuecomment-747182894
I tried it, and it works really well. To try it, after starting Among us on Steam Proton:
wget "https://github.com/zbanks/CrewLink/releases/download/v1.2.1/CrewLink-1.2.1.AppImage"
chmod +x CrewLink-1.2.1.AppImage
echo 0 | sudo tee /proc/sys/kernel/yama/ptrace_scope
./CrewLink-1.2.1.AppImage
EDIT: There is another fork which add these compatibility changes on the latest Crewlink version:
https://github.com/TheGreatMcPain/CrewLink
Additional context
Proton is a Wine (Windows simulation) system for Linux systems, that makes Among Us working on it.
While 32bit install is available, it automatically installs the 64bit version. Is there a way to force 32 bit?
Support for extra colors so that crewlink can recognize them and do the overlays properly.
I helped streamer friend of mine download and setup the latest version of BetterCrewLink. But everytime he the clicks open game button, it opens steam up.
He got the Microsoft Store version, thanks to Xbox Games Pass for PC, is there anyway to fix this issue so he doesn't have to open up BetterCrewLink and then manually open up Among Us separately.
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Is your feature request related to a problem? Please describe.
Yes. In my opinion, Heroku has too many paid only features such as monthly limits while Repl.it seems to be a lot like Glitch before Glitch added the paid plan.
Describe the solution you'd like
I would like support for Repl.it for the server. In my opinion, it's a better alternative to Heroku. As far as I know, Repl.it doesn't have any monthly limits. It does sleep though so if you would like it to be always online you could use a service like UptimeRobot. Repl.it also has HTTPS already, so you don't need to configure HTTPS manually and custom domains are also free.
Describe alternatives you've considered
Glitch would have been a very good option before they added the paid version and monthly limits.
Additional context
Hey, I'm just here to report that I'm playing with my friends on BetterCrewLink 2.1.3 and I can't get "Hear people through cameras" I selected the option before game start and no sound through cameras in game, is that any known bug or something to set to make sure it'll work fine ?
Additional context
All People in the lobby got BetterCrewLink 2.1.3, no one can hear through cameras.
-Window size is not customizable
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Ctrl+R
on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
-- If someone has more info about when this happends add a comment
is there a discord server for people using BetterCrewLink?
I hear everybody in a slower talking robot voice, gettin worse and worse by the second. Nobody else in my friends group has that problem :( Any suggestion?
Extra Roles has been shown to potentially cause issues with memory locations that BetterCrewLink looks for. I'm not sure if this is really feasible to fix but I'm noting it here so it's known.
^^
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
I've enabled the fun feature of hearing through cameras but I've tested with my friend that it isn't working neither on Polus (when I see only the players in single camera) nor on the Skeld (when there're multiple camersa so it would be understandable.
I have enabled the "Walls block audio" feature so maybe it's conflicting with each other ๐ค
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
Hear the players which are standing in the middle of the screen visible through cameras.
Screenshots
Desktop (please complete the following information):
Additional context
I play Among Us on my android phone and my Nintendo Switch. Is there a way for us to use this mod at all?
Unmute/undeafen will enable the microphone with push to talk enabled
Still need to fix but issue so I don't forget to.
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
Screenshots
Desktop (please complete the following information):
Additional context
Hello,
The new maj on among us destroyed better crewlink when we do Ctrl+r nothing happend
///
The new among us update has made it so that better-crewlink doesn't detect we're in a game.
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
The application uses a huge amount of system resources -- 4 members of our 10 party playgroup reported 80-100% CPU utilization on their laptops according to task manager, resulting in garbled voice on their end. Other members also saw a surprisingly high CPU utilization, but they have better computers, therefore don't experience any other issues.
CPU utilization is the highest during gameplay with 10 people.
Note: we checked CrewLink as well -- CrewLink also has a surprisingly high CPU usage, but not as high as BetterCrewLink; this leads me to assume that the problems might be stemming from CrewLink itself, but further enhanced by BetterCrewLink.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
Less taxing on system resources.
Desktop (please complete the following information):
OS: Windows 10
Version: BetterCrewLink 1.2.14
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
When clicking the reload button while the Overlay is enabled, Among Us goes black until the overlay is disabled/unchecked. Once you re-enable the overlay, it does not black screen on reload anymore, until you change the overlay settings, such as position, in which case it will re-black screen on reload.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
This shouldn't happen
Desktop (please complete the following information):
Additional context
Describe the bug
Lobby host is not being detected or gameState.isHost
is not being set
To Reproduce
Steps to reproduce the behaviour:
Create a lobby (version 2020.12.5s)
Try to change lobby settings
Expected behaviour
Lobby settings can be changed
Screenshots
Desktop (please complete the following information):
Hey
I have a problem with BetterCrewlink, when I log in to the game, I can't hear anyone and no one can hear me. Even if I do crtl R, it does not work, I have an icon with a WiFi logo barred and orange ... i tried 3 different networks: WiFi, 4g and 5g, and it didn't change anything m
What's the problem?
Before, I played on Crewlink, and it worked :/
Thanks
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Describe the solution you'd like
Describe alternatives you've considered
Additional context
Just like in the title. Can you make version of server files (Docker) for ARM proccesors ?
Comms disables voice doesn't work anymore.
Is your feature request related to a problem? Please describe.
Describe the solution you'd like
I want that BetterCrewlink fully works on Linux & Windows in the same repo.
Additional context
-- Testing and getting the fork https://github.com/OhMyGuus/BetterCrewlink-Linux merged into the main repo.
(Will edit this later, this issue is for discussion mostly)
Some mods on among us (BepInEx) client-side add new colors (example my mod: https: //github.com/Snowad14/Mores-Colors) but this one bugged bettercrewlink, if you could add that it would be nice cool, thanks
INTRO
CREWMATES GHOSTS & IMPOSTORS GHOSTS
2.0) We can choose if ghosts of players (crewmates or impostors) can hear everybody, only alive players or dead ones;
SECURITY CAMERAS
IMPOSTORS & VENTS
4.0) We can choose if the following features can be applied to everybody, only to alive players or only to dead ones;
TECHNICAL
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
It usually takes less than a minute, but the screen goes black. Turning off overlay allows it to work again.
Screenshots
Desktop (please complete the following information):
Additional context
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
Walls block audio in general works ok - when I don't see the other players behind the wall, I don't hear them.
However, on the Polus there's a fence around electric, and I've tested with my friend that it also blocks the audio.
I suspect it's because the best crewlink is just checking if player can pass, which is false in case of the fence.
On the other way, when impostor close the doors on Polus, I can still hear the player behind the doors, if it is inside my voice range. Same goes to the decontamination on Mira and doors on the Balcony.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
It should couple the proximity chat voice range with the visibility of the person. so behind the fence it should be hearable but behind closed doors - not. Tricky part would be the windows which are making narrow ray of visibility ๐ค
Screenshots
Desktop (please complete the following information):
Additional context
Customs Colors still break the OBS Overlay, easy as that... The latest 2 versions have Custom Colors working, but when you're using OBS Overlay, it shows them all as Red, and when you get to a Meeting, the OBS Overlay just fails and stays missing.
I have got a problem with BetterCrewLink.
Somehow in some games, i cannot hear other players, even though i heard them last round. STRG + R also does not fix this problem. NAT Fix also doesn't help. The icon has no Red Mark and we checked all settings to be the same ( Voice Server etc).
Sadly, i got no real way to reproduce this bug, it just happens randomly.
Reinstalling Among us and Mods didn't help.
Sometimes it even happens between voting rounds. I hear them one voting round, next round they are silent for me.
I am playing with "The Other Roles" mod by Eisbison v1.5 and on Windows 10 PC, Game Version 2021.3.5
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Is your feature request related to a problem? Please describe.
My suggestion is to have an option that when you are a ghost (that is, when you die) and have an option activated called "Hear ghosts from afar" you would hear ghosts from afar as the option says, because sometimes it is boring having to approach a ghost while he is too far away just to be able to say something to him.
Describe the solution you'd like
Add the function "Hear ghosts from afar" that as she already says, if you are a ghost you can talk to him from afar
Describe alternatives you've considered
N/A
Additional context
N/A
Downloaded the recently updated version, it still won't open the microsoft version, it still keeps trying to open the Steam version.
Change the auto updater to an question instead of instant downloading it.
So I like Push to Talk for streaming, but I can't find a key that works with my usual play style, so I was wondering if you could add Push to Mute so I can hold a key to talk to chat, but release to keep talking under Voice Activity mode.
Thanks!
Brian
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Describe the solution you'd like
Describe alternatives you've considered
Additional context
Please use this checklist to avoid spamming:
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
The new among us update has made it so that better-crewlink doesn't detect we're in a game.
To Reproduce
Steps to reproduce the behaviour:
Screenshots
Desktop (please complete the following information):
Additional context
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
Even when the feature of sabotaging communicatiosn disables voice is checked, sabotaging communications doesn't disable voice.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
Voice should be silenced
Desktop (please complete the following information):
Additional context
It did work for us before the latest updates
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
When looking at the cameras in polus, we cannot hear people at the southeast cameras. All other works well.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
Hearing the friend speaking.
Screenshots
Not Applicable
Desktop (please complete the following information):
Additional context
I have a sound delay using this specific headset. The delay is about 1 to 2 seconds while we were testing with a friend, but it can go higher in a real game.
The green circle around the other player avatar is displaying in real time, but the sound "takes time" to arrive.
I tried using other audio configuration, the issue does not occur.
I tried to specify in the settings which specker to use, this does not change anything.
I did not notice the same problem using the original CrewLink.
The headset's drivers are up to date.
Steps to reproduce the behaviour:
Desktop:
Better-CrewLink:
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
If I create a new game and launch crewlink, everything is fine. I see the game code in crewlink. No errors. Once somebody joins and we start talking, Among us disconnects with the error: "You have disconnected from the server. Sent 6 pings that remote has not responded to".
This happens consistently every time. Also applies if I join someone else's hosted game.
Without crewlink, obviously I am not getting any Among Us disconnections.
To Reproduce
See above
Expected behaviour
No Among Us disconnection.
Screenshots
Desktop (please complete the following information):
Windows 10 19041.746
Additional context
Troubleshooting steps I've tried: Reinstalling both among us and crewlink, Ensuring firewall settings allow for all outgoing and incoming connections from among us, crewlink. Installing both onto the same drive.
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Is your feature request related to a problem? Please describe.
From what I saw many streamers are having problems with the Among Us server is overloaded, but from what I saw they were able to play with people, and when I realized they were using a program called Radmin VPN which is a program that can sort of bypass local game system of any game, thus making the game think that you are playing with your friend at home, so it would be good to bring the support Among Us for Radmin VPN.
Describe the solution you'd like
Bring support for local Among Us matches.
Describe alternatives you've considered
N/A
Additional context
N/A
Sorry for asking here didn't know where to go.
Do i have to use the same voice server as steam players and if yes can i use a crew link one or does it have to be better crewlink?
thx
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on the CrewLink app when I can't hear some people (this is a known issue)Describe the bug
When you activate echo cancellation and noise suspension, nothing seems to happen, echo and noise continue even with both options enabled.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
It was for the echo and the noises stopped happening.
Screenshots
N/A
Desktop (please complete the following information):
Additional context
N/A
Is your feature request related to a problem? Please describe.
Some people want to play the game on mobile but still want to use their normal voice chat equipment like with Discord.
Describe the solution you'd like
The ability to run (Better)CrewLink on the PC while playing on a mobile device. (I guess that would work similarly to the mobile app and require at least one PC player to provide the position data)
Describe alternatives you've considered
Running the mobile app and somehow getting your audio equipment to work/sent to it. Really not ideal for the mass.
I was taking a look at some of the new code and ran with Among Us but noticed that sometimes I'd get broken links in the avatars displayed. After investigating some more it seems to be that the "generated" folder isn't created unless Among Us running at the time that BetterCrewLink is opened.
This happens when you have no generated folder and run BetterCrewLink THEN run Among Us
https://imgur.com/a/Eew60Er
Running Among Us first results in the folder being generated and everything working as intended.
Tested on commit 2943878 with yarn dev
Change up the VAD detection so it sends to the server when someone is talking or not.
This so the player only has to have a VAD detection on his own player, since VAD is one of the big sources of CPU usages at the moment.
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