omar007 / xna-sengine Goto Github PK
View Code? Open in Web Editor NEWA game engine that found it's origin in a school project at the HvA. It supports 3D and includes code from several 3rd party libraries (e.g. XNAnimation and Jitter Physics). Implements Light Pre-Pass rendering based on code from J. Coluna. Navmesh implementation based on CritterAI/Recast.