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Comments (5)

ONElua avatar ONElua commented on September 7, 2024

what plugins are you using in ur0: tai/config.txt
and pspsemu/seplugins/game.txt

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ljewe7 avatar ljewe7 commented on September 7, 2024

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katawajojo avatar katawajojo commented on September 7, 2024

Has anything ever come of this? I'm running into the same issue on the latest ABM on a 1000 series.

Update: This seems to be specifically an issue with me for POPS titles. Anything downloaded via PSN or NPS works fine, but anything made via PSX2PSP has this issue.

Update 2: I think I've narrowed down the issue, although I'm not 100% certain of the cause. If the game is a PSP game, PSP ISO, or PSX game from PSN or NPS, using GameID for the bubble name works fine. However, if the game is a PSX2PSP eboot, the bubble will fail to start after a few restarts. The workaround for this is to make those custom PSX games with bubble IDs using "PSPEMUXXX".

I'm not sure if this is due to a way the Vita validates license files, since PSX2PSP doesn't create a KEYS.BIN anymore, so I can't verify if it's that is the cause. The Vita might be verifying any licenses with AppIDs starting with:

SCES
SCED
SLES
SLED
SCUS
SLUS
SCPS
SLPS
SLPM

The error given is usually saying that the application requires a system update, iirc.

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ONElua avatar ONElua commented on September 7, 2024

Has anything ever come of this? I'm running into the same issue on the latest ABM on a 1000 series.

Update: This seems to be specifically an issue with me for POPS titles. Anything downloaded via PSN or NPS works fine, but anything made via PSX2PSP has this issue.

Update 2: I think I've narrowed down the issue, although I'm not 100% certain of the cause. If the game is a PSP game, PSP ISO, or PSX game from PSN or NPS, using GameID for the bubble name works fine. However, if the game is a PSX2PSP eboot, the bubble will fail to start after a few restarts. The workaround for this is to make those custom PSX games with bubble IDs using "PSPEMUXXX".

I'm not sure if this is due to a way the Vita validates license files, since PSX2PSP doesn't create a KEYS.BIN anymore, so I can't verify if it's that is the cause. The Vita might be verifying any licenses with AppIDs starting with:

SCES
SCED
SLES
SLED
SCUS
SLUS
SCPS
SLPS
SLPM

The error given is usually saying that the application requires a system update, iirc.

Install npdrmfree plugin

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katawajojo avatar katawajojo commented on September 7, 2024

Edit: Wow, I confused npdrmfree and NoNpDRM. I'll double check and see if that fixes the issue

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