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Only Quake's Projects

copper icon copper

a single-player refinement mod for id software's quake

darkradiant icon darkradiant

DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games

ericw-tools icon ericw-tools

Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

glide icon glide

3Dfx Glide -- forked from CVS repository at https://sourceforge.net/projects/glide/

gmqcc icon gmqcc

An Improved Quake C Compiler

gtkradiant icon gtkradiant

The open source, cross platform level editor for idtech games

mikmod icon mikmod

Mikmod Sound System (mirror of git repo at https://sf.net/projects/mikmod/)

miniaudio icon miniaudio

Single file audio playback and capture library written in C.

nasm icon nasm

A cross-platform x86 assembler with an Intel-like syntax

ntcd icon ntcd

Single file collision detection, closest point, and raycasting library for convex shapes using GJK

pyquake icon pyquake

Python interface for Quake assets and protocols

q2rtx icon q2rtx

NVIDIA’s implementation of RTX ray-tracing in Quake II

q2vkpt icon q2vkpt

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

q3vm icon q3vm

Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input

qfusion icon qfusion

Source code for cross-platform OpenGL gaming engine

quake--qbsp-and-vis icon quake--qbsp-and-vis

Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system

quake-tools icon quake-tools

The source release of the Quake tools and utilities

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