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License: GNU General Public License v3.0
Contains all officially supported OpenOSRS plugins
License: GNU General Public License v3.0
CoX Scouter/Raids plugin does not properly identify good crabs.
My Layout (scspf.ccspf) is literally in the code but it still colors crabs red.
I disabled layout/rotation whitelist but it did not change anything.
I suspect it could be because layoutFullCode = layout.getCode();
does not match the format of the crab list.
private static final Set<String> GOOD_CRABS_FIRST = Set.of(
"FSCCP.PCSCF - #WNWSWN#ESEENW", //both good crabs
"SCSPF.CCSPF - #ESWWNW#ESENES", //both good crabs
"SPCFC.CSPCF - #WWNEEE#WSWNWS", //both good crabs
"SCFCP.CSCFS - #ENEESW#ENWWSW", //good crabs
"SCPFC.CCSSF - #NEESEN#WSWWNE", //good crabs
"SCFPC.CSPCF - #WSWWNE#WSEENE" //good crabs first rare crabs second
);
private static final Set<String> GOOD_CRABS_SECOND = Set.of(
"FSCCP.PCSCF - #WNWSWN#ESEENW", //both good crabs
"SCSPF.CCSPF - #ESWWNW#ESENES", //both good crabs
"SPCFC.CSPCF - #WWNEEE#WSWNWS", //both good crabs
"SCPFC.CSPCF - #NEEESW#WWNEEE", //rare crabs first good crabs second
"SCFCP.CCSPF - #ESEENW#ESWWNW", //bad crabs first good crabs second
"SCPFC.CSPSF - #WWSEEE#NWSWWN", //bad crabs first good crabs second
"SFCCS.PCPSF - #ENWWSW#ENESEN", //bad crabs first good crabs second
"SPCFC.SCCPF - #ESENES#WWWNEE", //bad crabs first good crabs second
"SPSFP.CCCSF - #NWSWWN#ESEENW", //bad crabs first good crabs second
"FSCCP.PCSCF - #ENWWWS#NEESEN", //bad crabs first good crabs second
"FSCCS.PCPSF - #WSEEEN#WSWNWS" //bad crabs first good crabs second
);
private static final Set<String> RARE_CRABS_FIRST = Set.of(
"SCPFC.CSPCF - #NEEESW#WWNEEE", //rare crabs first good crabs second
"SCPFC.PCSCF - #WNEEES#NWSWNW", //rare crabs first bad crabs second
"SCPFC.CCPSF - #NWWWSE#WNEESE" //both rare crabs
);
private static final Set<String> RARE_CRABS_SECOND = Set.of(
"SCPFC.CCPSF - #NWWWSE#WNEESE", //both rare crabs
"FSCPC.CSCPF - #WNWWSE#EENWWW", //bad crabs first rare crabs second
"SCFPC.PCCSF - #WSEENE#WWWSEE", //bad crabs first rare crabs second
"SCFPC.SCPCF - #NESENE#WSWWNE", //bad crabs first rare crabs second
"SFCCP.CSCPF - #WNEESE#NWSWWN", //bad crabs first rare crabs second
"SCFPC.CSPCF - #WSWWNE#WSEENE" //good crabs first rare crabs second
);
Fishing plugin does not display spot tiles, spot icons, or spot names
Showing essence in pouch doesnt work, the lava functionality also doesnt work afaik its just a config option pointing to nothing currently though? https://i.imgur.com/yPriWxe.jpg
After installing chat Translator whenever you hit ENTER to free up the chatbox to write, it causes your fps to drop all the way down till 1 fps and makes the entire client freeze.
I tried with backspace and this works just fine without any drops in fps.
I removed all plugins to make sure that no other plugin is conflicting, but it seems to only give this issue with Chat translator and Key Remapping enabled.
I haven't tried all of the rooms, but the alchemist's area isn't working properly. I saw a guy running to the exact location using RuneLite's, but this one seemed to get stuck on the first correct item and not update. Not even a big deal as the minigame is super easy, but for anyone else trying to grind it out in the future.
Camera zoom doesnt function as intended currently I have it set for hotkey I am not holding hotkey also it has limited zoom distance I imagine due to jagex update.
https://i.imgur.com/Dq2aAt1.gifv
Boost infobox begins appearing after stat drains down, not after initially drinking a potion.
There is zoom out limit again. how to fix that?
Hello i have noticed if i highlight one item lets say for example prayer potion(1)
which i used on maniacal monkeys , if i get a prayer potion drop fist time it will highlight it normaly
but after that it will only show the text on the ground with no item on the ground.
after that it will never show any highlighted item until i turn grounditem off then on again and it will work for few minutes and back again.
When you enter Miscellania you get an infobox which shows you your current favor, how much money you have in the coffer, etc.
Normally when you leave Miscellania this infobox should disappear, however it stays active no matter what.
I've checked the plugin settings and the option "Show kingdom infobox anywhere" is not ticked.
Describe the bug
In the latest version of osrs, they added the ability to change gear/interact with items/eat etc. without closing bank - one of these things is the ability to fill a runecrafting pouch without closing bank
The runecraft plugin however doesn't detect you filling if you do it while bank is open, if you fill pouch with bank closed it works
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Marked a magic tree in my poh and have been unable to unmark it normally. Tried disabling and re-enabling plugin as well as restarting, no luck, Persisted for several days now.
The plugin seems be breaking when going into an instance I believe, I wasn't getting the problem until I went into the clanwars portal/demonic gorillas area.
Probably caused from the latest game update, not sure but the whole plugin seems to break and I can't get it to work unless restarting client but it'll break again.
Thanks.
Seemingly because of the new infobox features the "icons" mode for the Boosts Information plugin suddenly has a huge gap between the icon and the boost number.
https://i.imgur.com/mICU63R.png
Expected behavior: The icon should be right next to the number like this
https://i.imgur.com/pl7vPKo.png
Looks like there is an exception thrown every time the 'open online tracker' option is clicked.
Loot tracker is not tracking my nightmare loot, it did on runelite though
If you use custom swaps to overwrite npc contact to the last npc option, then whenever you press shift it resets to cast and stays that way until you remove and re-add the custom swap.
It seems like the hotkey/shift swap for npc contact causes this bug, even if hotkey npc contact is disabled it still resets to cast upon pressing shift. Like it's messing with the menu entry even when disabled.
Default World
its not selecting the Default World on Opening of OpenOSRS
every time i have openosrs and runelite active and i start a raid 5 seconds after the raid starts (chambers of xeric) openosrs freezes and becomes unresponsive.
https://ybin.me/p/78261a9d7587e1f5#nZlqZRlutHlPeghIE5Tde6IRk/Q5kF//k1hKL135EII=
that's the link to the logs
When using the Tick Counter, the Swift Blade gives +4 ticks instead of +3. Also if you do a Blowpipe hit into T Bow quickly, that is 2+5 so 7 ticks right? The tick counter counts it as 9 somehow.
Getting inconsistent, unexpected function for banking options in MES
Hammer Withdraw/Deposit One
Hammerstone seed Withdraw/Deposit All
After setting hammerstone seed to 'all' it works as expected, each item Withdrawing/Depositing their respective amount but after restarting the client, Hammer AND Hammerstone Seed will BOTH withdraw/Deposit 1 until I remove and readd Hammerstone seed to Withdraw/Deposit All.
currently barrows prayer drain appears black then becomes normal then fades out black again. Do note low detail plugin is not installed. Gpu is on. https://i.imgur.com/v2YnC8L.gifv
2020-03-09 20:33:47 [Client] ERROR net.runelite.client.RuneLite - Uncaught exception:
java.lang.NoClassDefFoundError: net/runelite/api/events/PlayerDeath
at bx.setCombatInfo(Actor.java:253)
at bx.ap(Actor.java)
at aq.l(AbstractWorldMapIcon.java:522)
at am.d(class43.java:450)
at cd.t(AttackOption.java:74)
at client.hs(Client.java:6446)
at client.fe(Client.java:2924)
at client.ak(Client.java:1254)
at bf.ax(GameShell.java:347)
at bf.run(GameShell.java:326)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: net.runelite.api.events.PlayerDeath
at java.base/java.net.URLClassLoader$1.run(Unknown Source)
at java.base/java.net.URLClassLoader$1.run(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at java.base/java.net.URLClassLoader.findClass(Unknown Source)
at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
... 11 common frames omitted
Caused by: java.util.zip.ZipException: ZipFile invalid LOC header (bad signature)
at java.base/java.util.zip.ZipFile$ZipFileInputStream.initDataOffset(Unknown Source)
at java.base/java.util.zip.ZipFile$ZipFileInputStream.read(Unknown Source)
at java.base/java.util.zip.ZipFile$ZipFileInflaterInputStream.fill(Unknown Source)
at java.base/java.util.zip.InflaterInputStream.read(Unknown Source)
at java.base/java.util.jar.Manifest$FastInputStream.fill(Unknown Source)
at java.base/java.util.jar.Manifest$FastInputStream.readLine(Unknown Source)
at java.base/java.util.jar.Manifest$FastInputStream.readLine(Unknown Source)
at java.base/java.util.jar.Attributes.read(Unknown Source)
at java.base/java.util.jar.Manifest.read(Unknown Source)
at java.base/java.util.jar.Manifest.(Unknown Source)
at java.base/java.util.jar.Manifest.(Unknown Source)
at java.base/java.util.jar.JarFile.getManifestFromReference(Unknown Source)
at java.base/java.util.jar.JarFile.getManifest(Unknown Source)
at java.base/jdk.internal.loader.URLClassPath$JarLoader$2.getManifest(Unknown Source)
at java.base/java.net.URLClassLoader.defineClass(Unknown Source)
... 17 common frames omitted
title
Demonic gorilla plugin is not working with the new hitsplashes.
I sadly do not have knowledge to make a simple pull reuest, however i fixed it in my local version of runelite - simple as this :
Replace all instances of "Hitsplat.HitsplatType.BLOCK" to "Hitsplat.HitsplatType.BLOCK_ME" within the plugin.
Build mode entry swapper doesn't work for me i tried all the different setting but the entre option is always on the top
There is no window that shows it, it doesn't appear in minimap, even when i get on first floor of ardougne castle.
HA value in loot trackers shows incorrect values.
Issue persists between client restarts.
Issue not present in Runelite.
Example:
Bones:
42 gp HA in loot tracker
1 gp HA in inventory tooltip
Rune chainbody:
17.6k gp HA in loot tracker
30k gp HA in inventory tooltip
By default "Game Objects' have Examine should be "Walk here"
By default "Players" have Follow should be "Walk here' except for PVP situations
Due to a recent change tmorph doesnt seem to do anything I have a gif here showing all my side is good. https://i.imgur.com/nNglteB.gifv
1 error
at net.runelite.client.plugins.PluginManager.startPlugin(PluginManager.java:441)
at net.runelite.client.plugins.config.PluginListPanel.startPlugin(PluginListPanel.java:429)
at net.runelite.client.plugins.config.PluginListItem.lambda$new$2(PluginListItem.java:154)
at java.desktop/javax.swing.AbstractButton.fireItemStateChanged(AbstractButton.java:1995)
at java.desktop/javax.swing.AbstractButton$Handler.itemStateChanged(AbstractButton.java:2315)
at java.desktop/javax.swing.DefaultButtonModel.fireItemStateChanged(DefaultButtonModel.java:458)
at java.desktop/javax.swing.JToggleButton$ToggleButtonModel.setSelected(JToggleButton.java:364)
at java.desktop/javax.swing.AbstractButton.setSelected(AbstractButton.java:341)
at net.runelite.client.plugins.config.PluginListItem.setPluginEnabled(PluginListItem.java:201)
at net.runelite.client.plugins.config.PluginListPanel.lambda$refresh$9(PluginListPanel.java:293)
at java.base/java.util.ArrayList.forEach(ArrayList.java:1540)
at net.runelite.client.plugins.config.PluginListPanel.refresh(PluginListPanel.java:288)
at net.runelite.client.plugins.config.PluginListPanel.rebuildPluginList(PluginListPanel.java:277)
at net.runelite.client.plugins.config.ConfigPlugin.startUp(ConfigPlugin.java:95)
at net.runelite.client.plugins.PluginManager.startPlugin(PluginManager.java:419)
at net.runelite.client.plugins.PluginManager.lambda$startPlugins$2(PluginManager.java:260)
at java.desktop/java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:303)
at java.desktop/java.awt.EventQueue.dispatchEventImpl(EventQueue.java:770)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:721)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:715)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
at java.desktop/java.awt.EventQueue.dispatchEvent(EventQueue.java:740)
at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:203)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:124)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:113)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:109)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.desktop/java.awt.EventDispatchThread.run(EventDispatchThread.java:90)
Caused by: com.google.inject.ProvisionException: Unable to provision, see the following errors:
If you are in a bank tag, and you "withdraw" X of an item, it will take you out of that bank tab. For example, a birdhouse tab, and you want to withdraw X of seeds, when the "enter how many" box pops up and you enter your number, you will be redirected out of the tab.
I'm under the impression once you click export friends list, it was copied to clipboard and ready to paste, however after a few attempts, couple of restarts that appears not to be the case. heres my gif
https://i.imgur.com/85bC8ac.gifv
ty
When you get to the Zulrah jad phase the plugin either displays the wrong protection prayer, or none at all.
Hi there, so i've added the banktag for slayer, located in #Banktags > slayer obviously- but the banktags seems to be broken
Example: https://gyazo.com/1f4442b6379fdaae4d42f0fc8962db14
As you can see the scrollbar is all the way down but yet there's another line of items below it that you can't see.
I've chatted with another user about it yesterday and apparently it's also broken with other tags from the #Banktags this is probarly the plugins fault.
Hopefully this can be looked in to.
At first, it works, however if i decide to stop (like get a clue or something) and return, any other thing is not registering there...
I saw that this issue was closed but it's still happening to me very consistently. It seems to break the plugin after just a few teleports. Only way I can fix is to restart the client. Turning the plugin on and off does nothing. I've seen a few people post about this but no solution is identified from what I've been able to research.
The raids scouter isn't working when I go into a raid, also it moves the points and %unique chance overlay when i go into a raid. Then at the end it isnt displaying points in the chatbox anymore.
I can get it to work as normal if i turn the plugins off, reload my client and then login and turn them back on, but as soon as i log out on that client, they stop working again. I have tried both stable and nightly versions and the problem repeats itself.
Also, not sure if its of any use but it works fine in regular rl.
Started noticing it about a week or so ago.
Thanks for any help
2020-02-29 23:29:15 [Client] WARN n.r.c.ui.overlay.OverlayRenderer - Error during overlay rendering
java.lang.NullPointerException: null
at java.desktop/sun.java2d.marlin.DMarlinRenderingEngine.strokeTo(Unknown Source)
at java.desktop/sun.java2d.marlin.DMarlinRenderingEngine.strokeTo(Unknown Source)
at java.desktop/sun.java2d.marlin.DMarlinRenderingEngine.getAATileGenerator(Unknown Source)
at java.desktop/sun.java2d.pipe.AAShapePipe.renderPath(Unknown Source)
at java.desktop/sun.java2d.pipe.AAShapePipe.draw(Unknown Source)
at java.desktop/sun.java2d.pipe.PixelToParallelogramConverter.draw(Unknown Source)
at java.desktop/sun.java2d.pipe.ValidatePipe.draw(Unknown Source)
at java.desktop/sun.java2d.SunGraphics2D.draw(Unknown Source)
at net.runelite.client.plugins.npchighlight.NpcSceneOverlay.renderNpcOverlay(NpcSceneOverlay.java:196)
at net.runelite.client.plugins.npchighlight.NpcSceneOverlay.render(NpcSceneOverlay.java:85)
at net.runelite.client.ui.overlay.OverlayRenderer.safeRender(OverlayRenderer.java:510)
at net.runelite.client.ui.overlay.OverlayRenderer.render(OverlayRenderer.java:254)
at net.runelite.client.callback.Hooks.drawScene(Hooks.java:424)
at em.at(Scene.java:315)
at aa.gq(WorldMapSection1.java:4455)
at ig.iy(FloorOverlayDefinition.java:9106)
at gb.io(ServerPacket.java:8995)
at client.gp(Client.java:4179)
at client.ac(Client.java:1282)
at bf.aj(GameShell.java:373)
at bf.run(GameShell.java:327)
at java.base/java.lang.Thread.run(Unknown Source)
npcs to highlight: Phials,Baby impling, Young impling, Gourmet impling, Earth impling, Essence impling,
Enabling ardougne cloak swap for equipment swapper causes the cape to always have what ever swap you have default stay enabled the entire time your current client is open. In some trial and error testing I noticed if you do this with the monastery teleport as your default it goes back to wear/remove fine however if you leave it on farm it says on farm and what ever you set it to afterwords until a restart.
https://i.imgur.com/fiJ250H.gifv
Does not display tiles under the person dropping the items feet or their last location I set it to highest settings with longest distance and the lowest with no avail. Just had my characters walking around with nothing occuring.
Describe the Issue
Going into any general market/other shop allows to unlock anything sold by players instantly which kinda neglects the idea of bronzemanmode. It would be a better option to not allow unlocking player sold items. Unlocking anything what is in stock by general should be only possible.
To Reproduce
Steps to reproduce the behavior:
Go to General Market
Open General Market -> You instantly unlock general stock but also all the player sold items aswell.
Expected behavior
Expected the plugin to only allow unlocking general stock items from npcs instead of player sold.
Please check if your issue is not a duplicate by searching existing issues
Describe the bug
A clear and concise description of what the bug is.
It not work right, see my bottom is cut off.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
I want to see the bottom of my bank tag.
Screenshots
If applicable, add screenshots to help explain your problem.
https://i.imgur.com/i9nYGHD.jpg
Environment (please complete the following information):
Additional context
Add any other context about the problem here, e.g. logs. Your client logs can usually be found in
C:\Users\<your_user_name>\.runelite\logs
on Windows and ~/.runelite/logs
on Linux and macOS.
Logs no help.
When you have multiple clients open and you use a bank tag on one account to go bank on account 1, account 2 will have that bank tag open when you bank...
hey there,
everything seems to work with the loot tracker plugin UNTIL you open a clue scroll casket.
after opening a clue scroll casket it freezes and NOTHING comes through. re-starting the client works as a temp-fix.
error is here: https://pastebin.com/K1DGAQ7w
thanks in advance and good luck! :D
Since Saturday the game has been repeatedly freezing at random times.
Both RuneLite and OpenOSRS.
Here is the log from when it froze.
https://ybin.me/p/abf64fd9e11176e1#im7D1wyGk0YMviY64vJz/1nW/wXUJ1IBQovxHrlM7B4=
Attempting to hide a random event with entity hider does nothing they still show.
Attempting to remove randoms via object remover in menu entry swapper also does nothing can still interact with them.
Expected result is either A) Entity hider removes the random completely from your client
B) Object remover leaves the npc model and removes all possibility of interacting with it.
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