Comments (4)
As awesome as that would be (love those vids btw), I think being able to use a Roland MT-32 is unlikely because of the [EDIT: sheer volume of] changes needed to the engine
from d2.
The original tunes are .mid files. -> not yet supported -> means changes are required anyway.
from d2.
There are two ways to do it:
Keep the implementation clean and simple, just render the midi files to a wav or ogg (someday).
Write a bunch of really annoying code to implement a midi-synth, or add another dependency.
Personally I think the former would be a more efficient approach.
EDIT: This will never be able to use the original hardware, though. Won't happen for 64 bit systems.
from d2.
For recording we could use this https://www.youtube.com/watch?v=j_5RWxHHVvE as an alternative to the real Hardware. ( I don't own a MT-32, and think noboy else arround here does either)
But I just understood, that "munt" needs MT-32 Roms and I assume other emulator libs will need some too. I tought they are some kind of included, welll this speaks against some implementation of an mt-32 emulatior into this mod.
So In my opinion an implementation of any Midi lib would be better than shipping any records.
simply because of the file size, and other modes to come, for example warcraft I also uses midis, (as far as I know http://speakersoundtracks.tk/soundtracks/wc1/mid/ ) But out of curiousity what file format does RA and TD use?
Sometimes any solution is better than none (first come fist serve)
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