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magik-vscode's Introduction

Magik VSCode

Magik language extension for VS Code. Supports Magik development in Smallworld 4.x and 5.x

Features

Adds the following features to VS Code:

  • Smallworld Session:

    • Magik Start Session (F2 z)
    • Magik Start Debug Session
  • Compile Code Commands:

    • Magik Compile Method (F7) compile the current method or region (e.g. block or proc).
    • Magik Compile File (Ctrl+F7)
    • Magik Load Module (Ctrl+Shift+F7)
    • Magik Compile Selection (F8)
    • Magik Compile Module Messages (F7) compile messages for the current module (from a message file)
  • Code Navigation:

    • Magik Goto (F3 or Alt+.) to jump to source.
      Click on a method name and invoke the command to jump to source or display method candidates at the Magik prompt.
    • Links to source from tracebacks in the terminal.
    • Go to Definition (F12) and Peek Definition (Alt+F12) in Magik.
    • Find All References (Shift+F12 or Ctrl+.) and List All References (Shift+Alt+F12) in Magik.
      (Only searches in the current folder - use Find in Folder to expand a search)
  • Code Formating:

    • Magik Syntax highlighting
    • Auto indenting of Magik code
    • Auto completion for Magik keywords, classes, variables, globals and methods.
    • Adds underscore before Magik keywords
    • Snippets for common Magik definitions
    • Removes extra spaces between brackets
    • Adds spaces around operators
    • Command Magik Indent To Line (Alt+Enter) - indent region to current line
    • Command Magik Indent Region (Ctrl+I)
    • Command Magik Indent File (Ctrl+Shift+I)
    • Command Magik Format Region (Alt+F) - format and indent current region
    • Command Magik Format File (Shift+Alt+F)
  • Linting:

    • Command Magik Check File (Ctrl+Shift+C)

    The following errors/warnings are highlighted in the code:

    • Undefined variables
    • Unused variables
    • Undefined method usage
    • Use of a class name as a local variable
    • Private methods that are classified as Basic
    • Missing comment from a Basic method
    • (Hint) Complex methods with a cyclomatic complexity over 10
    • (Hint) Long methods with more than 40 lines of code
    • Incorrect number of variables supplied for (identified) method calls
  • Debugging:

    • Breakpoints and conditional breakpoints
    • Evaluate expressions at the Debug console
    • Debug actions Continue/Pause F5, Step Over F10, Step Into F11 and Step Out Shift+F11
    • Data inspection as you hover over source in the editor
  • Search:

    • Class Browser panel (Ctrl+B)

    • Search Magik methods, exemplars, conditions and globals in the current session (Ctrl+M)

    • Magik definitions in the current file to support Outline view

  • Magik Console File:

    A Magik Console file can be used to evalutate code and display results like the Magik terminal, but with the behaviour of a Magik editor (e.g. syntax highlighting, formatting and auto complete).

    • Create a new console file (Alt+E)
    • Evaluate the current region (F7)
    • Show the previous command (Alt+PageUp or Alt+[)
    • Show the next command (Alt+PageDown or Alt+])
  • Testing:

    • Command Magik Run Test to run the current test method (Alt+F7)
    • Command Magik Run Test Class to run the current test class (Ctrl+Alt+F7)
  • Other:

    • Display hover actions for the current word or selection.
      • Search - allows a quick search in the folder, module, product, repo or workspace (if found)
      • Search Definitions
      • Go To Definition
      • Run Test (available if the cursor points to a test method name and the code is loaded)
    • Displays method help for indentified method calls.
    • Command Magik New Buffer to create a new Magik file in the temp directory (Alt+N)
    • Command Magik New Console to create a new Magik console file in the temp directory (Alt+E)
    • Command Magik Go To Previous Definition (Alt+PageUp or Alt+[)
    • Command Magik Go To Next Definition (Alt+PageDown or Alt+[)
    • Command Magik Select Region (Alt+R)

(Use Ctrl+Shift+P to list available commands and type 'Magik')


Class Browser

The Class Browser panel can be shown using Ctrl+B.
After starting a session press Connect to use the method_finder (for the session associated with the current terminal).
The up and down arrow keys can be used to navigate between the search item and the results. Press enter or click on a method to jump to source.

Type @<package>:<class name> in the class input to show class comments. The package defaults to sw if it is omitted.
e.g. @sw:map_manager or @rope

The max number of results can be changed using the setting magik-vscode.maxClassBrowserResults.


Method Search

You can search for Magik methods using Ctrl+M and typing <method name> or <class name>.<method name>.
The search supports ^ and $ for starts and ends with.
e.g. add_comp or map_.goto_ or ^gui_frame.^activ

Use Alt+M to refresh definitions after compiling code from the prompt, scripts or module dialog.
Definitions are refreshed after using F7, Ctrl+F7 etc.


Magik Linting

Magik files are scanned when they are opened and saved or by using the command Magik Check File (Ctrl+Shift+T).

Warning: This does not confirm the code is without issues!

The linting can be enabled/diabled using the setting magik-vscode.enableLinting.


Magik Debugging (5.x)

The Magik session needs to be started with a Java option to tell the JVM to load the debug agent. For example from the command line this could be:

S:\SW522\2019-10-09\core\bin\x86\runalias -j -agentpath:S:\SW522\2019-10-09\core\bin\x86\mda.dll -a S:\SW522\2019-10-09\cambridge_db\config\gis_aliases cambridge_db_open

To start debugging in VS Code select Debug -> Start Debugging (F5) and select Magik from the list.
The current threads should then be listed under Call Stack in the Debug View.
Toggle breakpoints by selecting a line and pressing F9 or click to the left of a line number.

I suggest using relocate_products() to ensure local source files can be found during debugging.

Limitation: Compile (saved) files rather than methods during debugging to ensure the line numbers remain in step.

Warning: There are some performance issues with stepping!


Magik Console File

A Magik Console file is a Magik file named console*.magik. A Magik Console file can be used to evalutate code and display results like the Magik terminal, but with the behaviour of a Magik editor.
A console file can be created (in the temp directory) using Alt+E.
The current region can be evaluated by pressing F7 and the results are displayed in the file.
The console supports command history. Use Alt+PageUp or Alt+[ to show the previous command and Alt+PageDown or Alt+] to show the next command.

Standard output (e.g. tracebacks and write statements) will be shown in the console file if magik-vscode.enableOutputToConsoleFile is set to true.

Closing all console files will stop standard output being captured and revert behaviour back to the terminal.

Limitations: The console file does not currently support waiting for a response (where !terminal!.get_line() is used).
Capturing output is not automatically restarted if a new session is started with an existing console file. The workaround is to save the console file or create a new one.

Warning: Capturing output in the console file is an experimental feature.

Capturing output is controlled by the setting magik-vscode.enableOutputToConsoleFile and is disabled by default.


Installation

Download and install Visual Studio Code from - https://code.visualstudio.com/Download. Choose the System Installer.
This extension can be installed by using the VSIX extension file (Option 1) or manually (Option 2).

Option 1: Install from the VSIX extension file

Using the Install from VSIX command in the Extensions view command dropdown, or the Extensions: Install from VSIX command in the Command Palette, point to the .vsix file in this repo. Note. If you have previously installed manually then delete %USERPROFILE%\.vscode\extensions\magik-vscode first and clone the repo elsewhere to access the .vsix file.

Option 2: Manual Install

  1. Add the extension to Visual Studio Code by cloning the repo to %USERPROFILE%\.vscode\extensions

  2. Download and install the npm installer from - https://nodejs.org/en/download/.

  3. Run npm install inside the Magik extension (requires Node.js to be installed):

    cd %USERPROFILE%\.vscode\extensions\magik-vscode
    set http and https proxies if required
    npm install


VS Code Settings:

  • Enable Editor: Format on Type in the VS Code settings to allow adding _ and auto indentation.
  • Add the command magik.gotoClipboardText to Terminal > Integrated: Commands To Skip Shell.
  • Enable Terminal > Integrated: Copy On Selection to allow jump to source from the terminal using F3.

Notes:
Restart VS Code if it is already running after adding this extension.
A npm update is required to update the dependencies after updating this extension.


I would recommend using these other extensions:

  • Git Lens
  • vscode-icons
  • Partial Diff
  • XML Tools
  • Bookmarks

Usage

  1. Open a folder containing Magik code in VS Code (Note: Do this before opening a terminal).

    e.g. A Magik repo or C:\projects\hg

  2. Start a Magik session:

    • Option 1: Open a terminal in VS Code and use a runalias command e.g.

      S:\SW522\2019-10-09\core\bin\x86\runalias -a S:\SW522\2019-10-09\cambridge_db\config\gis_aliases cambridge_db_open
      

      or for debugging

      S:\SW522\2019-10-09\core\bin\x86\runalias -j -agentpath:S:\SW522\2019-10-09\core\bin\x86\mda.dll -a S:\SW522\2019-10-09\cambridge_db\config\gis_aliases cambridge_db_open
      
    • Option 2: Use Magik Start Session (F2 z) or Magik Start Debug Session

      1. Select a folder to search for aliases
      2. Select a folder to search for runalias.exe
      3. Select an alias from the list to start

    For a Smallworld 4.x development, set the property magik-vscode.magikProcessName. Use the process id if running more than one session.

    "magik-vscode.magikProcessName: "sw_magik_win32.exe"
  3. Load the file vscode_dev.magik at the Magik prompt (Use shortcut Alt+M - this will load the file and refresh definitions).

    This will load a set of utility procs to support navigating and compiling Magik in VS Code. (vscode_dev.magik is supplied in this extension)


Tips

  • VS Code Settings:

    • Increase the default terminal buffer size by adding the following:
      "terminal.integrated.scrollback": 20000
    • Set the text encoding to iso88591:
      "files.encoding": "iso88591"
    • Add the following commands to Terminal > Integrated: Commands To Skip Shell:
      • workbench.action.showAllSymbols
      • workbench.action.quickOpen
      • magik.gotoClipboardText
      • magik.refreshSymbols
      • magik.searchSymbols
      • magik.classBrowser
  • Utility Code:

    Load vscode_dev.magik and connect to the Class Browser in the .magik file in your home directory (or equivalent script referenced by the environment variable SW_MSF_STARTUP_MAGIK).
    e.g.

    _if system.getenv("TERM_PROGRAM") = "vscode"
    _then
        write( "Loading VS Code utility code..." )
        load_file("C:\Users\ollie\.vscode\extensions\magik-vscode\vscode_dev.magik")
    
        write("Connect Class Browser...")
        get_global_value(:vs_class_browser).invoke()
    _endif
    
  • Code Navigation:

    Use the arrow keys, Ctrl+Left and Ctrl+Right and the shortcuts below for simple code navigation.

    • Alt+[ and Alt+] to move to the previous and next definition in a magik file.
    • Alt+Left and Alt+Right to go back and forward through the navigation history.
    • Alt+. to jump to the definition of the current word (or list suggestions).
    • Ctrl+. to peek at the definition and references in the current folder.
  • Dev Tools:

    • Load the dev_tools_application module in a development session:

      Magik> smallworld_product.add_product("C:\projects\hg\corerepo\sw_core\modules\sw_dev_tools")
      Magik> sw_module_manager.load_module(:dev_tools_application)
      

      Note: vscode_dev.magik should be loaded after loading the dev tools as it overrides some helper procs.

    • (Smallworld 5.x) Use relocate_products() (from the dev procs in magik_tools) to point the known products to local repositories.
      This will use the source paths defined in the global USER_REPOSITORY_PATHS - please update this global or USER_PRODUCTS_ROOT to suite your development environment. This could be added to your .magik file in your home directory.

      Jumping to source using F3 will then open code from the local repo.

      Magik> relocate_products()
      

      Note: Definitions should be refreshed using shortcut Alt+M (or vs_save_symbols()) after relocating products to update paths to source files.

  • Other:

    • You can toggle between the editor and terminal using Ctrl+'
    • The module for the current Magik file can be loaded using the shortcut Ctrl+Shift+F7.
      This will load (or reload) the module containing the file and adds products and loads prerequisite modules as necessary.
      For example, this is useful for loading a test file or new module into the session.
    • You can jump to source from the terminal by selecting a method name (or class.method) and pressing F3. Requires the steps in 2. in the Installation notes above.
    • Use Alt+Click to move the cursor in the terminal.
    • To add an icon for Magik files with vscode-icons add the following to the settings (adding your user name):
      "vsicons.customIconFolderPath": "C:/Users/<user_name>/.vscode/extensions/magik-vscode/icons/",
      "vsicons.associations.files": [
          { "icon": "magik", "extensions": ["magik"], "format": "png" }
      ],
      
      Note: The extension folder name will be of the form 'ge-smallworld.magik-vscode-0.2.2' if installed from a VSIX file.

Requirements

  • Requires Magik to be running in the VS Code integrated terminal (for Smallworld 5.x).
  • Requires the utility procs to be loaded from vscode_dev.magik.
  • VS Code must be included in your Path (e.g. 'C:\Program Files\Microsoft VS Code\bin').
  • Need Node.js to install in the extension dependencies.

Extension Settings

  • Enable auto indentation of Magik code (true by default)

    "magik-vscode.enableAutoIndentation": true
  • Enable linting of Magik code (true by default)

    "magik-vscode.enableLinting": true
  • Maximum amount of characters per comment line (0 = disable) (80 by default)

    "magik-vscode.wrapCommentLineLength": 80
  • Search for definitions using the Class Browser instead of the Method Search List (Default value is true)

    "magik-vscode.searchWithClassBrowser": true
  • Maximum number of results displayed in the Class Browser (Default value is 500)

    "magik-vscode.maxClassBrowserResults": 500
  • Enable Magik actions in hover tooltip (Search, Go To, Run Test...).

    "magik-vscode.enableHoverActions": true
  • Enable auto scroll to the Magik prompt when sending commands to the terminal (true by default)

    "magik-vscode.enableAutoScrollToPrompt": true
  • Magik Debug Client URL e.g. 'localhost:4123'

    "magik-vscode.debugClientURL": ""
  • Name or ID of the process running a Smallworld 4.x session e.g. 'sw_magik_win32.exe'. Leave empty for Smallworld 5 development.

    "magik-vscode.magikProcessName: ""
  • Defines the default path to search for gis_aliases and runalias.exe to start a session.

    "magik-vscode.smallworldHome: ""
  • Enable capturing Magik terminal output to a Magik console file (false by default)

    "magik-vscode.enableOutputToConsoleFile"
  • Enable tab completion in editor, for snippet abbreviations (off by default)

    "editor.tabCompletion": "only-snippets"

Known Issues

  • Magik definition symbols (to support searching for methods, exemplars, conditions and globals) are only loaded automatically when compiling code using VS Code Magik commands (for SW5).
    Use Alt+M to refresh definitions manually after compiling code from the prompt, scripts, module dialog or using SW4.
  • No highlighting or formatting at the terminal - I suggest using a Magik Console File (Alt+E) or creating a temporary magik file for writing Magik (Alt+N) and compile using F7 or F8.
  • Capturing output to a Magik Console File is not automatically restarted if a new session is started with an existing console file. The workaround is to save the console file or create a new one.
  • Capturing output to a Magik Console File will not work with Magik sessions running in mulitple VS Code windows.
  • Linting only available inside methods.
  • No status feedback when stepping in debug session.
  • The debugger can get stuck and hang the session. Sometimes pressing Pause on the thread allows you to regain control.
    Apologies if you need to restart your Magik session.

Current debug agent issues are listed here: https://devcloud.swcoe.ge.com/devspace/pages/viewpage.action?spaceKey=SWV&title=How+to+Use+The+Magik+Debugger

Please add issues here: https://github.build.ge.com/smallworld-sw5x/magik-vscode/issues


Release Notes

0.2.3

  • Improvements to snippets to support completion of Magik code.
  • Added search class, peek definition and peek references to hover actions.
  • Added automated tests for formating and linting.
  • Improved go to definition of globals.
  • Fixed definition ranges to show current method in breadcrumbs.
  • Fixed reconnecting to the method finder.

0.2.2

  • Magik Console Editor history is now persistent between VS Code sessions.
  • Added Magik Darker and Magik Light themes.
  • Fixed formatting error after pressing return.
  • Added VS Code extension file for manual installs.

0.2.1

  • Added class, global and parameter highlighting.
  • Added Magik Console Editor auto complete for command history.
  • Enabled class comments in Class Browser.
  • Added Magik dark theme.
  • Updated default code navigation shortcuts.
  • Added config option to switch between searching with Class Browser or Method Search List.

0.2.0

  • Added Class Browser panel

0.1.2

  • Introduced Magik Console files for evaluating code and capturing terminal output.
  • Updated code navigation shortcuts.
  • Fixed starting a session with F2 z.
  • Fixed extension hangs caused by some regexp tests.
  • Added lock symbol for private methods and constants in the method search.

0.1.1

  • Added links to source from tracebacks in the terminal.
  • Added end statement keyword matching to auto complete.
  • Added show method history to hover actions (requires dev_tools to be loaded).
  • Fixed auto complete for variables and parameters.
  • Fixed exact match search for classes and methods.

0.1.0

  • Improved definition search (Ctrl+M) to show parameters and method comments.
  • Go To Definition now shows a list of options in VS Code.
  • The current Magik files is now checked for problems after compiling code.
  • Fixed format errors with brackets, floating point exponent and negative numbers.

0.0.8

  • Added hover actions to search, compile code and run tests.
  • Updated symbol search to included exemplars, conditions and gloabls.
  • Fixed load modules to load all prerequisites.
  • Improved Go To Definition command.
  • Added Smallworld Ninja game.

0.0.7

  • Added support for Smallworld 4.x development
  • Added Magik Start Session command (F2 z).
  • Improved auto completion for methods to include variable and comment help.
  • Improved formatting of Magik files.
  • Fixed some issues with Magik Goto.
  • Outline view can now show definitions defined over multiple lines.
  • Symbols for method search are refreshed when compiling code using F7, Ctrl+F7 etc.
  • Added rename variable support.

0.0.6

  • Added Magik Debug session

0.0.5

  • Added auto completion for local variables.
  • Allow compile region (method, proc or block) using F7.
  • Fixed indenting for brackets.
  • Added select region shortcut.
  • Wrapping of comment lines
  • Added command to load the current module.

0.0.4

Initial release to OpenSmallworld public GitHub

0.0.3

  • Added linting for Magik files.
  • Fixed indenting for procs and >>
  • Refactored extension code.
  • Added Magik Run Test.

0.0.2

  • Added snippets and symbol support for searching Magik methods.

0.0.1

  • Initial release of magik-vscode with syntax highlighting and compiling magik.

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magik-vscode's Issues

No seperate option to set gis_aliases directory

The documentation names the setting "magik-vscode.smallworldHome" to define the default path to search for gis_aliases AND runalias.exe to start a session.

In my case the gis_aliases file and the runalias.exe is not located in the same directory.
I cannot use the extensions session start commands.

In my opinion there should be two seperate settings to be more flexible in smallworld installations

Could "alt+m" be used to "compileExtensionMagik" instead of "refreshSymbols"?

We have this:

            {
                "command": "magik.refreshSymbols",
                "key": "alt+t"
            },
            {
                "command": "magik.refreshSymbols",
                "key": "alt+m"
            },

Could "alt+m" be used to "compileExtensionMagik" instead?
It would solve the error with vs_save_symbols when pressing "alt+m" (after a session is closed and reopened again without restarting vscode)

F2 Z command not working

Hello Team,

I have setup Magik vs-code and try to access SW session F2 Z command, folders are opened and I can select an appropriate folder for finally i got an error, that says, runalias.exe is not found .

But I have checked in the folder it is there.

Best,
Inba

No setting for magik-vscode.smallworldHome

The setting magik-vscode.smallworldHome is not configurable after installing the extension using Option 1: Install from the VSIX extension file.

I mentioned the option is missing in checked in package.json.

This might be an issue.

VSIX file for the Extension

Hi there,

Thanks for the extension. I am trying to set this up on the Development environment SW 4.x. As it is Citrix Server, we have restrictions on installing Node JS (it being a Windows 2012, not supported by Node JS).
Is VSIX installer for this extension an option (or) any alternatives for having Node JS installed on Windows Server 2012 ?

Thanks
Swetha

Methods ending in ?

Magik uses some fairly standard nomenclature for naming methods that return a bool.

For example the method .is_normally_energised?

When you start typing this method, the code picker displays the method, but without the ? on the end. This is the same for all of the methods that end in a '?'

The IDE colourisation also doesn't highlight the ? in the same colour.

Is this a limitation of the extension, or a setting that can be set?

Error with Smallworld 4.1.1 - sw:system get_all_env() is unknown

Hi,

time passed by and I again found the time for testing out your extension. Very nice work, congratulations!

When I try to connect the class browser (pressing on the connect button), I get the following exception:

cli()
light_thread_launcher_proc_990928()
MagikSF> vs_class_browser()
$
**** Error: Objekt a sw:system versteht Meldung get_all_env() nicht
     does_not_understand(object=a sw:system, selector=:|get_all_env()|, arguments=sw:simple_vector:[1-0], iterator?=False, private?=False)

---- traceback: cli (heavy_thread 1375772) ----
time=03.01.2022 16:46:54
sw!version=4.1.1  (swaf)
os_text_encoding=cp1252
!snapshot_traceback?!=False

condition(information).raise(:does_not_understand, {:object, a sw:system, :selector, :|get_all_env()|, ... <size=10>})
a sw:system.does_not_understand(a sw:message, False)
a sw:system.sys!send_error(:|get_all_env()|, method_table for sw:system, False, 1, sw:simple_vector:[1-0])
vs_class_browser()
*** top level ***()
a sw:magik_rep.process(sw:simple_vector:[1-5])
a sw:magik_rep.cli(a sw:terminal, "MagikSF> ")

I suspect that our SW 4.1.1 has no get_all_env() method and it was introduced in later versions.

Do you see any light for implementing a backport version of get_all_env() or some wrapper function for older SW versions where this method didn't exist? The thing is, that I have no access to a newer SW version the next months, which means, that I cannot even try to write a custom implementation that mimics the get_all_env() behaviour in 4.1.1.

Any ideas are more than welcome!
Thank's once again

Magik Class Browser "Uncaught Errors" - 5.2.10

When click "Connect" in the Magik Class Browser I receave the error in screenshot and class browser does't work.
VSCode 1.73.1 - GE Smallworld 5.2.10 - Magic VS Code v.0.2.3
Thanks, Michele

image

Debugger not working for Smallworld 5.2.10

We have recently moved to Smallworld v5.2.10 and the debugger does not appear to work. I can launch it, and see the debugger in the callstack but it will never stop on break points. We are using the mda.dll supplied with the v5.2.10 installation. Any ideas on how to fix this?

F7 compile not working

vs_load() at f7 compile and vs_goto() at f3 class browser not working.
Magik> vs_load()
Global vs_load does not exist: create it? (Y) y
Defining global vs_load
**** Error: Object unset does not understand message invoke()
does_not_understand(object=unset, selector=:|invoke()|, arguments=sw:simple_vector:[1-0], iterator?=False, private?=False)

---- traceback: Alchemy-REPL (light_thread 173259308) ----
time=29/12/2021 16:39:13
sw!version=5.2.2.0 (swaf)
os_text_encoding=cp1252
!snapshot_traceback?!=unset

condition.raise() (sys_src/guts/condition.magik:616)
object.does_not_understand() (sys_src/guts/object.magik:810)
object.sys!does_not_understand() (sys_src/guts/object.magik:684)
. (Evaluated-inline:1)
magik_rep.process_command() (sys_src/misc/magik_rep.magik:136)
magik_rep.cli() (sys_src/misc/magik_rep.magik:90)
system.session_start() (sys_src/guts/system.magik:3187)

Current Version: SW5.24

Starting a Smallworld 4 session

Hi,

first, thank's for this nice extension! Please bare with me if this is a dump question, because I'm a novice in the Smallworld ecosystem, although would say that I have some experience in coding and VSCode.

I have a question regarding the start of a Smallworld 4 session with your extension. I think I followed your steps in the ReadMe.md closely, but somehow VSCode does not attach to the SM session and I do not get a Magik prompt (or something else) after I issued the following command in the VSCode Terminal: X:\swgis\product\bin\x86\gis.exe -a X:\...\gis_aliases -e X:\...\environment.bat swaf. This command is taken from my EMACS environment, that works fine so far.

The SM programm starts up fine but VSCode just does not do anything. My .vscode/settings.json looks like this:

{
    "magik-vscode.magikProcessName": "sw_magik_win32.exe",
    "terminal.integrated.scrollback": 20000,
    "files.encoding": "iso88591",
    "editor.formatOnType": true
}

I can see a process called Sw_magik_win32.exe in the TaskManager, so this should be fine too.

Any ideas are more than welcome.

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