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Remere's Map Editor
License: Other
This project forked from hampusborgos/rme
Remere's Map Editor
License: Other
Map editor, can't see 469 (Stair)
toolbrush does not work for stone floor (id:499)
RME, Piñata Dragon is bugged (Monster, can't be selected)
Signs seems to be bugged
Blackboards are bugged, all writable? -- Not possible to write anything.
No positions
No response
No response
12.x (Default)
Linux
When importing a map from another version , remeres will crash on save
testei com todas os stats zones:
O problema é simples de visualizar: com a ultima versão (3.80) do RME abra o mapa e adicione o item de ID 2895. Clique duas vezes nele e coloque Type blood por exemplo. Feche e salve o mapa. Em seguida logue no servidor e va para a posiçao do item de ID 2895 que voce adicionou. Voce ira perceber que logado no jogo o Type Blood (vermelho), que você adicinou pelo RME, na verdade aparece como Wine (cor roxa) no jogo.
Isso acontece para a maioria dos SlashTypes.
Debian 12
Gtk-Message: 21:29:34.738: Failed to load module "xapp-gtk3-module"
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Review COPYING in RME distribution for details.
Gtk-Message: 21:29:34.846: Failed to load module "colorreload-gtk-module"
Gtk-Message: 21:29:34.846: Failed to load module "window-decorations-gtk-module"
Segmentation fault
Ubuntu 22.04
crixu@home:~/remeres-map-editor$ ./remeres
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Review COPYING in RME distribution for details.
*** stack smashing detected ***: terminated
Aborted (core dumped)
Severity Code Description Project File Line Suppression State Details
Error CMake Error at C:\Users\Luan\Documents\GitHub\remeres-map-editor\CMakeLists.txt:3 (project):
The CMAKE_C_COMPILER:
C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.37.32822/bin/Hostx64/x64/cl.exe
is not a full path to an existing compiler tool.
Tell CMake where to find the compiler by setting either the environment
variable "CC" or the CMake cache entry CMAKE_C_COMPILER to the full path to
the compiler, or to the compiler name if it is in the PATH. cmake C:\Users\Luan\Documents\GitHub\remeres-map-editor\CMakeLists.txt 3
The option to "Copy Area Format" is not working. The data output does not correspond to the option selected in the Preferences menu.
This function in the palette seems to not working.
Estou deixando comentado aqui para não se perder em nossa conversa, fora os pontos apontados abaixo estou usando essa pr e tem funcionado bem._
- Show indicators for pickupable and moveable items
Testado e funcionando normalmente, seria interessante se tivesse um atalho para o uso ele fica no final da lista dentro de um menu lateral.
- Fix: drawing always refreshing ui
Testado e funcionando normalmente
- Option to remove empty spawns and Add undo/redo after remove empty spawns
Testado e funcionando normalmente o spawn de NPC não tem nenhum indicativo, antes tinha um fogo laranjinha
- Draws position indicator
Testado e funcionando normalmente
- Avoid adding a new Unique ID if it already exists
Testado e funcionando, mas se você copiar um objeto que já tenha um unique ID ele, ele vai duplicar o unique ID
- Elementos na paleta Doodad não esta sendo possível selecionar eles com o click direito no mapa.
Agora
Antes
- Grid do comando SHIFT + I não esta ficando centralizado na tela, conforme o zoom vai aumentando ele vai se deslocando.
- Teleport copy/paste improvements
Quando se define nas configurações o terceiro tipo de "Copy Position Format - x,y,z ele não cola separado nos itens que tem o campo destination
-Add function to get minimap/8bit color
Testado e funcionando normalmente
-Fix flood fill
Testado e funcionando normalmente
- Brush preview as vezes desaparece.
- Ao criar uma nova paleta em "Window > New Palette" e usá-la como a Paleta de Waypoints, ela não funciona conforme o esperado.
Originally posted by @jacques-tony in #36 (comment)
Hello every1, as I reported on the discord like a casuality, seems more a strange bug, it's the first I see this kind of thing.
Im using this version:
https://github.com/opentibiabr/remeres-map-editor/releases/tag/v3.8
I was doing a custom quest and somehow I wasn't able to place some monsters in this area, as you can see in the image below
I already changed the floor to make sure it wasn't a tile issue but look:
Im gonna share the OTBM in case u want to try or thing the file is corrupted or something
https://mega.nz/file/Ja9XWZIJ#7LyfAhXAYSf_MXBUtkOQUZXXEkrIHCnR2C2ouBQshL0
Hey guys, I tried to build the source to run on Linux and found some issues.
I tried to follow the hampusborgos/rme instructions and wasn't able to build, I found the solution where I had to compile WxWidgets myself which finally enabled me to build the project.
But using this fork when I'm going to execute it exits with the output below.
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Review COPYING in RME distribution for details.
*** stack smashing detected ***: terminated
For testing, I tried to build the hampusborgos/rme
code following the same path, and it worked without issues.
I couldn't identify what changed between the forks since there were extensive changes between projects, which made it difficult for me to dwell into the code to try fixing it.
Any idea where is this issue happening?
Default client version: Client 11.00
When you select "Raw wall palette", client stops immediately. Leaving a crash file onto C:\ProgramData\Windows
This does not happen with any of the other palettes.
Seria legal a função de pesquisar Tiles Non Pvp, Pvp, No-logout...
Hello, I reported recently about this on the discord. Seems the RME - ServerId have more sprites than RME - ClientId.
How to reproduce?
crixu@home:~/remeres-map-editor$ ./remeres
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Review COPYING in RME distribution for details.
*** stack smashing detected ***: terminated
Aborted (core dumped)
crops the window when importing
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