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gaypunkposer avatar gaypunkposer commented on May 20, 2024

I'm getting this same issue with the Unity Editor 5.40b17. Skeet VR, Spell Fighter, and most of The Lab are built with Unity, so maybe it's an issue with Unity?

from steamvr-osvr.

gaypunkposer avatar gaypunkposer commented on May 20, 2024

I've done further testing into this. Bigscreen, another Unity game, doesn't have this issue at all. Bigscreen is built with Unity 5.3.4p1, whereas The Lab, Skeet VR, and Spell Fighter are all built with some version of the Unity 5.4 beta.

It doesn't appear to be an issue with OpenVR versions, as downgrading the game's OpenVR dll to version 0.9.19 (Bigscreen's version as far as I can tell) either does nothing to fix the issue or crashes the game.

Unity 5.4 included native integration with OpenVR, so I can only guess that it has something to do with how Unity 5.4 integrates with OpenVR it not liking the OSVR driver.

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djdevin avatar djdevin commented on May 20, 2024

Full logs of every logfile touched

vrclient_Skeet.txt
configstore_log.txt
vrcompositor.txt
vrserver.txt
content_log.txt
vrclient_vrmonitor.txt
cloud_log.txt

These are all from Steam/Logs

These are the ones from the game crash dump folder, but I believe it's unrelated as it might be from the Leap driver. The above vrserver disconnects still happen.

2016-06-13_220720.zip

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djdevin avatar djdevin commented on May 20, 2024

This seems to be fixed in the latest SteamVR beta. I was able to launch SkeetVR, The Lab, and the SteamVR tutorial without the glitching issue.

Reverting back to an earlier beta reproduces the problem immediately, so I'd say this issue is fixed.

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godbyk avatar godbyk commented on May 20, 2024

I'm happy to let SteamVR take the blame for this. :-)

If it does recur, however, feel free to reopen this issue. Thanks!

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