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minecraft-overviewer-addons's Issues

Some missing blocks in the example map.

Hello!

I'm fixing the sapling thing (the problem is that with 1.5 they have changed the way to store sapling data) and I realized that there's no burning furnaces in the example map. They are a completely different block, so I think they need to be in the map.

new blocks. 1.6

we need new blocks.

  • tall grass (31:1F) - can use bonemeal to add it
  • dead shrub (32:20)
  • hatch (96:60)
  • map (358:166)

Time-Lapse Renders

Originally opened on the Overviewer Main Repo overviewer/Minecraft-Overviewer#799


Original Comment By @pkovac:

It should be possible to efficiently present a timeline slider to enable users to scroll through and view changes to the map over time.

Throughout this explanation I will use 'world' to refer to the Minecraft region files, and 'map' to refer to the completed rendering output of Minecraft-Overviewer.

Procedure

  1. User backup scripts fetch a fresh snapshot of world t, assuming a world t-1 exists already. Utilities such as dirvish simplify and optimize this usecase.
  2. User scripts do a recursive copy of t-1 map using the -l option to use hardlinks.
  3. Render t map on top of the hardlinked copy of t-1 map. Current semantics in Minecraft Overviewer's file saving should ensure that t-1 map tiles that need updating are replaced only in the t map copy, since save /rename or delete/save are used instead of truncation.
  4. User script generates a list of links or a modified web asset file allowing users to navigate between maps at different times.

This procedure has a distinct drawback in that clients' browser caches will not properly reuse tiles that do not change between each timestamp. Tiles that do not change would still be represented as distinct URLs. Not only would this drastically increase bandwidth consumption to the host, it would impact the fluidity with which users could navigate the timeline.

I'm unsure of how the Google Maps API works internally, so it may not be possible to do what I'm suggesting elegantly. There would need to be some way to maintain a reference table of the "last change" of a given tile coordinate so that the appropriate URL could be used.

Additionally, it would be ideal if a timeline slider could be presented in the stock web assets.

I'm not sure how feasible any of this is, as I'm not a webdev. It seems to me however that the potential costs would be fairly modest.

Update exmaple.zip download

Can someone update the exmaple zip file with the anvil version?
Saves people having to grab a zip of the whole repo if they don't have git available

PlayerMarkers doesn't work

I just wanted to test the PlayerMarkers-Addon. So I used the example "markers.json" from the HowTo (Just modified the world) and implemented the playermarkers.js in the overviewer directionary and in the index.html, but when I take a look on the map I don't see the Player-Marks

show where a player is watching for

This is copy+pasted from an issue on the main repo: overviewer/Minecraft-Overviewer#844 as contibuted by: @djv1rus


its not an issue, this is my version of playermarker.js. I dunno where to post. If someone is interrested about a second marker, a triangle who show where a player is watching for. You need to send the head rotation variable with a plugin in your server (i used the y value of the position)

http://avetco.fr/player_markers.js

//#######################################################
//############player2.php is used to rotate the viewarea

PlayerMarkers infoWindow

PlayerMarkers has no way to turn off the infoWindow like Genpoi can.
After a lot of attempts at removing it, there is no possible way to do it without removing the functionality of clicking on a players name in the "Online Players" list and focusing on them.

MapMarkers Plugin does not implement the new event system

Trying to start Bukkit 1.2.5R1.0 with MapMarkers.jar causes an error since the old event system was deprecated and with that the PlayerListener class which MapMarker relied on. MapMarkers will have to use the new event system if it wants to support newer versions of Bukkit

Playermarkers not working since Leaflet

I updated Overviewer to the latest Version, now Playermarkers doesn't seem to work anymore.

TypeError: overviewer.mapView is undefined[Learn More] playermarkers.js:85:4 updatePlayerMarkers https://minecraft.floriware.eu/overviewer/playermarkers/playermarkers.js:85:4

Missing repeaters in the ExMaplE map.

Would be great to have all the possible combinations of repeaters in the test map, I mean, for each orientation all the possible delays.

At the moment all the delays are shown only for north orientation. I think there's no need for also differentiate between on and off states right now, so it can be fixed adding 2 more repeater-crosses and each of the repeaters in the cross with the same delay (just an idea, if you make it, do it your way).

Polygonal Region Support?

This mod does not appear to support polygonal regions from WorldEdit 4.5/WorldGuard 5. Am I correct? If so, I'd like to suggest adding support for them. Thanks for a great mod!

Plugin update for Overviewer 0.10+?

I've been trying to get this working with overviewer for a 1.7 map, which requires me to use the latest 0.10.8 version. It appears that they have changed enough things around that the plugin no longer works with the renderer to put player markers on the map anymore. Following the instructions on the main page and adding the <script> to the html file only yields a small overlay on the right side of the browser window that says "Online Players" but never actually lists any names or shows player icons on the map. However, the next time that overviewer runs it replaces the index.html with the same unedited version that it was before the <script> for your plugin was added.

Not sure if it's just a matter of there being some missing steps somewhere in either your instructions, or the Overviewer docs not doing a good enough job explaining how to set things up correctly in their config file, but in the end nothing ends up working.

(I've been able to get static POIs to display using http://pastebin.com/u7T16WCJ but it's not exactly a replacement since it requires a --genPOI to be run to update everything)

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