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oxyplot-uwp's Introduction

OxyPlot is a cross-platform plotting library for .NET

Plot

Getting started

  1. Use the NuGet package manager to add a reference to OxyPlot (see details below if you want to use pre-release packages)
  2. Add a PlotView to your user interface
  3. Create a PlotModel in your code
  4. Bind the PlotModel to the Model property of your PlotView

Examples

You can find examples in the /Source/Examples folder in the code repository.

NuGet packages

The latest pre-release packages are pushed to myget.org. To install these packages, set the myget.org package source https://www.myget.org/F/oxyplot and remember the "-pre" flag.

The stable release packages will be pushed to nuget.org. Note that we have have a lot of old (v2015.*) and pre-release packages on this feed, and sometimes these show up even if they are unlisted.

See the wiki for information about the available packages.

More information

Contribute

See Contributing for information about how to contribute!

oxyplot-uwp's People

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oxyplot-uwp's Issues

Version conflict detected for OxyPlot.Core

I have a Xamarin.Forms project that builds for Android, iOS, MacOS, and UWP.

According to this oxyplot/oxyplot-xamarin#84, I built the .dll files for every project. They seem to work fine, except for UWP, where I get this error when I try to install OxyPlot.Windows from Nuget:

Version conflict detected for OxyPlot.Core. Install/reference OxyPlot.Core 2.0.0 directly to project FSR.UWP to resolve this issue. 
 FSR.UWP -> FSR.Core -> OxyPlot.Core (>= 2.0.0) 
 FSR.UWP -> OxyPlot.Windows 2.0.0-unstable1013 -> OxyPlot.Core (= 2.0.0-unstable1013).

I also tried to build the OxyPlot.Windows dll myself, but I get this error:

The TargetFramework value 'uap10.0' was not recognized. It may be misspelled. If not, then the TargetFrameworkIdentifier and/or TargetFrameworkVersion properties must be specified explicitly.	OxyPlot.Windows	C:\Program Files\dotnet\sdk\3.1.402\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.TargetFrameworkInference.targets

I added the OxyPlot.Xamarin.Forms.Platform.UWP dll as a reference to the UWP project

Any ideas?

Should UWP use GPU accelerated rendering?

I'm using the UWP to render some big datasets on LineSeries with an DateTimeAxis and a LinearAxis, while the initial rendering of the plot is pretty quick, as soon as I try to pan or to zoom it starts to get slow, and it only gets worse if the data has big variations on the Y axis (not the DateTimeAxis) and I was wondering if it could be improved by using the GPU, it could be done through the use of Win2D (https://github.com/microsoft/Win2D), has any one tried to replace the default renderer with Win2D?

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