var stream_index = parseInt(parameters[0]);
var channelMask = parseInt(parameters[1]);
var layer = getLayer(parseInt(parameters[2]));
var mimetype = parameters[3];
var x = parseInt(parameters[4]);
var y = parseInt(parameters[5]);
// Create stream
var stream = streams[stream_index] = new Guacamole.InputStream(guac_client, stream_index);
var reader = new Guacamole.DataURIReader(stream, mimetype);
// Draw image when stream is complete
reader.onend = function drawImageBlob() {
display.setChannelMask(layer, channelMask);
display.draw(layer, x, y, reader.getURI());
};
},`
Can it be that here is something missing from your packages side or is this "img"-opcode just not available anymore and i should update the client?