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KillTheRNG

A Minecraft mod to change the random things in the game to be a bit more consistent.

It works by redirecting every random call like rand.nextInt() to our own random variable with a random call. By using a tsv file we can generate Mixin classes automatically and update them with names and a description and whether they should be skipped

The list of all random occurences can be found here

Note that every random call currently has it's own variable stored in UltimateRandomness.java

Put --mixin mixins.killtherng.json --tweakClass org.spongepowered.asm.launch.MixinTweaker in your program arguments to make this work in your IDE
Use gradlew shadow to build your mod.

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