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blender-xray's Introduction

blender-xray Latest Release AppVeyor Status Code Coverage Repo Size

X-Ray Engine import/export addon for Blender.

Supported formats

Extension Description Can import Can export
.object Source models Yes Yes
.skl Skeletal action Yes Yes
.skls Skeletal actions Yes Yes
.ogf Compiled models Yes Yes
.omf Game skeletal actions Yes Yes
.anm Animation paths Yes Yes
.bones Bones data Yes Yes
.dm Detail model Yes Yes
.details Level details Yes Yes
.level Scene selection Yes Yes
level Game level Yes Yes
.part Scene objects Yes Yes
.group Object groups Yes Yes
.err Error list Yes No

Installation

Follow wiki instructions.

License

Almost all the code is published under the liberal terms of the BSD License, see the LICENSE file. The only exception is the LZHUF module (see special copyrights there).

blender-xray's People

Contributors

igelbox avatar pavelblend avatar vaierok avatar vika-sonne avatar

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blender-xray's Issues

error when disabling plugin

Error: Traceback (most recent call last):
File "/usr/share/blender/2.70/scripts/modules/addon_utils.py", line 355, in disable
mod.unregister()
File "/home/igel/.config/blender/2.70/scripts/addons/io_scene_xray/plugin.py", line 100, in unregister
inject_done()
File "/home/igel/.config/blender/2.70/scripts/addons/io_scene_xray/xray_inject.py", line 97, in inject_done
inject_ui_done()
File "/home/igel/.config/blender/2.70/scripts/addons/io_scene_xray/xray_inject_ui.py", line 112, in inject_ui_done
for c in classes.remove():
TypeError: remove() takes exactly one argument (0 given)

import animations

  • import from *.skls files into Actions
  • try to use action.library property

simplify object type selection

  • use predefined types: Static, Dynamic, Progressive Dynamic, HOM,
    Sound Occluder, Multiple Usage
  • support for custom types

error if the object does not have material

Traceback (most recent call last):
File "~/.config/blender/2.72/scripts/addons/io_scene_xray/xray_inject_ui.py", line 63, in draw
data = context.object.active_material.xray
AttributeError: 'NoneType' object has no attribute 'xray'

batch export

to export parts of the level in one directory

batch import

to import the decompiled parts of the level in one scene

default values not saved

При изменении default-значений в коде аддона, эти значения применяются к blend-файлам, сохранённым в предыдущей версии аддона.
Т.е. если мы когда-нибудь поменяем gamemtl у кости с 'default_object' на новое значение, то это новое значение будет использовано при открытии существующих blend-файлов для всех костей, для которых пользователь явно или неявно выбрал 'default_object', т.е. поменяет поведение уже ранее созданных объектов.
Наличие этой ишью не позволяет нам менять default-значения у свойств в коде.

export to .ogf file

XRay SDK calculates wrong tangents, then try to use blender tangents and binormals

add wiki

  • installation
  • configuration
  • basic usage
  • nice screenshots & renders!

error when disabling plugin

Exception in module unregister(): '/home/igel/.config/blender/2.72/scripts/addons/io_scene_xray/init.py'
Traceback (most recent call last):
File "/usr/share/blender/2.72/scripts/modules/addon_utils.py", line 355, in disable
mod.unregister()
File "/home/igel/.config/blender/2.72/scripts/addons/io_scene_xray/plugin.py", line 164, in unregister
bpy.types.SpaceView3D.draw_handler_remove(overlay_view_3d)
ValueError: callback_remove(handle): NULL handle given, invalid or already removed

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