pellepl / arcadehid Goto Github PK
View Code? Open in Web Editor NEWSTM32 HID keyboard, mouse and joysticks for arcade builds
STM32 HID keyboard, mouse and joysticks for arcade builds
The file config_header.h should be generated during make but it fails. Is it important?
Hi, I would like to know the pins to connect the sticks and buttons of an old ps2 style X-Arcade Dual Joystick to this bad boy.I looked at /cad pdf files but i cant understand where goes what.
Dear Peter,
I've struggled with your arcadehid project to get it compiling with eclipse and ARM plugin, but I have still no success. It seems to be more complicated to solve all paths in the makefile to fit to the system here.
Very nice job you did! It would be nice to get it run on a 'blue pill' here on my workbench. :-D
Is it possible, that you send me a .hex or an .elf file?
Regards,
Michael
[email protected]
Hi,
This is not an actual issue, but I do not know how to communicate this any other way...
How hard would it be to also allow analog joystick input ? i.e. hook up a potentiometer, and the value sent corresponds. Ideally the configuration would also allow to specify on which pin (restricted by HW of course) the analog value is sampled, and then how it is scaled for example.
I wonder if this is a feature that has been considered, if there are any plans for it, and if not, how hard it would be for me to add it.
cheers !
When I map anything above BUTTON_8 - it wont work. Any ideas why?
I got Buttons with leds and I would like to be able to attach the leds to pins and control them.
Button A is a shift button and attached to pin 5. The LED for Button A is attached to pin 6. Button B is attached to pin 7 with the led on 8. Button C is on pin 9 and 10.
Button A is used as a shift key. If button A is pressed, Button B should light up, as it is the only one that has a second function.
I hope that would not be too much trouble. Please tell me if I missed this feature and it already exists.
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