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penguinmod.github.io's Issues

Idea: Project Tag On Project Page

Hello! I just had this random idea that I think would be really cool for PenguinMod.

Instead of having tags in the name or description, you could add little tags above the voting menu. (If someone had a tag in the title it would be converted.)

costume2

That would be above the voting menu for each tag.
Clicking these tags would lead to all projects with that tag.

It would also be nice to have a GUI on the uploading screen for selecting tags. (Like YouTube's little tag gui)

Extensions that are made in Data urls are loaded without sandbox

Expected Behavior

Extensions loaded from data url's shouldn't be loaded without sandbox

Actual Behavior

They are loaded without sandbox

Steps to Reproduce

Convert an extension to a data url and try adding it in the URL tab of the custom extension install prompt. It should say "loaded without sandbox because it's from a trusted source"

Operating System and Browser

Windows 10 Chrome
Chrome OS

it doesn't work when compiled with githpod and running on win32

Expected Behavior

PenguinMod should run after being compiled with no issues

Actual Behavior

PenguinMod compiles successfully, but when running, it crashes:
image

Steps to Reproduce

try compiling it in gitpod. it either wont work or will compile and crash upon running.

Operating System and Browser

I used gitpod to compile it which is is linux but i ran it on win32 firefox. it may work on a more powerful machine but i cant test it rn so it might get updated tomorrow

Better name

I think we should abandon the 9 month old name of PenguinMod for a better name, PenguinProgram!
Reasons I think this name is better:
It represents more about what it is. For example, if someone came to the website, unintroduced to Scratch, they would think it is a website for the Minecraft mod Penguin Mod, or think it is just a simple modification of something. The new name lets people know it is a programming language.
The words Penguin and Program have the same syllables and first letter.

Make a Scratch-safe editor-only version of PenguinMod

^^ This would be really nice for a lot of scratchers who want to use the PenguinMod editor and share their projects with their friends. Perhaps it should have a different name, like AntarcticaMod, to prevent the ST from getting mad.

Uploading projects is broken on Android 13

Expected Behavior

Whenever I open the editor and press "Upload", it should let me fill in the information and upload my project.

Actual Behavior

A loading screen overlays the upload form. This still happens, even if I switch tabs and come back.

Steps to Reproduce

Make a new project and press the "Upload" button in the editor.

Operating System and Browser

Android 13 built for a Samsung Galaxy Tab S7+, factory ROM. Google Chrome 117 Stable Channel.

Backpack doesn't backpack code

Expected Behavior

The backpack should take code no problem

Actual Behavior

The backpack area lights up but nothing happens

Steps to Reproduce

Take any random code block and try and backpack it. It shouldn't work

Operating System and Browser

Windows 10, Chrome and ChromeOS

no.code.in.backpack.mp4

"https://studio.penguinmod.com/editor.html" error

Expected Behavior

Load without a error

Actual Behavior

lazy scratch-blocks: ReferenceError: module is not defined
Screenshot_4

Steps to Reproduce

I use LibreWolf idk what causes i've attached the extension list (i've tried disabling extensions that may be problematic)
Screenshot_1
Screenshot_2
Screenshot_3

Operating System and Browser

Windows 11 64-bit LibreWolf (based on firefox)

[Suggestion] Separate category for clone-related blocks

Clones are a whole different thing compared to the rest of the controls category so shouldn't there be another category for them?
look in my defense it's a pain scrolling through the whole control category just to get a block or 2
This probably could be implemented as an addon, but I thought I'd put it here because it would be so useful.

How do you change the file searcher?

I'm making a PenguinMod mod and I want when you load a project from your computer, the file finder says "Zinc Coding program", but it says "PenguinMod Project". How is that managed?

how to run it offline?

GoGuardian is slowing Penguinmod down on my PC. how do I run it offline using a .HTML file? i can't localhost on a school Chromebook. PLS HELP!

i want a block for color changing.

maybe in a new extension and would probably look like this :
Screenshot 2024-02-21 11 46 59 AM
would be really useful
(also this isnt in pull req because idk how to code in python or anything like that)

among us

Expected Behavior

no among us tool

Actual Behavior

among us tool

Steps to Reproduce

go in studio costume editor.
then among us

Operating System and Browser

Windows 11 home edition, google chrome

no website?

Expected Behavior

the website for this mod

Actual Behavior

you made a website for this mod

Steps to Reproduce

yea i want to test it out

Operating System and Browser

e.g. Windows 11 Opera

Changing the editor title to the project name

You should make it when the project name is onkeyclicked event then change the title in javascript using document.title = projectName + " on penguinmod" then have a project name in the document title like scratch!

Cannot upload projects on iOS

Expected Behavior

The file selection should look for project files

Actual Behavior

Cannot select project files to upload, not highlighted in the files selection tool

Steps to Reproduce

Save a project
Try to upload it

Operating System and Browser

iOS 17.0.3 Safari 17.0.3

PenguinGPT how can use extension

Expected Behavior

Please describe what should happen

Actual Behavior

Describe what actually happens

Steps to Reproduce

Explain what someone needs to do in order to see what's described in Actual behavior above

Operating System and Browser

e.g. Mac OS 10.11.6 Safari 10.0

Idea: Import from Scratch Project (for editor)

I would like it so that in the file menu in the editor, there can be a button called import from scratch project, where you can paste in a scratch project ID, and it gets imported into penguinmod, where you can edit it, this can save people time instead of saving a project and loading the project into pm.

The game crashes> "Unknow attachment type"

Expected Behavior

The game should run normally

Please describe what should happen
When you were playing the game for a long time you should keep playing normally

Actual Behavior

Describe what actually happens
The game crashes in a white screen

Steps to Reproduce

Play the game for a few minuts

Explain what someone needs to do in order to see what's described in Actual behavior above
literally just open the game and play for a few minuts.

Operating System and Browser

windows Opera GX

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