pennycook / godot-utility-ai Goto Github PK
View Code? Open in Web Editor NEWUtility AI plugin for Godot
License: MIT License
Utility AI plugin for Godot
License: MIT License
Hi
Looks like there is mix of 2 examples and mp/hp are from another "project". probably can be removed or reorganized :)
After installing and enabling the plugin, I get the following error traces when opening the window to add a new node to a scene:
Attempt to open script 'res://addons/utility_ai/considerations/consideration.gd' resulted in error 'File not found'.
Failed loading resource: res://addons/utility_ai/considerations/consideration.gd. Make sure resources have been imported by opening the project in the editor at least once.
Attempt to open script 'res://addons/utility_ai/considerations/consideration_from_node.gd' resulted in error 'File not found'.
Failed loading resource: res://addons/utility_ai/considerations/consideration_from_node.gd. Make sure resources have been imported by opening the project in the editor at least once.
Attempt to open script 'res://addons/utility_ai/actions/action.gd' resulted in error 'File not found'.
Failed loading resource: res://addons/utility_ai/actions/action.gd. Make sure resources have been imported by opening the project in the editor at least once.
Attempt to open script 'res://addons/utility_ai/agent/agent.gd' resulted in error 'File not found'.
Failed loading resource: res://addons/utility_ai/agent/agent.gd. Make sure resources have been imported by opening the project in the editor at least once.
Attempt to open script 'res://addons/utility_ai/utility_ai_base.gd' resulted in error 'File not found'.
Failed loading resource: res://addons/utility_ai/utility_ai_base.gd. Make sure resources have been imported by opening the project in the editor at least once.
I just tried to install this asset from the asset library, and see the following errors when it loads:
res://addons/utility_ai/core/utility_ai_option.gd:70 - Parse Error: Invalid constructor "Object()", use "Object.new()" instead.
res://addons/utility_ai/core/utility_ai.gd:-1 - Compile Error:
modules/gdscript/gdscript.cpp:2788 - Failed to load script "res://addons/utility_ai/core/utility_ai.gd" with error "Parse error". (User)
Godot v4.2.1.stable.official [b09f793f5]
I reproduced this on a completely empty project just now.
Hi is this easily portable to Godot 3?
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