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blobandconquer's Issues

so what now?

In what state is this version of the game today, please? Any sound?

Future of Blob and Conquer

Currently the game is in a bad shape due to missing textures/sound/music, but also due to bitrot. Examples of the latter are:

  • OpenGL 1 rendering engine. It's outdated in many ways.
  • Resolution selection not of this time. It made sense 20 years ago when we had CRTs and switching screen resolutions was the way to get efficient rendering.
  • The build system is too simple, it doesn't properly track dependencies, the only way to do a safe rebuild is to make clean; make.
  • Compiling map files is not part of the build system and needs to be done manually.
  • C++ code is from before C++11

There are several ways this game could be improved and rejuvenated. One way would be to keep the structure of the source code the same as much as possible, but gradually improve on the above mentioned points. Another way would be to port it to a game engine like Godot.

If you have any ideas or remarks, please add them as comments to this issue.

Blob and Conquer is completely broken

The game is still playable without the graphics, but annoying. I installed all the current replacement graphics and sound, and though it is incomplete, it's better. The main issue is moving platforms - when you hit one, there is about a 20% chance that you will fall straight through. Maps like the Crystal Shrine are practically impossible considering the fact that they are already difficult even without this. Please fix this as it makes some levels nearly unplayable.f

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