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587.0 26.0 32.0 66.01 MB

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

License: MIT License

CMake 4.76% C++ 90.69% Python 1.96% Batchfile 0.01% GLSL 0.46% C# 0.19% SWIG 1.21% C 0.72% Lua 0.01%
entity entity-component lua-script engine game gameobject ecs entity-component-system game-engine game-development

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kengine's Issues

fail to clone recursive

Please check the module path to putils.

I get Permission denied error, if I try to clone kengine recursive,

$ git clone --recurse-submodules https://github.com/phisko/kengine.git
Cloning into 'kengine'...
remote: Enumerating objects: 46, done.
remote: Counting objects: 100% (46/46), done.
remote: Compressing objects: 100% (43/43), done.
remote: Total 4620 (delta 9), reused 18 (delta 2), pack-reused 4574
Receiving objects: 100% (4620/4620), 12.64 MiB | 2.96 MiB/s, done.
Resolving deltas: 100% (2515/2515), done.
Submodule 'putils' ([email protected]:phisko/putils) registered for path 'putils'
Cloning into 'D:/src/kengine/putils'...
[email protected]: Permission denied (publickey).
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.
fatal: clone of '[email protected]:phisko/putils' into submodule path 'D:/src/kengine/putils' failed
Failed to clone 'putils'. Retry scheduled
Cloning into 'D:/src/kengine/putils'...
[email protected]: Permission denied (publickey).
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.
fatal: clone of '[email protected]:phisko/putils' into submodule path 'D:/src/kengine/putils' failed
Failed to clone 'putils' a second time, aborting

Regards.
Sven

cmake configure failed on MSYS2 MINGW64

$ cmake ..
-- Building for: Ninja
-- The C compiler identification is GNU 12.2.0
-- The CXX compiler identification is GNU 12.2.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/msys64/mingw64/bin/cc.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/msys64/mingw64/bin/c++.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Performing Test COMPILER_HAS_DEPRECATED_ATTR
-- Performing Test COMPILER_HAS_DEPRECATED_ATTR - Success
CMake Error at putils/CMakeLists.txt:49 (find_package):
  Could not find a package configuration file provided by "scn" with any of
  the following names:

    scnConfig.cmake
    scn-config.cmake

  Add the installation prefix of "scn" to CMAKE_PREFIX_PATH or set "scn_DIR"
  to a directory containing one of the above files.  If "scn" provides a
  separate development package or SDK, be sure it has been installed.


-- Configuring incomplete, errors occurred!

Note: the repo was cloned with --recursive as the guide said.

Example lua script error

When running the bundled example/main.cpp I get the following error spammed in the terminal:

[LuaSystem] Error in 'scripts/test.lua': lua: error: scripts/test.lua:2: attempt to call a nil value (field 'new')

I am using Lua 5.3 on Arch linux.

Compile error when compiling with clang/gcc

third_party/kengine/EntityManager.hpp:3:10: fatal error: 'execution' file not found
#include <execution>
         ^~~~~~~~~~~
1 error generated.

The latest versions of both libc++ and libstdc++ do not include this header yet, so kengine cannot be compiled with GCC or Clang at the moment.

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