Application has crashed: C++ exception
mods/UltimateTrainer/hooks/ingamewaitingforplayers.lua:6: attempt to index a nil value
SCRIPT STACK
at_exit() @mods/base/req/core/Hooks.lua:265
trans_func() lib/states/gamestate.lua:14
_do_state_change() core/lib/utils/game_state_machine/coregamestatemachine.lua:124
end_update() core/lib/utils/game_state_machine/coregamestatemachine.lua:104
end_update() lib/setups/setup.lua:921
end_update() lib/setups/gamesetup.lua:794
end_update() lib/setups/networkgamesetup.lua:33
core/lib/setups/coresetup.lua:600
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlDosSearchPath_Ustr
ntdll (???) RtlSetLastWin32Error
ntdll (???) RtlAllocateHeap
ntdll (???) LdrCallEnclave
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) NvOptimusEnablement
payday2_win32_release (???) ???
??? (???) ???
??? (???) ???
??? (???) ???
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.96.909
CPU : Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 2080 with Max-Q Design / nvldumd.dll[26.21.14.4575]
Language : english
Memory : 16233MB 648KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : VB-Audio Software (VoiceMeeter Input (VB-Audio VoiceMeeter VAIO))