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Repository for my german OpenGL Tutorial series. Code for each tutorial can be found in the respective branches

Home Page: https://www.youtube.com/playlist?list=PLStQc0GqppuWBDuNWnkQ8rzmyx35AINyt

License: MIT License

C++ 79.15% GLSL 0.27% C 18.83% CMake 0.10% Objective-C 1.65% Makefile 0.01%
cplusplus opengl tutorial tutorial-code opengl-tutorial

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opengltutorial's Issues

Memory leak in vertex_buffer.h

In VertexBuffer constructor a vertex array object and a buffer are created (Ln. 8/Ln. 11) but the destructor only frees the buffer but not the vao.

glGenVertexArrays(1, &vao);

glGenBuffers(1, &bufferId);

virtual ~VertexBuffer() {
glDeleteBuffers(1, &bufferId);
}

Inserting glDeleteVertexArrays(1, &vao); into the destructors code solved the problem for me.

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