Comments (1)
Hm, do you have any errors in the Unity console or anything to point to specifically? I just tested with SDK 3.3.0 and had no issues, I also don't see how it would cause any problems. It only relies on the pre-build hook that still is executed just fine, playmode was never used for LTCGI uploading.
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Related Issues (15)
- LTCGI working in editor, but does not show in upload. HOT 3
- No UdonSharpBehaviour class found in script file HOT 3
- Popup message bug HOT 2
- 3rd Area Light Shape (Dome/Half Sphere) HOT 3
- Non-US regional settings for decimal separator cause FormatException with float.parse() HOT 1
- Shaders reading from the wrong path when downloading from VPM HOT 2
- Cache and allow access of global state in LTCGI_UdonAdaptor HOT 1
- Unity 2022 Not working as intended? HOT 3
- Maybe this needs an update pass for 2022? HOT 1
- LTCGI with out udon HOT 2
- (Custom VR Game, Unity 2021.3.23f1) LTCGI_RuntimeAdapter class not found OR mismatch HOT 2
- LTCGI doesn't behave with UdonSharp 1.0.1 via Creator Companion HOT 2
- odd behavior when using multiple screens with exclusionary renderer lists HOT 2
- LTCGI_Amplify shader not showing Albedo texture HOT 1
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