Comments (2)
Works perfect on Android, we have been using it without issues.
You need to add an object to your scene with UnityMainThreadDispatcher component.
from unitymainthreaddispatcher.
Perfect, thank you! I'll try and fix it 👍 :D
from unitymainthreaddispatcher.
Related Issues (16)
- Multiple copies of the UnityMainThreadDispatcher HOT 3
- How to use this in a cs script file which is not connected directly with scene HOT 1
- The type or namespace name 'Task' could not be found HOT 1
- Not Working On Ios platform HOT 1
- Use dispatcher without prefab HOT 1
- Returning value from dispatcher HOT 1
- Duplicated UnityMainThreadDispatcher problem
- Long waiting time for other async thread?
- Function is called without Enqueue
- Dispatcher cannot be found on every other scene load HOT 6
- adding tags for making OpenUPM compatible
- Define an IUnityMainThreadDispatcher interface
- [PostProcessScene] is not intended to be used outside the editor (and sometimes can't be) HOT 3
- Looking for info on making a Windows console server work within Unity using Dispatcher HOT 2
- Put a link to the github repo into the .cs file
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from unitymainthreaddispatcher.