Comments (3)
Ok. Looking into this and possibly reverting that change. I'm considering making 1 editor script.
from unitymainthreaddispatcher.
ios build failed too
from unitymainthreaddispatcher.
Reverted the master. Thanks for the reports guys.
from unitymainthreaddispatcher.
Related Issues (16)
- Multiple copies of the UnityMainThreadDispatcher HOT 3
- How to use this in a cs script file which is not connected directly with scene HOT 1
- The type or namespace name 'Task' could not be found HOT 1
- Not Working On Ios platform HOT 1
- Use dispatcher without prefab HOT 1
- Is this usable in android/iOS? HOT 2
- Returning value from dispatcher HOT 1
- Duplicated UnityMainThreadDispatcher problem
- Long waiting time for other async thread?
- Function is called without Enqueue
- Dispatcher cannot be found on every other scene load HOT 6
- adding tags for making OpenUPM compatible
- Define an IUnityMainThreadDispatcher interface
- Looking for info on making a Windows console server work within Unity using Dispatcher HOT 2
- Put a link to the github repo into the .cs file
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from unitymainthreaddispatcher.