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cc3_unity_tools_3d's Introduction

CC3 Unity Tools

Read Me

Welcome to the Unity import and auto setup tool for Character Creator 3 and iClone 7 from Reallusion.

This is a fully featured tool to take exports from CC3/iClone and set them up in Unity with complete visual fidelity.

The tool can produce characters of the highest visual quality using custom Shadergraph shaders. Additionally, more performance focussed characters can be produced using simpler shaders with a minimal loss of visual quality.

Progress and additional information can be found in the Reallusion forum thread.

Build-In Render Pipeline Support

This version of the Unity auto-setup is for the Build-in render pipeline, also known as Unity 3D. To get the most accurate results the project should be set to Linear color space (found in Project settings / Player / Other Settings - Rendering / Color Space).

The preview scene for importing character materials uses the Unity Post Processing stack package (Installed via the package manager, in the Unity registry). This does not need to be installed, but the preview scene looks better with it.

How it works

Character exports from CC3 and iClone can be dragged into Unity, the import tool can then be opened and the character processed with a single click.

For full details of the workflow, see the documentation.

Obtaining the Tool

The tool can be installed using Unity's internal package manager from either the Stable branch of this git repository or via download of the 'Source code.zip' of the latest release.

This process is discussed in detail in the installation documentation.

Removal

Unity's internal package manager allows the simple and safe removal of the tool.

Updating

Simply remove the existing tool as above and install the latest version.

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