Giter VIP home page Giter VIP logo

pjeanjean / aegisub Goto Github PK

View Code? Open in Web Editor NEW

This project forked from odrling/aegisub

0.0 1.0 0.0 39.12 MB

Cross-platform advanced subtitle editor

Home Page: http://www.aegisub.org

License: Other

Makefile 0.30% M4 3.05% Shell 0.67% Lua 11.35% MoonScript 0.99% C++ 57.18% C# 0.27% Assembly 3.21% C 19.91% Objective-C++ 0.60% AppleScript 0.02% Inno Setup 2.10% Batchfile 0.04% Objective-C 0.06% Python 0.25%

aegisub's Introduction

Aegisub-Japan7

Installation

The latest Windows build can be downloaded at https://mugen.karaokes.moe/downloads/aegisub-japan7/Aegisub-Japan7-latest-x64

A package is available on the AUR for Arch Linux users: aegisub-japan7

An ebuild is available for Gentoo users at https://git.odrling.xyz/odrling/odrling-overlay/src/branch/master/media-video/aegisub/aegisub-9999.ebuild

The default style uses the Amaranth font, which is installed by default when installing from the sources above.

Building Aegisub-Japan7

Windows

Prerequisites:

  1. Visual Studio 2017 (the free Community edition is good enough)
  2. The June 2010 DirectX SDK (the final release before DirectSound was dropped)
  3. Yasm installed to somewhere on your path.

There are a few optional dependencies:

  1. msgfmt, to build the translations
  2. WinRAR, to build the portable installer
  3. InnoSetup, to build the regular installer

All other dependencies are either stored in the repository or are included as submodules.

Building:

  1. Clone Aegisub's repository recursively to fetch it and all submodules: git clone --recursive [email protected]:Aegisub/Aegisub.git This will take quite a while and requires about 2.5 GB of disk space.
  2. Open Aegisub.sln
  3. Build the BuildTasks project.
  4. Build the entire solution.

You should now have a bin directory in your Aegisub directory which contains aegisub32d.exe, along with a pile of other files.

The Aegisub installer includes some files not built as part of Aegisub (such as Avisynth and VSFilter), so for a fully functional copy of Aegisub you now need to copy all of the files from an installed copy of Aegisub into your bin directory (and don't overwrite any of the files already there). You'll also either need to copy the automation directory into the bin directory, or edit your automation search paths to include the automation directory in the source tree.

After building the solution once, you'll want to switch to the Debug-MinDep configuration, which skips checking if the dependencies are out of date, as that takes a while.

OS X

A vaguely recent version of Xcode and the corresponding command-line tools are required. Nothing older than Xcode 5 has been tested recently, but it is likely that some later versions of Xcode 4 are good enough.

For personal usage, you can use homebrew to install almost all of Aegisub's dependencies:

brew install autoconf automake ffmpeg ffms2 fftw freetype fribidi gettext icu4c libass m4 pkg-config boost
brew install luajit --HEAD
brew link --force gettext
export LDFLAGS="-L/usr/local/opt/icu4c/lib"
export CPPFLAGS="-I/usr/local/opt/icu4c/include"
export PKG_CONFIG_PATH="/usr/local/opt/icu4c/lib/pkgconfig"

wxWidgets is located in vendor/wxWidgets, and can be built like so:

CPPFLAGS="$CPPFLAGS -D__ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORES=1" \
./configure --disable-aboutdlg --disable-animatectrl --disable-aui --disable-any \
--disable-bannerwindow --disable-base64 --disable-calendar --disable-caret \
--disable-cmdline --disable-colourpicker --disable-compat28 --disable-config \
--disable-constraints --disable-datepick --disable-dctransform --disable-debugreport \
--disable-dialupman --disable-docview --disable-filehistory --disable-finddlg \
--disable-fs_archive --disable-fs_inet --disable-fs_zip --disable-fsvolume \
--disable-fswatcher --disable-gif --disable-help --disable-html --disable-ipc \
--disable-joystick --disable-jpeg --disable-largefile --disable-markup --disable-mdi \
--disable-mediactrl --disable-metafiles --disable-miniframe --disable-notifmsg \
--disable-numberdlg --disable-pcx --disable-pnm --disable-postscript \
--disable-prefseditor --disable-printarch --disable-progressdlg --disable-propgrid \
--disable-protocol --disable-protocols --disable-rearrangectrl --disable-ribbon \
--disable-richtext --disable-richtooltip --disable-snglinst --disable-sockets \
--disable-sockets --disable-sound --disable-splash --disable-splines \
--disable-std_iostreams --disable-svg --disable-tarstream --disable-tiff \
--disable-tipdlg --disable-tipwindow --disable-url --disable-webkit --disable-webview \
--disable-wizarddlg --disable-xrc \
--enable-geometry --enable-imaglist --enable-listctrl --enable-stc --with-cocoa \
--with-libpng=yes --with-macosx-version-min=10.9 \
--with-opengl \
--without-libjpeg --without-libtiff --without-regex \
&& make

Once the dependencies are installed, build Aegisub with autoreconf && ./configure --with-wxdir=/path/to/Aegisub/vendor/wxWidgets && make && make osx-bundle. autoreconf should be skipped if you are building from a source tarball rather than git.

Linux, BSD or Toasters

Install all the dependencies with the package manager of your distribution:

wxGTK
boost
icu
ffmpegsource
fontconfig
freetype
libass
zlib
libiconv
opengl
openal
openssl or libressl

Optional dependencies:

alsa-lib
fftw
openal
portaudio
pulseaudio
hunspell
luajit (can be bundled with your build)

Once all the dependencies are installed, run:

./autogen.sh
./configure
make -j$(nproc)

Updating Moonscript

From within the Moonscript repository, run bin/moon bin/splat.moon -l moonscript moonscript/ > bin/moonscript.lua. Open the newly created bin/moonscript.lua, and within it make the following changes:

  1. Prepend the final line of the file, package.preload["moonscript"](), with a return, producing return package.preload["moonscript"]().
  2. Within the function at package.preload['moonscript.base'], remove references to moon_loader, insert_loader, and remove_loader. This means removing their declarations, definitions, and entries in the returned table.
  3. Within the function at package.preload['moonscript'], remove the line _with_0.insert_loader().

The file is now ready for use, to be placed in automation/include within the Aegisub repo.

License

All files in this repository are licensed under various GPL-compatible BSD-style licenses; see LICENCE and the individual source files for more information. The official Windows and OS X builds are GPLv2 due to including fftw3.

aegisub's People

Contributors

alucryd avatar alysson-souza avatar aristotll avatar azpidatziak avatar bkbkb avatar coffeeflux avatar computerfan avatar darealshinji avatar dwbuiten avatar eateroa avatar eqvinox avatar ereza avatar grigorig avatar kblomster avatar line0 avatar lliehu avatar myrsloik avatar nielsmh avatar odrling avatar p-static avatar pjeanjean avatar roxasshadow avatar rr- avatar safaalfulaij avatar sidneys avatar sl1pkn07 avatar sthenc avatar tgoyne avatar thefirered avatar torque avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.