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snapobjloader's Introduction

Hey I'm Prajwal

πŸ‘‹ Hello there! I'm Prajwal Shetty,

5 years of professional software and game development experience in Unity 3D, Blender, and Unreal Engine. Passionate about building games, and virtual worlds. Built and shipped products for iOS, Android, Windows, and macOS using Unity’s ecosystem, and lead a team of 6 developers. Built applications related to architectural visualization, runtime mesh loading, and automated renders in python and C#.

  • πŸš€ Unity 3D game Development
  • πŸ‘¨β€πŸ’» Procedural Mesh Generation and Optimization
  • 🎯 Blender Python API
  • ⚑ Blender Addon Development
  • πŸ”₯ Unity3D Plugin Development
  • πŸ’£ Unreal C++
  • 🧠 UnrealEngine 5 Material Graph, Blueprints, Animation Graph
  • πŸ•œ Multiplayer Games using Unreal engine or Mirror/Playfab for Unity
  • πŸ–ŒοΈ Runtime Mesh Load and processing with Khronos' GLTF, Pixar's USDZ or OBJs
  • 🍾 Unity as a library, with react-native/ionic-angular frameworks.
  • πŸ‘½ Fishnet, Zenject and Stateless
  • πŸ‘¨β€πŸ’» Draco Mesh compression, KTX, Addressables
  • πŸͺ› gRPC, Rest-APIs, .Net Core
  • πŸ“ Misc: Jira, Confluence, Git, Rider, Copilot, Gpt-4 etc

Interested in products related to Game development, Metaverse, AR / VR / XR, Architectural Visualization and Computer Simulation

Latest Blog posts

Personal Site:

PrajwalShetty.com

Portfolio:

prajwalshetty.com/portfolio

Together, let's build something #unreal πŸ”₯πŸ–€

snapobjloader's People

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snapobjloader's Issues

question about call method AsyncLoadOBJFile

Hi. First of all thanks for the project. I am triying to test your loader because i want an obj loader that not freeze the UI. I have a simple question:
How must be called the AsyncLoadOBJFile method in order to wait until it ends, and to get a reference to the gameobject ?

for example the next line loads the model, but it dont wait until the process ends and i cant get the gameobject returned.

var model2 = SnapObj.SnapLoader.AsyncLoadOBJFile(pathToFile, new Vector3(0, 0, 0),false);

Any help will be appreciated.

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