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This repository contains implementation of various basic virtual reality mechanisms which one can use in their project.

C# 19.56% ShaderLab 58.88% HLSL 10.24% Mathematica 11.32%
augmented-reality augmented-reality-applications augmentedreality virtual-reality virtualreality mixed-reality mixedreality extended reality unity

unity-xr-interaction-toolkit-vr-mechanisms's Introduction

Unity XR Interaction Toolkit VR Mechanisms

This repository contains implementation of various basic virtual reality mechanisms which one can use in their project.

๐Ÿ› ๏ธ Mechanisms(Currently Implemented)

  • Grabbing Mechanism
  • Teleportation
    • Locomotion Area
    • Locomotion Anchor
  • Continuous Movement
  • VR Hand Controls
  • VR Hand Interaction
  • Socket Interactor
    • Snap Interaction
    • Selectable Snap Interaction
  • UI Interaction
  • 3D Physics based Button Interaction

๐Ÿ› ๏ธ Known Issues

  • None as of now

Currently I am working on adding more mechanisms that can help someone during the development of their virtual reality applications/games.

๐Ÿ› ๏ธ Development Tools

  • Unity 2020.3.18f1
  • XR Interaction Toolkit 2.0.1

๐Ÿ› ๏ธ How to use?

Simply clone the repository and open it with your Unity Game Engine.

๐Ÿ› ๏ธ Clone the repository

git clone https://github.com/Priyanshu-CODERX/Unity-XR-Interaction-Toolkit-VR-Mechanisms.git

๐Ÿ› ๏ธ Installation Steps

  1. Fork the project
  2. Clone the project
  3. Navigate to the project directory
  4. Open the project through Unity Hub

๐Ÿ‘จโ€๐Ÿ’ป Contributing

  • Contributions make the open source community such an amazing place to learn, inspire, and create.
  • Any contributions you make are highly appreciated.

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