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A Wii Homebrew Project to play GC Games on Wii
This project forked from fix94/nintendont
A Wii Homebrew Project to play GC Games on Wii
When i launch Melee on Original Nintendont everything works fine.
But if i launch it from Slippi Nintendont, i get weird glitches like in the picture.
The game is running, i can control the menus and hear the sounds.
I'm using component cable on a sony kv-27fs100 CRT which i believe doesn't support 480p. I think the game is being launched in 480p instead of 480i
If a USB gets unplugged for any reason, the user currently has to restart the wii entirely to reconnect the drive. Ideally we would support auto reconnect while the game is running to reduce issues. Testing would be easy as the drive LED would flash if the write was successful.
I'm in a Wii U with a hacked virtual Wii with IOS58 version 25.32, and regular Nintendon't works on it just fine.
Slippi's Nintendon't, on the other hand, fails to start and just prints out the message "Loading IOS58 Kernel.." and freezes, requiring pulling the power cable.
I searched for similar issues online, but the only thing I found was not putting meta.xml in the right place and not having IOS58 installed, which doesn't seem to apply here.
I'd really like to get this working, and I feel like it should work, so any help would be appreciated
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