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TitusLabs avatar TitusLabs commented on July 20, 2024

This may depend on your switch and the structure of your textured plate. This may depend on whether the switch is only triggered by the mountains, or can also get into the valleys before it triggers. If you need to correct it upwards, then do it with the: SET_GCODE_OFFSET Z_ADJUST=[some value] MOVE=1

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ksummers92 avatar ksummers92 commented on July 20, 2024

Yeah I understand the workaround. I’m just trying to understand how it can be so far off. If I’m having to manually adjust the offset for everything then this auto Z calibration is not providing much benefit…

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TitusLabs avatar TitusLabs commented on July 20, 2024

No, if the calibration is not consistent, then there is another problem. Check your mechanics, test your klicky and check for a wrong or wrong configured mesh...

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