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Hi there, I'm Golam Mostaeen šŸ‘‹

Software Developement | Data Science | AI | ML

  • šŸŒ± Iā€™m currently learning Redux
  • šŸ‘Æ Iā€™m looking to collaborate with other content creators
  • šŸ„… 2020 Goals: Contribute more to Open Source projects
  • āš” Fun fact: I love to travel new places.

Languages and Tools:

Visual Studio Code

HTML5

CSS3

Sass

JavaScript

React

Gatsby

GraphQL

Node.js

Deno

SQL

MySQL

MongoDB

Git

GitHub

Terminal



Golam Mostaeen's Projects

galaxy icon galaxy

Data intensive science for everyone.

gameai_minimax icon gameai_minimax

Using MiniMax algorithm for building AI for solving Zero-Sum problems.

goboy icon goboy

Multi-platform Nintendo Game Boy Color emulator written in go

human-activity-recognition icon human-activity-recognition

This project aims to classify human activities using data obtained from accelerometer and gyroscope sensors from phone and watch.

iseaborn icon iseaborn

Interactive "Seaborn" build on top of Bokeh for data visualization.

knn_simplemachinelearning icon knn_simplemachinelearning

I love the research and study on Machine Learning. This is a simple KNN I implemented from scratch in Python as a part of my course.Feel free to update the code to make it more generalized and efficient. The dataset that I worked on is also provided.

mingpt icon mingpt

A minimal PyTorch re-implementation of the OpenAI GPT (Generative Pretrained Transformer) training

models icon models

Models and examples built with TensorFlow

naivebayes_machinelearning icon naivebayes_machinelearning

This project contains the implementatoin of Naive Bayes Algorithm for Machine Learning. The data files are also included with the source codes. Feel free to contribute to this open source repository.

nivo icon nivo

nivo provides a rich set of dataviz components, built on top of the awesome d3 and Reactjs libraries

nnn icon nnn

:dolphin: The fastest terminal file manager ever written.

p2irc_srv icon p2irc_srv

P2IRC collaborative workflow server version...

pacman-game icon pacman-game

In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.

platformerball_physicsgame icon platformerball_physicsgame

This is a Platformer 2D game. In this game you will have to interact with real physics of the game world solving different awesome puzzles. The project was developed in Unity Game Engine (Free Version)

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