Hey, if you're here it means you've been looking at a coding project of mine.
You might be able to find it (and possibly more) on my Github profile.
This project forked from apdevteam/movecraft
Porting Movecraft to the Sponge API
License: GNU General Public License v3.0
Hey, if you're here it means you've been looking at a coding project of mine.
You might be able to find it (and possibly more) on my Github profile.
Newer code for sinking and wreck fading.
Seems to be an issue with vertical cruising
I know what this means.
But Cannon Director is?
when I start my server movecraft give me an error that there are no craft types found.
[16:05:24] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 582 advancements
[16:05:24] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 7 advancement trees
[16:05:24] [Server thread/INFO] [Sponge]: Loading world [Dim-Aether] (aether_legacy:aetheri/4)
[16:05:24] [Server thread/INFO] [minecraft/DedicatedServer]: Done (2.980s)! For help, type "help" or "?"
[16:05:24] [Server thread/ERROR] [movecraft]: No CraftTypes Found!
am I not supposed to put the movecraft.jar and the movecraft folder into the mods folder?
Fragile Blocks = Signs, Repeaters, Redstone, Levers, etc.
Splitting #10 into 2 issues.
New crew role: Flight Deck Controller
New commands: /requestdock and /acceptdock
Crafts can't travel through blocks, e.g. water.
Sinking crafts land on water as if it is solid.
Describe the bug
Sometimes when running movecraft for sponge on a spongeforge server, an error occurs that prevents ships from moving and a "java.lang.IllegalAccessError: tried to access field" is thrown infinitely in the console. The craft can be activated and piloted, but not moved. There is no indication why this happens and can only be fixed by reconstructing the server from scratch.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Ships should be able to move with no problem.
Versions (please complete the following information):
Additional context
Occurred alongside other mods in an already established mc world.
Hello, I downloaded this plugin and tried installing it on my Sponge test server. However, this error turns up in console:
[00:54:59 ERROR] [STDERR]: java.nio.file.NoSuchFileException: C:\Users\eirik\Desktop\Sponge test\config\movecraft\248889249402900movecraft.cfg.tmp [00:54:59 ERROR] [STDERR]: at sun.nio.fs.WindowsException.translateToIOException(Unknown Source) [00:54:59 ERROR] [STDERR]: at sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source) [00:54:59 ERROR] [STDERR]: at sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source) [00:54:59 ERROR] [STDERR]: at sun.nio.fs.WindowsFileSystemProvider.newByteChannel(Unknown Source) [00:54:59 ERROR] [STDERR]: at java.nio.file.spi.FileSystemProvider.newOutputStream(Unknown Source) [00:54:59 ERROR] [STDERR]: at java.nio.file.Files.newOutputStream(Unknown Source) [00:54:59 ERROR] [STDERR]: at java.nio.file.Files.newBufferedWriter(Unknown Source) [00:54:59 ERROR] [STDERR]: at ninja.leaping.configurate.loader.AtomicFiles.createAtomicBufferedWriter(AtomicFiles.java:71) [00:54:59 ERROR] [STDERR]: at ninja.leaping.configurate.loader.AtomicFiles.lambda$createAtomicWriterFactory$0(AtomicFiles.java:52) [00:54:59 ERROR] [STDERR]: at ninja.leaping.configurate.loader.AbstractConfigurationLoader.save(AbstractConfigurationLoader.java:157) [00:54:59 INFO] [movecraft]: Movecraft Enabled. [00:54:59 ERROR] [STDERR]: at io.github.pulverizer.movecraft.Movecraft.onLoad(Movecraft.java:189) [00:54:59 ERROR] [STDERR]: at org.spongepowered.common.event.listener.GamePreInitializationEventListener_Movecraft_onLoad11.handle(Unknown Source) [00:54:59 ERROR] [STDERR]: at org.spongepowered.common.event.RegisteredListener.handle(RegisteredListener.java:95)
Also, there is no config loading as well
Server details:
Sponge implementation: SpongeVanilla
API version: 7.1.6
Minecraft version: 1.12.2
Operating system: Windows 10
Java version: 1.8
Describe the bug
The issue is with Sponge. TileEntity object is deleted before ChangeBlockEvent.Break
is fired. This did not use to be the case.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
On the breaking of Crew or Commander signs, the number id should be removed from the database and be available for the next sign to be placed.
Versions (please complete the following information):
Additional context
SpongePowered/SpongeVanilla#430
Everything but living entities (players, zombies, etc.)
I piloted a craft on the public test server but when I try to enter direct control mode or move with a stick, I get "You are not piloting a craft"
How can this be done?
Fragile Blocks = Signs, Repeaters, Redstone, Levers, etc.
Randomly disappear after the ship moves a few times while cruising.
Possibly related to #6 .
Please, make useGravity and hoverLimit work
When I start this mod it does not generate any .craft files. I try to use ones I have for a different fork of movecraft (forget the name, but it's the one for 1.16.2) and it doesn't reconize any of the block types (example: Invalide block type - ALL_WOOD) and it won't work at all (and whenever I join the server with said .craft files I get a constant stream of errors whenever I do anything, move, interact, etc...) if you need more info and stuff I will be more than happy to post. sorry for the lack of bug reports, but at this time I'm in a bit of a rush. I'll try and post more info later if needed.
The ability to set minimum and maximum ratios between blocks independent of moveblocks and flyblocks. i.e. if a craft has 0.5% magma block, it can have up to 15% iron blocks, but if it has no magma blocks it can have no iron blocks onboard.
So crafts can be made more dynamic and modular, so say you've got three different tiers of armour materials, and certain blocks are required for a ship to carry that armour. Currently, you need three different crafts, one for each armour, so it'd be awesome if we could have a "blockRatios" thing akin to moveblocks and flyblocks, so you can instead have one craft file instead of three.
Idea by Blink__#9756 (Discord)
Blocks are not moving with the craft when cruising or moving via PilotTool.
Think I might have been tracking the Player Entity which is removed on death.
Possible Fix: Replace direct references to the Player Entity.
Controlling where a player respawns if all their crew signs go missing or the database gets wiped is waiting on SpongePowered/Sponge#1824
ive been trying to build it but cant figure it out ive done all the commands and the movecraft for sponge dir looks like in pic below it keeps giving this error (one in pic) could could one please tell me how to build it or say what i might be doing wrong? also i tried with install instead of instal and still had an error its in second picture
Hello. I tried moving a craft and had clicked the pilot sign. However, the plugin errors when trying to move:
[22:34:20 ERROR] [movecraft]: Internal Error - Proccessor thread encountered an error!
[22:34:20 ERROR] [STDERR]: java.util.NoSuchElementException: No value present
[22:34:20 ERROR] [STDERR]: at java.util.Optional.get(Unknown Source)
[22:34:20 ERROR] [STDERR]: at io.github.pulverizer.movecraft.craft.Craft.burnFuel(Craft.java:493)
[22:34:20 ERROR] [STDERR]: at io.github.pulverizer.movecraft.async.TranslationTask.execute(TranslationTask.java:73)[22:34:20 ERROR] [STDERR]: at io.github.pulverizer.movecraft.async.AsyncTask.task(AsyncTask.java:34)
[22:34:20 ERROR] [STDERR]: at org.spongepowered.api.scheduler.Task$Builder.lambda$execute$0(Task.java:139)
[22:34:20 ERROR] [STDERR]: at org.spongepowered.common.scheduler.SchedulerBase.lambda$startTask$0(SchedulerBase.java:197)
[22:34:20 ERROR] [STDERR]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[22:34:20 ERROR] [STDERR]: at java.util.concurrent.FutureTask.run(Unknown Source)
[22:34:20 ERROR] [STDERR]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[22:34:20 ERROR] [STDERR]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[22:34:20 ERROR] [STDERR]: at java.lang.Thread.run(Unknown Source)
Think I needed to decide how this was going to work?
Floating water and fire after sinking.
Leaves air bubbles in water.
Reworking phase blocks will probably fix some of these.
New max size: 5
Smaller explosions; New max should be similar to current size 3.
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