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zj's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bezierjs icon bezierjs

A nodejs and client-side library for (cubic) Bezier curve work

dynamic-parkour-system icon dynamic-parkour-system

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

erbium icon erbium

🤺Third Person Character Controller for unity🤺

gitignore icon gitignore

A collection of useful .gitignore templates

goap icon goap

Goal-Oriented Action Planning framework with examples for Unity (RUS).

jslox icon jslox

Tree-walk interpreters for Robert Nystrom's Lox Language from Crafting Interpreters written in JavaScript

match-one icon match-one

This is a simple and interactive Unity3d example project to show how to use Entitas

mmgc icon mmgc

Educational Memory Manager and a set of Garbage Collectors

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