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Home Page: https://h1emu.com
License: GNU General Public License v3.0
Library used to emulate h1z1 game servers
Home Page: https://h1emu.com
License: GNU General Public License v3.0
Describe the bug
Number of characters can be wrong
To Reproduce
Additional context
Probably linked to the fact that h1 connect with 2 different ports to the zoneserver... Ping timeout probably delete the character object.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Seems like the server is only connecting 1 client, I'm always frustrated when I'm trying to play with others in lan and failed on it.
Describe the solution you'd like
A clear and concise description of what you want to happen.
Allowing more people to join one server.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Use mongodb to store data.
Additional context
Add any other context or screenshots about the feature request here.
Close this issue if not supporting this.
And do a better struct like client.vehicle = all vehicle stuff.
Rn the stuff done in #265 will only work in solo since this value is stored as a global one
not being a turtle
Describe the bug
ZoneServer stop processing packets from a client that as been connected for sometimes
Display:
DespawnNpc packet with objectId from zone file?
The value of "offset" is out
of range. It must be >= 0 and <= 38. Received 40
Append when the Loginkeys aren't the same
--------> https://gitter.im/h1z1-server <--------
src/servers/SoeServer/soeinputstream.js (192:9-192:9)
Bug introduced between 0.8.1 & 0.8.2
Describe the bug
A warning show up.
(node:10788) Warning: Accessing non-existent property 'MongoError' of module exports inside circular dependency
(Use `node --trace-warnings ...` to show where the warning was created)
To Reproduce
Launch Solo Server from H1emu-server-app with nodejs 14.15
Expected behavior
A clear and concise description of what you expected to happen.
--trace-deopt
Trying to delete a character will not work.
Describe the bug
After joining the local server, you cannot enter the game. The h1z1 program is closed.
To Reproduce
Steps to reproduce the behavior:
The debugging information of solo server stays at:
ZoneServer Client logged in from 127.0.0.1:58252 with character id 0x03147cca2a860191 +28s
ZoneServer zone login +1ms
ZoneServer send data InitializationParameters +3ms
ZoneServer send data SendZoneDetails +5ms
ZoneServer send data ClientUpdate.ZonePopulation +2ms
ZoneServer send data ClientUpdate.RespawnLocations +2ms
ZoneServer send data ClientGameSettings +3ms
ZoneServer send data SendSelfToClient +4ms
ZoneServer send data PlayerUpdate.SetBattleRank +3ms
Describe the bug
A clear and concise description of what the bug is.
Failed on launching H1Z1 error Assertion failed!
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Excepting to play.
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
Contained in the screenshot. No idea if it's related to anti-virus softwares but the same problem is happening even with protections off
actually handle nothing , ironic
by pressing "E".
pick up blueberry
cancel interaction
seems to be a particular flag or a different packet schema
because interaction distance
server thinks vehicle is where it was spawned
Describe the bug
Can't move the camera when in "prone" state
To Reproduce
Steps to reproduce the behavior:
Expected behavior
To be able to move the camera
Fixed but the namevalidation is still an issue
didn't have the time to fix that rn , but it will be done
Describe the bug
A clear and concise description of what the bug is.
Playing pressing R boom.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
It shouldn't crash.
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
Describe the bug
when i start the game it loads up and then kicks me out and opens the h1z1 website and says the server is down
spam glitch do not work when the used loginkey is to big
Via the "Command.ItemDefinitions" packet
This is maybe blocking us on #62
Command.ItemDefinitions.zip
This packet is a working one from ps2 , my work will be based on.
var result = soePacket.result; TypeError: Cannot read property 'result' of undefined
Happens on soeserver.js.
No particular step to reproduce, I was doing weird stuff but it shouldn't happen.
currently not set
it's causing an issue for long time session
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