qvin0000 / exileapi Goto Github PK
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My version of PoeHud
Says game not found and "Core Tick Menu" errors insanely high. Reference not set to an instance of an object pointed at a:\work\bitbucket\exileapi\core\menuwindow.cs:line 128
Health bars in town visible even tho I disabled it
Hi there
I wasn't sure if I need to put this in here or the itemalert repo.
Anyway, I did download the itemalert, unpacked it to the plugins/src folder and restarted the ExileApi.
I do get menu entries for it and I select my modified neversink's item filter (I had to copy it to the configuration folder).
However, some items don't show up. What is the prerequisite to have it shown on the map and the right side?
Also, how would I set the path to the neversink filter in c:\users\username\Documents\My Games\Path of Exile\NeverSink's filter - 4.VERY-STRICT.filter?
I can't see how I can go out of the configuration folder with the filepath.
https://gyazo.com/eaa1108bc8b19e311eed6f59caab53d0
nothing works at all, error windows comes up when first running loader that says its trying to find some file on A drive and it can't
When changing which tabs stashie uses, if the hud is closed and then reopened, the stash tab settings in stashie revert back to what they were before. Will test manually changing them somehow, but right now this is how it's acting.
Pickit try to pick items from other owner on floor.
I asume is offset fault.
If need help to fix this issue, let me know.
Already did party with devs on other leagues to fix this issue.
I am @KDE on Discord.
Tried to compile rev: 3a8c6f7
Got some errors with FontContainers.cs - ImFont*
The version of deps/ImGui.NET.dll that is included, seem to be the problem, replaced it and it compiled just fine.
quicksilver?
silver flask ?
isnt is supported yet ?
JSON file settings from general HUD and/or Pluguins do not should exist on folder to prevent overwrite on update from new releases.
It should autogenerate on first HUD start if not exist already.
Setting the delay doesn't seem to slow down stashie at all. Is it possible to do that?
When pricer module will be added (like https://github.com/DetectiveSquirrel/Get-Chaos-Value)?
And if we ever gonna have that?
Maybe some guide how to compile module like this to use in API
says there's an error every time it tries to transfer shards to the currency stash tab. It works if it transfers it to a normal stash tab, just not the currency one. Not sure if this is just for shards or all currencies. I literally just started the new league ahah
hi, don't know if still in "test" but autologout close the game to desktop and the overlay disappear. A restart is required.
How do i make them work? I've put them in the plugins folder but it wont show up
I run loader.exe, the icon of hud appear right bottom, but when i click f12, nothing happen.
This is my screenshot (win 7)
https://i.imgur.com/OdsYwpu.png
Download fix startup for win 7, still not working.
cant run loader exe
notning happen after i trying to launch
added loadFromRemoteSources enabled="true" into loader.exe config and its finally work
but setting resets after every launch, core.dll crashing(doesnt respond) after 10 minutes
System.IO.FileLoadException: Не удалось загрузить файл или сборку "file:///C:\Users\Дмитрий\Desktop\secret\new\PoeHelper\Core.dll" либо одну из их зависимостей. Операция не поддерживается. (Исключение из HRESULT: 0x80131515)
Имя файла: 'file:///C:\Users\Дмитрий\Desktop\secret\new\PoeHelper\Core.dll' ---> System.NotSupportedException: Предпринята попытка загрузить сборку из сетевого ресурса, что в предыдущих версиях .NET Framework могло привести к помещению сборки в "песочницу". Этот выпуск .NET Framework не включает политику CAS по умолчанию, поэтому данная загрузка может быть опасной. Если эта нагрузка не предназначена для изоляции сборки, включите переключатель loadFromRemoteSources. Дополнительные сведения см. на странице http://go.microsoft.com/fwlink/?LinkId=155569.
в System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
в System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
в System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
в System.Reflection.Assembly.LoadFrom(String assemblyFile)
в Loader.Program.Main(String[] a)
Window size from HUD settings do not save after edit and close menu.
Always open as default size.
Strongboxes are not listed in the area preload alerts, even with the option enabled. This has been an issue previously with PoeHUD as well.
Just to let you know this project can't be build because the GameOffsets lib is not present, and to compile it you also need it :), workaround is of course to just get one from the release version.
Line 71 in f61c700
Hello.
Need help launching the plugin.
I use PoeHelper, but it does not have the basic plugins that I have seen in PoeHud.
I'm interested in a plugin that displayed the presence of UberHilloсk in green (I assume that we are talking about the preload_alerts plugin)
Tell me which plug-in, and, the main question, how do I install it to see the presence of UberHillock in the location. If possible, give a detailed description of my actions, what files, where to download and where to put them. I am not very good at this business. Thank you in advance!
I downloaded newest version, but can not find .exe file. How can i run the hud?
Put Minimap source files in
"PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons"
get error
C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(5,7) : error CS0246: The type or namespace name 'Core' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(6,7) : error CS0246: The type or namespace name 'Core' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(21,33) : error CS0246: The type or namespace name 'BaseSettingsPlugin<>' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(86,25) : error CS0246: The type or namespace name 'Job' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(62,30) : error CS0115: 'MinimapIcons.OnLoad()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(68,30) : error CS0115: 'MinimapIcons.Initialise()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(86,29) : error CS0115: 'MinimapIcons.Tick()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(122,30) : error CS0115: 'MinimapIcons.Render()': no suitable method found to override
But if i open minimap project - i can compile dat manually.
How?
Hello. Here is the log:
2019-09-08 13:41:56.953 +02:00 [Error] Loader -> System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.TypeLoadException: Не удалось загрузить тип "System.ValueTuple`2" из сборки "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089".
в Exile.Core..ctor(RenderForm form)
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
в System.Activator.CreateInstance(Type type, Object[] args)
в Loader.Program.Main(String[] a)
I use the steam version of poe, I've set up steam to run as a limited user. the game runs fine but the hud cant find the game.
I tried to use the newest release. While I found plugins like stashie and others, but I cant find basic plugs like FlaskManager which came with previous version
Delete
Every time I run Loader.exe it will stay only for a few seconds and then close itself, no error message in the game whatsoever.
I have tried to:
Don't know what I am missing, please help. Thanks in advance.
Is there a reason why you removed the two? I used them to check for attackable entities.. would rather not self-compile ExileApi so I ask before I readd them..
Game not found windows 10 1903 steamx64
I feel like this is silly and I'm just doing something wrong here, but i've tried looking it up and changing things from my debug window that said was enable that might be causing the issues.
Error: https://prnt.sc/p5u4rq
Logs: https://prnt.sc/p5u5t4
PoeHelper\Core.dll' ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.
*edit "im Stupid"
with newest update now all references are missing
https://i.imgur.com/oVV5jR8.png
can someone help me?
\ExileApi-master\TestPlugin\TestPlugin.csproj : missing
\ExileApi-master\ItemsAnalyzer\ItemsAnalyzer.csproj : missing
\ExileApi-master\Radar\Radar.csproj : missing
\ExileApi-master\EliteBar\EliteBar.csproj : missing
\ExileApi-master\DPSMeter\DPSMeter.csproj : missing
\ExileApi-master\StashHelper\StashHelper.csproj : missing
\ExileApi-master\FlaskManager\FlaskManager.csproj : missing
\ExileApi-master\ChannellingHelper\ChannellingHelper.csproj : missing
\ExileApi-master\SynthesisHelper\SynthesisHelper.csproj: missing
\ExileApi-master\DelveHelper\DelveHelper.csproj: missing
\ExileApi-master\RecipeManager\RecipeManager.csproj: missing
\ExileApi-master\MonsterAlert\MonsterAlert.csproj : missing
\ExileApi-master\AutoOpen\AutoOpen.csproj : missing
can i use the POEHud ones or do you have specials?
Menu was open, I entered a map, now the mouse was stuck to poe cursor and even tho I hover over the menu it never got focus again, only a restart of hud fixed it.
Probably some Top-Most related issue
FlaskManager-> Not one flask found
need to restart the hud every map change
First of all thank you so much for doing this!! <3
Scrolling works well if my mouse is on the scroll bar thingy but not if my mouse is in the middle in the menu
Can’t deactivate healtbar for self character, even deactivate players bar.
Need option for fix that maybe.
Updated to the latest version and now the only things I see are "CORE" and "ThemeEditor". Everything else from the left sidebar is gone.
Previous version works.
Now here's an issue that comes from original hud and that repeats itself on and off.
Looks like hud can't detect my resolution properly. I had this issue with original hud and some random patch would fix it, but then it would appear again on the next patch. Another fork of poehud (sychotixdev/PoEHUD-1) does NOT have this problem. I had this problem on my laptop (1080p gtx) and now I have it on my desktop (1440p amd rx). However, resolution or windowed/windowed fullscreen/windows scale settings doesn't change anything, it's still more or less offset.
From the debug messages on top left I can see that hud detects a resolution change and tries to adapt, but it resizes to a resolution that is few hundred pixels of.
Here's a resize from 1080p to 2560 x 1440
Here's an album with more examples: https://imgur.com/a/2v0q4nE
I've been dealing with this for a long time, and somehow it gets fixed in one patch and then re-introduced in another in original hud. In this fork it's been like that since I got it.
most major functions stop working when the map changes. The main issue is monster markers on the minimap stop appearing when i change maps.
Topic,
Now that poehud is going into retirement we have to use this which is praised by TehCheat.
But how do i start it? Read a bit about compiling but i have no clue how to do it.
Would love some help :)
Best Regards.
del.
Qvin0000 add plz PriceModule in PreCompiled. It's trully need for better trading with HUD... And, if you read it, first of all thank for job, second one, maybe next time add AdvancedUberLabMap Plugin because it's realy helpful tooltip
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