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exileapi's Issues

Unable to find game

Says game not found and "Core Tick Menu" errors insanely high. Reference not set to an instance of an object pointed at a:\work\bitbucket\exileapi\core\menuwindow.cs:line 128

ItemAlert not working

Hi there

I wasn't sure if I need to put this in here or the itemalert repo.

Anyway, I did download the itemalert, unpacked it to the plugins/src folder and restarted the ExileApi.

I do get menu entries for it and I select my modified neversink's item filter (I had to copy it to the configuration folder).

However, some items don't show up. What is the prerequisite to have it shown on the map and the right side?

Also, how would I set the path to the neversink filter in c:\users\username\Documents\My Games\Path of Exile\NeverSink's filter - 4.VERY-STRICT.filter?

I can't see how I can go out of the configuration folder with the filepath.

stashie settings not saved

When changing which tabs stashie uses, if the hud is closed and then reopened, the stash tab settings in stashie revert back to what they were before. Will test manually changing them somehow, but right now this is how it's acting.

Pickit and item owner offset.

Pickit try to pick items from other owner on floor.
I asume is offset fault.

If need help to fix this issue, let me know.
Already did party with devs on other leagues to fix this issue.
I am @KDE on Discord.

Compile Issue [Semi-Solved]

Tried to compile rev: 3a8c6f7
Got some errors with FontContainers.cs - ImFont*

The version of deps/ImGui.NET.dll that is included, seem to be the problem, replaced it and it compiled just fine.

Load Error

image

I get this error whenever i load, Did i miss something on the Release? =o
Btw Thanks for a new type of hud! :>

Default JSON Settings.

JSON file settings from general HUD and/or Pluguins do not should exist on folder to prevent overwrite on update from new releases.
It should autogenerate on first HUD start if not exist already.

Slow down stashie

Setting the delay doesn't seem to slow down stashie at all. Is it possible to do that?

stashie - currency shard to stash tab

says there's an error every time it tries to transfer shards to the currency stash tab. It works if it transfers it to a normal stash tab, just not the currency one. Not sure if this is just for shards or all currencies. I literally just started the new league ahah

autologout

hi, don't know if still in "test" but autologout close the game to desktop and the overlay disappear. A restart is required.

Plugins

How do i make them work? I've put them in the plugins folder but it wont show up

loader.exe

cant run loader exe
notning happen after i trying to launch
added loadFromRemoteSources enabled="true" into loader.exe config and its finally work
but setting resets after every launch, core.dll crashing(doesnt respond) after 10 minutes

System.IO.FileLoadException: Не удалось загрузить файл или сборку "file:///C:\Users\Дмитрий\Desktop\secret\new\PoeHelper\Core.dll" либо одну из их зависимостей. Операция не поддерживается. (Исключение из HRESULT: 0x80131515)
Имя файла: 'file:///C:\Users\Дмитрий\Desktop\secret\new\PoeHelper\Core.dll' ---> System.NotSupportedException: Предпринята попытка загрузить сборку из сетевого ресурса, что в предыдущих версиях .NET Framework могло привести к помещению сборки в "песочницу". Этот выпуск .NET Framework не включает политику CAS по умолчанию, поэтому данная загрузка может быть опасной. Если эта нагрузка не предназначена для изоляции сборки, включите переключатель loadFromRemoteSources. Дополнительные сведения см. на странице http://go.microsoft.com/fwlink/?LinkId=155569.
в System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
в System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
в System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
в System.Reflection.Assembly.LoadFrom(String assemblyFile)
в Loader.Program.Main(String[] a)

HUD Window size.

Window size from HUD settings do not save after edit and close menu.
Always open as default size.

No strongbox preload alert

Strongboxes are not listed in the area preload alerts, even with the option enabled. This has been an issue previously with PoeHUD as well.

GameOffsets refrence

Just to let you know this project can't be build because the GameOffsets lib is not present, and to compile it you also need it :), workaround is of course to just get one from the release version.

CreateOffsets();

Compiling issue

64827262-21740c00-d589-11e9-892d-216716db9059

This error appears all over the place in the error.txt file with every plugin when trying to compile them.

Need help in install something plagin

Hello.
Need help launching the plugin.

I use PoeHelper, but it does not have the basic plugins that I have seen in PoeHud.
I'm interested in a plugin that displayed the presence of UberHilloсk in green (I assume that we are talking about the preload_alerts plugin)

Tell me which plug-in, and, the main question, how do I install it to see the presence of UberHillock in the location. If possible, give a detailed description of my actions, what files, where to download and where to put them. I am not very good at this business. Thank you in advance!

how to compile plugins?

Put Minimap source files in

"PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons"

get error

C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(5,7) : error CS0246: The type or namespace name 'Core' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(6,7) : error CS0246: The type or namespace name 'Core' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(21,33) : error CS0246: The type or namespace name 'BaseSettingsPlugin<>' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(86,25) : error CS0246: The type or namespace name 'Job' could not be found (are you missing a using directive or an assembly reference?)
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(62,30) : error CS0115: 'MinimapIcons.OnLoad()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(68,30) : error CS0115: 'MinimapIcons.Initialise()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(86,29) : error CS0115: 'MinimapIcons.Tick()': no suitable method found to override
> C:\Program Files (x86)\paepota\PoeHelper\Plugins\Source\MinimapIcons\MinimapIcons\MinimapIcons.cs(122,30) : error CS0115: 'MinimapIcons.Render()': no suitable method found to override

But if i open minimap project - i can compile dat manually.

How?

Can't run Loader.exe

Hello. Here is the log:
2019-09-08 13:41:56.953 +02:00 [Error] Loader -> System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.TypeLoadException: Не удалось загрузить тип "System.ValueTuple`2" из сборки "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089".
в Exile.Core..ctor(RenderForm form)
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
в System.Activator.CreateInstance(Type type, Object[] args)
в Loader.Program.Main(String[] a)

Game not found

I use the steam version of poe, I've set up steam to run as a limited user. the game runs fine but the hud cant find the game.

Where can I find plugins

I tried to use the newest release. While I found plugins like stashie and others, but I cant find basic plugs like FlaskManager which came with previous version

Hud won't load

Every time I run Loader.exe it will stay only for a few seconds and then close itself, no error message in the game whatsoever.

I have tried to:

  • install the HUD from the oldest release and update it to the newest, didn't work.
  • reinstall framework 4.8, didn't work.
  • include the ExileApi-Master into the releases, didn't work.

Don't know what I am missing, please help. Thanks in advance.

Error

Game not found windows 10 1903 steamx64

Shipping Release as 7z archive seems to cause permissioning problems

PoeHelper\Core.dll' ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.

Discussion here:
https://social.msdn.microsoft.com/Forums/vstudio/en-US/4920652a-5681-4972-a724-58c7a71ecf87/blocked-dll-from-another-computer-quotan-attempt-was-made-to-load-an-assembly-from-a-network?forum=clr

Missing csproj 's....

\ExileApi-master\TestPlugin\TestPlugin.csproj : missing
\ExileApi-master\ItemsAnalyzer\ItemsAnalyzer.csproj : missing
\ExileApi-master\Radar\Radar.csproj : missing
\ExileApi-master\EliteBar\EliteBar.csproj : missing
\ExileApi-master\DPSMeter\DPSMeter.csproj : missing
\ExileApi-master\StashHelper\StashHelper.csproj : missing
\ExileApi-master\FlaskManager\FlaskManager.csproj : missing
\ExileApi-master\ChannellingHelper\ChannellingHelper.csproj : missing
\ExileApi-master\SynthesisHelper\SynthesisHelper.csproj: missing
\ExileApi-master\DelveHelper\DelveHelper.csproj: missing
\ExileApi-master\RecipeManager\RecipeManager.csproj: missing
\ExileApi-master\MonsterAlert\MonsterAlert.csproj : missing
\ExileApi-master\AutoOpen\AutoOpen.csproj : missing

can i use the POEHud ones or do you have specials?

Scrolling with mouse wheel

First of all thank you so much for doing this!! <3

Scrolling works well if my mouse is on the scroll bar thingy but not if my mouse is in the middle in the menu

alpha 0.3.1 missing features

Updated to the latest version and now the only things I see are "CORE" and "ThemeEditor". Everything else from the left sidebar is gone.
Previous version works.

Everything's offset

Now here's an issue that comes from original hud and that repeats itself on and off.

Looks like hud can't detect my resolution properly. I had this issue with original hud and some random patch would fix it, but then it would appear again on the next patch. Another fork of poehud (sychotixdev/PoEHUD-1) does NOT have this problem. I had this problem on my laptop (1080p gtx) and now I have it on my desktop (1440p amd rx). However, resolution or windowed/windowed fullscreen/windows scale settings doesn't change anything, it's still more or less offset.

From the debug messages on top left I can see that hud detects a resolution change and tries to adapt, but it resizes to a resolution that is few hundred pixels of.

Here's a resize from 1080p to 2560 x 1440
image

Here's an album with more examples: https://imgur.com/a/2v0q4nE

I've been dealing with this for a long time, and somehow it gets fixed in one patch and then re-introduced in another in original hud. In this fork it's been like that since I got it.

need to reload on map change

most major functions stop working when the map changes. The main issue is monster markers on the minimap stop appearing when i change maps.

How do i even run this?

Topic,

Now that poehud is going into retirement we have to use this which is praised by TehCheat.

But how do i start it? Read a bit about compiling but i have no clue how to do it.

Would love some help :)

Best Regards.

Qvin0000 add plz PriceModule in PreCompiled

Qvin0000 add plz PriceModule in PreCompiled. It's trully need for better trading with HUD... And, if you read it, first of all thank for job, second one, maybe next time add AdvancedUberLabMap Plugin because it's realy helpful tooltip

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