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greenfoot-cupcake-counter's Introduction

Cupcake Counter

A simple platform game developed in Greenfoot IDE. The source code taken from "Creative Greenfood" book. I've update the code to run on new Greenfoot 3.

Screenshot from the game

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greenfoot-cupcake-counter's Issues

Challenge

We have created a fairly functional game. We have a score, cool animations, collision
detection, and levels in our game. After playing it, what would be the first thing you
would improve? Let your friend play it. What did he/she think? Try to come up with a
change that improves the game based on your experience playing it.

In addition, we designed our game so that it would be easy to add new rewards, enemies,
and platforms. Add one of each to the game and add your own twist to them. For example,
you could create a super cupcake that is worth five points but only lasts a short time. This
will require the player to make some quick, meaningful decisions during the game.

Your assignment

Now, compile all of the code we just gave you and play Cupcake Counter for a while. You
might start to notice why we started by having the platforms have some randomness to
their placement. If we didn’t, the player would quickly adapt to the falling patterns of the
balls.

Your assignment for this section is to code another random variation in the game. You
could further randomize the platforms, mess with the ball speed or size, or change the
power of the player’s jump.

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