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maze-project's Introduction

Maze Generator

  • The repository is a maze project that uses various data structures and algorithms to generate and solve mazes.
# Maze Game

This is a simple maze game written in C using OpenGL (Open Graphics Library) and GLUT (OpenGL Utility Toolkit). The game generates a maze using an algorithm (e.g., Kruskal's algorithm) and allows the player to navigate through it.

## Table of Contents
- [Features](#features)
- [Getting Started](#getting-started)
  - [Prerequisites](#prerequisites)
  - [Building](#building)
  - [Running](#running)
- [Controls](#controls)
- [Gameplay](#gameplay)
- [Contributors](#contributors)

## Features

- Dynamic maze generation using algorithms like Kruskal's.
- Player control to navigate through the maze.
- Interactive lighting effects.
- Maze transition animation.
- Nim character animation.

## Getting Started

### Prerequisites

Make sure you have the following installed on your system:

- C Compiler (e.g., GCC)
- OpenGL and GLUT development libraries

### Building

Use a C compiler to build the executable:

```bash
gcc maze_game.c -o maze_game -lGL -lGLU -lglut -lm

Running

Run the compiled executable:

./maze_game

Controls

  • Arrow Keys: Move the player in the maze.
  • Space Bar: Toggle the enemy movement.
  • 1-5 keys: Toggle different lighting and visual effects.
  • C key: Change the maze size.
  • V key: Toggle between different viewing modes.

Gameplay

Navigate through the maze, reach the entrance and exit doors, and enjoy the visual effects and animations. Adjust lighting and viewing modes for a different gaming experience.

Contributors

  1. RAPHAEL KARIUKI
  2. Ridwan Abdullahi

maze-project's People

Contributors

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