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Introduction

StormCore ProjecT™ is a MMORPG Framework based mostly in C++. It is completely open source; community involvement is highly encouraged.

Default Account: username: legion@legion password: legion

Account creation command: .bnetaccount Create email password

Repack Files (if someone don´t know to compile) We update it every day

https://mega.nz/#!Kk4zia5Z!6N8neJt9WcR6Ck7e_x12v5-nK-ZxFeaHL6D36ilBhwc

Full Database: We update it every day

https://mega.nz/#!qwRUUTqJ!RvBFGo03NPjIcRWW5A9IHukt5YYIDrRjHeJlu5szq-A

Client for this source can be fount here:

https://mega.nz/#!61YSUAqT!NEhx5EJqE5asf3IGRV23VgGOVraB8aQomn7u0sKH2ow

Dbc, Maps, Mmaps and Vmaps can be found here:

https://mega.nz/#!DkJHySQJ!Wq6D0Wzp7D9aNB6uFF2_z2VdYH8Rz_bufmpt2iGpBXE

##Join to our Discord Channel https://discordapp.com/invite/SwnzZWv

##Report Issues -Please Report Issues Github issue tracker.

##Send Fixes Please send your fixes Github pull requests

If you want to join our team you can just open issue requesting an invite and we will add you.

This is GPL-based source so do whatever you want with it.

stormcore's People

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stormcore's Issues

[Class] Frost DK - All Spells that dont work

Hello Guys,

Here are the Talents that dont work at the Frost Deathknight.
I hope i can help you so.

  1. You dont get Runepower (only with auto attacks)
  2. You dont consume Runes

Arcticwinds:
-> What is Wrong with the Spell? Spell ID: 49184

  1. No Animation
  2. Zero Damage to target
  3. target dont get frostfever
  4. u dont get Runepower
    wowscrnshot_021617_221253

Sindragosas Furor:
-> What is Wrong with the Spell? Spell ID: 190778

  1. No Animation
  2. no Damage
  3. it makes nothing
    wowscrnshot_021617_222414

Sindragosas breath:
-> What is Wrong with the Spell? Spell ID: 152279

  1. it makes 1 Damage every Secound
  2. after activate the spell u cant stop it. only way to stop the Animation / Damage is when u die.
  3. it cost no runepower
    wowscrnshot_021617_222058

Antimagicshell
-> What is Wrong with the Spell? Spell ID: 48707

  1. It absorb no magic Damage (tested) [Same Damage with Frostbold with magicshell or without]
    wowscrnshot_021617_222800

Strangulate
-> What is wrong with the Spell? Spell ID: 49576

  1. it dont grip a player / NPC
    wowscrnshot_021617_223149

Extinguish
-> What is wrong with the Spell? Spell ID: 49020

  1. You dont get Runepower
  2. It cost no Runes
  3. Damage is hard bugged. Sometimes you make Damage and sometimes it makes nothing and u can spam it.
    wowscrnshot_021617_223643

Remorselesswinter
-> What is wrong with the Spell? Spell ID: 196770

  1. No Stacks on Enemys
  2. No Damage
    wowscrnshot_021617_224640

[Class] PALADIN - Divine Storm is not working properly

Current Behavior:
Consumes 3 holy power but doesn't give damage at all. Only a Auto-attack in the nearbiest enemy.

Expected Behavior:
When you use the spell, should consume 3 holy power and give damage to all nearby enemies.

Moonfire, night elf - Druid[Not Working]

The spell moonfire is currently not working on night elf druids, they do no damage and sometimes spawn a night elf npc but that could be a coincidence. Screenshots provided.

wowscrnshot_021617_111959
wowscrnshot_021617_112002
wowscrnshot_021617_112004
wowscrnshot_021617_112006
wowscrnshot_021617_112008
wowscrnshot_021617_112009

[Class] WARLOCK - Curse of Agony

Current Behavior:

  1. The damage is too low even on lvl 110.
  2. Agony gets a new stack when is re-used. Agony damage is based on how much time the target has the spell on him.

Expected Behavior:
Agony should get a new stack every few seconds untill a maximum, and the damage should increase based and how much stacks the target has. Re-using the spell shouldn't add a new stack, but refreshes the cooldown on target and keep the same amount of stacks on him.

Elwynn Forest bugs.

If you are in combat with a blackrock worg nearby blackrock worgs are gonna attack you too
( https://www.youtube.com/watch?v=6bW9jIry81s&feature=youtu.be )

If you are in combat with a Goblin Assasin and you go really close to another Goblin assasin they are gonna attack you even tough they are a yellow type creature(This bug also happens with other yellow type creatures like Stonetusk boar or Rockride boar)

( https://www.youtube.com/watch?v=t9ChNBYZy3M&feature=youtu.be )

The quest named ''the fargodeep mine'' and ''jasperlode mine '' works but it doesn't show the progress.

The quest named ''Young Lovers'' works but it doesn't show you where you must go on the map.

The quest named ''Wanted: James Clark'' doesn't work. The npc named ''James Clark'' doesn't drop the item named ''James Clark's head''

[FROST MAGE] Blizzard

Description: Blizzard [spell id 190356]

Current behaviour: No Visual, No Damage.

Expected behaviour: Ice shards pelt the target area, dealing [(49.5% of Spell power) * 8] Frost damage over 8 sec and reducing movement speed by 50% for 15 sec.

Steps to reproduce the problem: Cast Blizzard

[Death Knight] Rune System

Bug: You can use the runes normally but they will never regenerate.
How it should work: The Runes should regenerate.

wowscrnshot_020917_140456

Delete use clauses and create clauses from the DB

Hello in your SQL you have marked to create the databases to, but a person can do it by hisself so it0s really annoying if in that table that is used by another thing is deleted and inserted with another thing...
so please remember to desactivate those options.

Translated:
RageBones si no lo entiendes dimelo y te lo traduzco

[Druid] Cat form speed

the cat form of the druid doesn't have the right amount of speed,

Current Behavior:
the movement speed is slower than on retail or any other server.

Expected Behavior:
Run faster.

[PvP] Eye of the Storm forcefield is at the wrong places

Current Behavior:
When you enter the battleground, the forcefield the hold the players in their spawn untill the bg starts, its in the wrong place. This allows players to left the spawn before the bg starts.

Expected Behavior:
The forcefield should be in a lower position to block the way, untill the game starts.

Steps to reproduce:

  1. Level yourself up enough to enter Eye of the Storm
  2. Type .debug bg on
  3. Join Eye of the Storm

Alliance Forcefield - ID 184719
Horde Forcefield - ID 184720

Possible Solution:
I thought this was a database issue and tried to fix it, but it happens that this is a script issue. Apparently the coords still at the older Eye of the Storm. A simple change at Z coord should fix this.

src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp at lines 457 & 458
if (!AddObject(BG_EY_OBJECT_DOOR_A, BG_OBJECT_A_DOOR_EY_ENTRY, 2527.6f, 1596.91f, 1262.13f, -3.12414f, -0.173642f, -0.001515f, 0.98477f, -0.008594f, RESPAWN_IMMEDIATELY)
|| !AddObject(BG_EY_OBJECT_DOOR_H, BG_OBJECT_H_DOOR_EY_ENTRY, 1803.21f, 1539.49f, 1261.09f, 3.14159f, 0.173648f, 0, 0.984808f, 0, RESPAWN_IMMEDIATELY)

[Class] ROGUE - Spells only consume 1 combo point, even when 5 its available.

Current behavior:
Spells that require combo points only consumes 1 combo point, even when 5 combo points is available.

Expected behavior:
Spells that require combo points should consume all the combo points 1-5 to make the hability stronger.

Steps to reproduce:

  1. Create a rogue
  2. Make yourself level 3 to learn Eviscerate
  3. Use Sinister Strike to get 5 combo points and use Eviscerate

[Class] ROGUE - Stealth is not working or badly scripted.

Current Behavior:
When you use Stealth, only appears an Stealth aura, but you don't be invisible and you can't use any stealth spells

Expected Behavior:
The stealth should give you stealth, speed and give you the ability to use stealthed spells.

Sen'jin village wrong Quest Progression

The quests named ''The War of Northwatch Aggression'' and ''Breaking the Chain'' should not be available in the same time. Right now you do those 2 quests and then it gives you the quest named ''Purge the Valley''

How it should be according to the http://wow.gamepedia.com/Quest:Sen%27jin_Village Quest Progression :

You first do the quest named ''Breaking the Chain'' and after that it gives you the 2 quests: ''The War of Northwatch Aggression & Purge the Valley''

[Class] PALADIN - Forbearance

Current Behavior:
Spells that should give forbearence, it doesn't give.

Expected Behavior:
When you use spells such Divine Shield, Lay on Hands, etc, should give the target Forbearance.

Steps to Reproduce:

  1. Level up yourself to lvl 110
  2. Use Divine Shield
  3. Then use Lay on Hands.

[FROST MAGE] Flurry

Description: Blizzard [spell id 44614]

Current behaviour: No Visual, No Damage.

Expected behaviour: Unleash a flurry of ice shards, striking the target 3 times for a total of [(152.3% of Spell power) * 3] Frost damage.

Each shard reduces the target's movement speed by 70% for 1 sec.

Steps to reproduce the problem: Cast Flurry

[FROST MAGE] Ice Lance

Description: Ice Lance [spell id 30455]

Current behaviour: This one has visual but no damage or effect of any kind.

Expected behaviour: Quickly fling a shard of ice at the target, dealing (120% of Spell power) Frost damage

Steps to reproduce the problem: Cast Ice Lance

[Class] WARLOCK - Spells crashing the server

Current Behavior:
When you use the spell when you have not active summoned pets the server crashes.

Expected Behavior:
When you use spells that requires summoned pet and haves none, say the message that needs a active summoned pet.

Spells:
[Demonic Empowerment]
[Demonwrath]

Note:
I'm not sure if the crash is caused by having pets or not, I'm just assuming that, because I can't test it without Soul Shards. But the spell shouldn't be able to use it without pets.

crash

[FROST MAGE] Frozen Orb

Description: Frozen Orb [Spell id 84714]

Current behaviour: No visual,No Damage,

Expected behaviour: Launches an orb of swirling ice up to 40 yards forward which deals up to [20 * (26.3% of Spell power)] Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy.

Enemies damaged by the Frost Orb are slowed by 50% for 15 sec.

Steps to reproduce the problem: cast frozen orb

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