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License: GNU General Public License v2.0
Automatically exported from code.google.com/p/soundflower
License: GNU General Public License v2.0
What steps will reproduce the problem?
1. select Built-in-Output in SoundFlowerBed (16ch)
2. send your mac to sleep and wake it up again
3. Built-in-Output is no longer selected :-(
What version of the product are you using? On what operating system?
Soundflower 1.5.1 on 10.5.8 and 10.6
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 3 Sep 2009 at 2:23
Attachments:
What steps will reproduce the problem?
1. download Soundflower-1.4.1.dmg and mount it.
2. open Soundflower.mpkg
3. within one second, the Installer says, "Operating System Too Old / Mac
OS 10.4 or higher is required to install Soundflower."
What is the expected output? What do you see instead?
I expected smooth installation.
What version of the product are you using? On what operating system?
Version 1.4.1 on OS X 10.4.11
Please provide any additional information below.
I am using ibook G4 1.33Ghz
Original issue reported on code.google.com by [email protected]
on 17 Nov 2008 at 1:51
What steps will reproduce the problem?
1. Install 1.4.3
2.
3.
What is the expected output? What do you see instead?
expect to see incremental release numbers but sf and sfbed show earlier numbers
!
soundflowerbed went from 1.2 to 1.1 !
soundflower went from 1.2.1 to 1.0 reported
What version of the product are you using? On what operating system?
1.4.3 tiger
Please provide any additional information below.
i cleaned the m/c of all traces of earlier soundflower - installed 143 and the
version numbers
have gone backwards - is this bad installer or just numbering issu and how to
tell if latest IS
installed ?
Original issue reported on code.google.com by [email protected]
on 12 May 2009 at 9:47
What steps will reproduce the problem?
1. Download Soundflower-1.4.3-1.dmg
2. Install and follow ReadMe instructions to record "real world" sound
3. I use the I/O patch to record audio; select AUDIO input, hit OPEN to
save to aif, turn the AUDIO button on, and hit RECORD.
What is the expected output? What do you see instead?
No audio will go through. I cannot hear anything.
What version of the product are you using? On what operating system?
MaxMSP 5/10.5.6/2.53 GHz Intel Core 2 Duo
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Jan 2009 at 11:33
What steps will reproduce the problem?
1. Open Soundflowerbed
2. Open "Audio MIDI configuration" utility
3. Create a new aggregate device and select two or more devices to be
aggregated
What is the expected output? What do you see instead?
Soundlfower should not quit unexpectedly.
What version of the product are you using? On what operating system?
Version 1.4.4 on MacOS X 10.6.1
Please provide any additional information below.
In very rare cases, the app DOESN'T crash. But most of the time, it does
with a EXC_BAD_ACCESS.
Original issue reported on code.google.com by [email protected]
on 9 Nov 2009 at 9:57
What steps will reproduce the problem?
1. Have a previous version (1.2.1)
2. Get rid of the previous version
3. Install 1.4.3
What is the expected output? What do you see instead?
Route audio of any app thru the 2ch device.
Select any hardware output.
No audio can be heard.
10.5.6/Intel.
Soundflowerbed shows version 1.1
Original issue reported on code.google.com by [email protected]
on 14 Jan 2009 at 5:09
What steps will reproduce the problem?
1. I accidentally installed 1.4 without previously having installed any version.
2. Searched for Soundflower.kext - no such thing on my computer.
3. Tried to uninstall using 1.2.1 uninstaller script - get error
"Soundflower.kext doesnt exist".
4. Tried to install 1.2.1 but getredmarked harddrives and error "Cant installed
because newer
version is already installed"
What is the expected output? What do you see instead?
I expect to be able to either uninstall 1.4 or downgrade to 1.2.1.
What version of the product are you using? On what operating system?
1.4 and 1.2.1. MacBook Pro 2.6Ghz Intel Core 2 Duo, Leopard 10.5.2.
Please provide any additional information below.
There is a similar issue a few days ago, electrotap posted a fix but I still
have this problem
(maybe coming installer will have the new fix implemented?).
Original issue reported on code.google.com by [email protected]
on 1 Nov 2008 at 10:28
What steps will reproduce the problem?
1. Install Soundflower 1.4.3 with Soundflowerbed
2. Use (2ch) as Main Output, so I can use the Volume controls on my Audio DJ 8
3. In Audio Setup, I use 96kHz and 32 Bit (well actually the Soundcard does
only 24 bits, but there is only this choice) It does not seem to matter
which channel is used on the Audio Hardware.
What is the expected output? What do you see instead?
After a while, the Sound is completely muted or I can hear some strange
humming distorted nois which sound like a Buffer Overrun. In fact, with a
smaller Buffer, the Artifacts can be heard sooner and generally with a
higher pitch. For example, with a Buffer Size of "2048" it takes about one
hour before the Artefacts appear (seems to be a fixed amount of time), with
a buffer size of "64" its only a matter of minutes.
All in all, this Bug reminds me of "Issue 21" - so this might not be
related to my Audio Hardware
I can "fix" the Bug by just selecting any Buffer Size when the error
appears, but of course it will reappear a certain amount of time (depending
again on Buffersize).
What version of the product are you using? On what operating system?
I use Soundflower 1.4.3 in Mac OS X 10.5
Please provide any additional information below.
Audio Hardware: Audio DJ 8 from Native Instruments
Original issue reported on code.google.com by [email protected]
on 18 May 2009 at 4:27
What steps will reproduce the problem?
1. Soundflower 2ch mode
2. Built-in Digital Output
3. Play from iTunes [9.01]
What is the expected output? What do you see instead?
Output fine & can vary System Volume [the point of doing this] for x minutes -
x related to
buffer size: 2048 distortion-free for arouund 70 minutes; 256 for approx 12
minutes
What version of the product are you using? On what operating system?
1.5.1 on OS X 10.6.1 using K64
Please provide any additional information below.
Use of SoundFlower to allow System Volume control [otherwise greyed out[ with
Built-in Digital
Output is v useful for Mac users
Published as a method here:
http://bilsta57.com/?p=1176
Original issue reported on code.google.com by [email protected]
on 30 Sep 2009 at 8:39
What steps will reproduce the problem?
1. Install 1.4.3
2. Soundflower.kext incompatible with operating syst
3.
What is the expected output? What do you see instead?
Popup message stating kext is incompatible with operating system and to
remove it.
What version of the product are you using? On what operating system?
1.4.3
10.6
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Aug 2009 at 10:40
What steps will reproduce the problem?
1. Upgrade to Snow Leopard.
2.
3.
What is the expected output? What do you see instead?
OS X gives an error message, saying it's not compatible.
What version of the product are you using? On what operating system?
Latest soundflower (1.4.3) with OS X 10.6.0 (build 10A432)
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Aug 2009 at 2:01
What steps will reproduce the problem?
1. system prefs/ accounts / login items / add soundflowerbed / check hide
2. restart mac
3. soundflowerbed still appears in menu bar
What is the expected output? What do you see instead?
don't want soundflowerbed to appear in menu bar
What version of the product are you using? On what operating system?
1.4.4 on OSX 10.6 SL
Original issue reported on code.google.com by [email protected]
on 30 Sep 2009 at 9:29
Most common resolution is to instead install Soundflower version 1.2.1 on PPC
machines.
Original issue reported on code.google.com by [email protected]
on 31 Jul 2009 at 8:42
What steps will reproduce the problem?
1. upgrading 10.5.x to 10.6 will produce a kext error asking for an update
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 25 Jun 2009 at 7:22
What steps will reproduce the problem?
1. Download Soundflower 1.5.1
2. Open the dmg
3. See that soundflowerbed is missing...
What is the expected output? What do you see instead?
Soundflowerbed should be in the dmg
What version of the product are you using? On what operating system?
1.5.1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 8 Nov 2009 at 4:00
Please implement support for 88.2/176.2/354.4 rates.
Original issue reported on code.google.com by [email protected]
on 7 Sep 2009 at 12:54
After a while, especially when multitasking, the audio start to freeze witch
glitches like a buffer
overrun.
Latency changes on 2048 still have the problem.
I use apogee ensemble and OSX 10.5.6.
I use soundflower for driving my scanspeak sub woofers crossover filtered with
AU Lab. And
with a plugin -> http://www.andrewmcpherson.org/tech.html#crossoverUnit
Cheers,
Maarten Blom
Original issue reported on code.google.com by [email protected]
on 27 Apr 2009 at 6:23
What steps will reproduce the problem?
1. Choose Soundflower from Sound In prefs (both I/O)
2. Launch soundflower bed (2ch chosen)
3. Launch iTunes.
What is the expected output? What do you see instead?
Expected: The audio directed to another App via Soundflower, and being able to
monitor that
sound via soundflowerbed.
Instead: Sound is routed correctly, however I cannot monitor that sound on my
end via SFbed
What version of the product are you using? On what operating system?
Used all versions available to see if there was any difference.
I removed all apps, and pref files to provide a clean install.
I have a few friends who are also experiencing this.
Running OS 10.5.6 on a 1.6 GHz G5
Lots of HD space, and Ram
Please provide any additional information below.
Thanks in advance
Original issue reported on code.google.com by [email protected]
on 12 Mar 2009 at 3:20
- Soundflowerbed is not localization-friendly - it can't be localized because
the code never calls NSLocalizedString to retrieve potential localized
versions of the strings used in the program.
- Soundflowerbed doesn't display accented characters properly : on a french
system, create a new aggregate device on "Audio MIDI configuration" utility
and look at how it looks on Soundflowerbed menu.
I've added international and localization support to Soundflowerbed to fix
those two problems - it leads to very minor (and trivial) changes in the
code, by the way. I'm not a contributor, let me know if you have interest for
this.
Original issue reported on code.google.com by [email protected]
on 9 Nov 2009 at 9:52
What steps will reproduce the problem?
1. Installing Program
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
1.5.1 10.6.1
Please provide any additional information below.
Hangs on Preparing to Install
Original issue reported on code.google.com by [email protected]
on 21 Oct 2009 at 6:32
submitted via email
The paths in the pmdoc are absolute and point to a location on Tim's hard disk
(/Users/tim/dev74/Soundflower/). It might be good to set these to relative
paths that comply with
the folder structure as downloaded from the repository.
Original issue reported on code.google.com by [email protected]
on 24 Nov 2008 at 5:17
We need a way to easily uninstall Soundflower.
Perhaps an AppleScript app would be the most user-friendly way to do this?
Original issue reported on code.google.com by [email protected]
on 16 Oct 2008 at 2:36
this problem(?) has been reported as fixed already, but I see it anyway:
1.)
I installed soundflower 1.4.3 on a G5 PPC running 10.4.7 without apparent
problems and rebooted.
2.)
soundflower does _not_ appear in the 'sound preferences' sheet
3.)
'kextload -t Soundflower.kext' yields:
kld(): /System/Library/Extensions/Soundflower.kext/Contents/MacOS/
Soundflower load command 2 unknown cmd field
kextload: kld_load_from_memory() failed for module /System/Library/
Extensions/Soundflower.kext/Contents/MacOS/Soundflower
kextload: a link/load error occured for kernel extension Soundflower.kext/
load failed for extension Soundflower.kext/
hope this can be fixed :-)
thanks a lot anyway for the software (which runs fine on my g4 powerbook).
Original issue reported on code.google.com by [email protected]
on 2 Sep 2009 at 8:53
Largely as it sounds. OSX is often too quiet, and with no way of amplifying
applications (recently, a
clip on Hulu), is sometimes un-usably so. And, as Detour is no longer
supported at all, that makes
this one of the extreme few apps that is even remotely capable of something
like this.
Original issue reported on code.google.com by [email protected]
on 12 May 2009 at 10:42
What steps will reproduce the problem?
1. Set up soundflower: Soundflower (2ch) -> Built-In Output.
2. Change system default sound output device to Soundflower (2ch).
3. Observe that sound plays normally.
4. Either plug in the headphones or plug them out.
What is the expected output? What do you see instead?
Expected: soundflower works normally. Actual: soundflower starts outputting
noise through the
speakers/headphones until I either restart it or click on “Soundflower (2ch)
-> Built-In Output”
again.
What version of the product are you using? On what operating system?
OS X 10.5.6; MacBook Pro 4,1; Soundflower 1.4.4
Original issue reported on code.google.com by [email protected]
on 29 Mar 2009 at 12:36
submitted via email
FWIW, after doing this I still got the cryptic error message "Could not copy
resources to en.lproj".
After some fooling around it appeared this had to do with an incorrect path to
the readme file in the
interface settings that I found under the 'Edit Interface' button (the path was
Soundflower/ReadMe.rtf, should be Resources/ReadMe.rtf), and idem for the
license file.
Original issue reported on code.google.com by [email protected]
on 24 Nov 2008 at 5:19
It would be nice if there was built-in sample-rate conversion in the case when
the output device
doesn't support the sample-rate that the application uses. It might be
possible to use AUConverter
for this.
Original issue reported on code.google.com by [email protected]
on 3 Aug 2009 at 3:52
It would be a good feature, instead of adding soundflower to Dock and set it to
run at strtup
Original issue reported on code.google.com by [email protected]
on 5 Mar 2009 at 10:40
Got tired of Soundflowerbed taking up up precious menubar space, so I added a
“Hide
Soundflowerbed” menu item. Icon is shown back if Soundflowerbed is
reactivated (e.g. by launching
it again). Attached a patch, as this could be useful to other users.
Original issue reported on code.google.com by [email protected]
on 21 Mar 2009 at 11:19
Attachments:
This is a request for enhancement.
Is it possible to have Soundflower create virtual SPDIF input and output
devices, which appear to
applications as the same as the Mac's built-in digital optical output, and
allow Dolby Digital audio
to be routed between applications?
I would like to be able to send Dolby Digital output from Apple DVD player to
another application
which would be able to decode it to 5.1 channel output. Currently DVD player
will only output 5.1
audio through the digital output, i.e. if you attach a 5.1 USB soundcard it
will only output a stereo
downmix even though 5.1 channels are available.
Original issue reported on code.google.com by [email protected]
on 23 Jan 2009 at 6:42
What steps will reproduce the problem?
1. Set output of soundflower to built-in output (had system output to
soundflower 2 channel)
2. Invoke system to sleep
3. wake system
What is the expected output? That the selected before machine went to sleep
would still be chosen
after waking.
What do you see instead? That soundflower was sending the output to None(Off),
so no sound
comes from machine.
What version of the product are you using? 1.5.0 dmg (in menu reports as 1.4.4)
On what operating system? Snow Leopard
Please provide any additional information below.
This had been an issue in the previous version on Leopard.
Much thanks for the quick update after snow leopard released.
Original issue reported on code.google.com by [email protected]
on 2 Sep 2009 at 5:07
This problem has happened for me with every version of Leopard, Snow Leopard,
and SF that I've
tested. See: http://www.youtube.com/watch?v=07Mxziq8pDg
>What steps will reproduce the problem?
1. Set Soundflower 2-channel as the system output audio device.
2. Set the output of the Soundflower 2-channel device to be my Apogee Ensemble.
3. Play some music in iTunes and wait.
>What is the expected output? What do you see instead?
I expect to hear continuous music. Intead, after a few minutes, the audio
stream degrades and
stalls.
>What version of the product are you using? On what operating system?
1.5.1 on Snow Leopard 10.6., 2 x 2.8 GHz Quad-Core Intel Xeon, 8 GB 800 MHz
DDR2 FB-DIMM
>Please provide any additional information below.
Buffer size is 512 which should be entirely adequate on such a fast machine.
Note that this is a show-stopper since it happens on whatever audio I'm routing
through
Soundflower, whether my Ensemble is involved or not. For example, using it as a
bus to send
audio from Logic into ustream.tv, or whatever. Also, note that my Ensemble
works perfectly for
audio production using Logic, and for iTunes playback.
Original issue reported on code.google.com by [email protected]
on 18 Oct 2009 at 7:00
What steps will reproduce the problem?
1. Install IshowU and Soundflower to capture sound on streaming video's
2. Capture a youtube video and import it in any Adobe app (I use AE CS3)
3. Use ram preview or render que to see/hear imported video.
What is the expected output? What do you see instead?
I expect to hear the sound, but I don't. The sound does play in Quicktime, but
not in Adobe
App's.
What version of the product are you using? On what operating system?
IshowU installed it on 20 may 2009, so I guess the latest version.
Please provide any additional information below.
Original issue reported on code.google.com by info%[email protected]
on 20 May 2009 at 9:17
What steps will reproduce the problem?
1. Add an extra Soundflower device in Soundflower's Info.plist
2. Try to configure it with the Soundflowerbed menu.
What is the expected output? What do you see instead?
Soundflowerbed should auto-magically work with the extra device. Instead, it
ignores it and treats it like a normal audio device.
What version of the product are you using? On what operating system?
Soundflower 1.4.3, Mac OS X 10.5.6
Please provide any additional information below.
Soundflowerbed should dynamically handle Soundflower's devices. Instead, the
two default
Soundflower devices are hardcoded into the Soundflowerbed application.
I'm going to quickly hackilly add my extra device into my copy (Objective-C
fun!), but a better
solution where Soundflowerbed reads the devices from Soundflower would be good.
Original issue reported on code.google.com by [email protected]
on 30 May 2009 at 1:18
Sorry if this is not the right place to post something like this.
I was wondering if somebody considered porting soundflower to the iPhone?
There is an application for the iPhone called "Backgrounder" which lets you
run multiple apps simultaneously. Unfortunately if two apps use audio, the
audio (e.g. listening to Internet radio while running a GPS navigation
app), the audio fails, or applications exit.
Could soundflower help here without having to modify all the apps?
Chris
Original issue reported on code.google.com by [email protected]
on 7 Aug 2009 at 8:50
What steps will reproduce the problem?
1. Installed Audio Hijack Pro, used the "extras" to install Soundflower 1.5.1
2. Noted that on launching any application, I received a warning about the
launched app having
a DYLD shared region unnest blah blah. Produces LOTS of log output since it
happens for every
app launch.
3. I *think* I understand what's going on here, but the output in console logs
is excessive, scary
looking and leads one to believe there are performance issues with the machine.
What is the expected output? What do you see instead?
Don't log so many scary warnings.
What version of the product are you using? On what operating system?
Soundflower 1.5.1 on OS X 10.6.1, Mac Pro (January 2008), 64-bit kernel and
32-bit kernel
(tried both), 32gb RAM.
Please provide any additional information below.
This made me lose a whole day of productivity while I did troubleshooting to
see what was going
on here. At the very least, this should be noted in the readme or changelog.
Original issue reported on code.google.com by [email protected]
on 6 Nov 2009 at 5:11
What steps will reproduce the problem?
1. start Soundflowerbed
2. watch menu item appear
3. menu item disappears again as the program exits without dialog.
What is the expected output? What do you see instead?
Normally the program shpould stay open as a menu item, now it just disappears.
What version of the product are you using? On what operating system?
Soundflower 1.4.3 but the same behaviour with 1.4.2. Mac OS 10.5.6
Please provide any additional information below.
The following was copied from the console:
23-04-09 14:12:50 Soundflowerbed[336] *** Assertion failure in -[NSMenu
itemAtIndex:], /SourceCache/AppKit/AppKit-949.43/Menus.subproj/NSMenu.m:819
23-04-09 14:12:50 Soundflowerbed[336] An uncaught exception was raised
23-04-09 14:12:50 Soundflowerbed[336] Invalid parameter not satisfying:
(index >= 0) && (index < (_itemArray ?
CFArrayGetCount((CFArrayRef)_itemArray) : 0))
23-04-09 14:12:50 Soundflowerbed[336] *** Terminating app due to uncaught
exception 'NSInternalInconsistencyException', reason: 'Invalid parameter
not satisfying: (index >= 0) && (index < (_itemArray ?
CFArrayGetCount((CFArrayRef)_itemArray) : 0))'
23-04-09 14:12:50 Soundflowerbed[336] Stack: (
2430468363,
2513051195,
2430467819,
2532386468,
2494244281,
12822,
11514,
2430527765,
2494108762,
2495303567,
2494066774,
2494065707,
2494065513,
2494064664,
8406
)
23-04-09 14:12:50 Soundflowerbed[336] Stack: (
2430468363,
2513051195,
2430467819,
2532386468,
2494244281,
12822,
11514,
2430527765,
2494108762,
2495303567,
2494066774,
2494065707,
2494065513,
2494064664,
8406
)
23-04-09 14:12:52 com.apple.launchd[147]
([0x0-0x52052].com.cycling74.Soundflowerbed[336]) Exited abnormally:
Trace/BPT trap
Original issue reported on code.google.com by [email protected]
on 23 Apr 2009 at 12:18
I can not remove soundflower in 10.6, because the uninstall script crashes.
Original issue reported on code.google.com by [email protected]
on 1 Sep 2009 at 5:45
What steps will reproduce the problem?
1. Launch soundflowerbed.
2. Put the computer to sleep for several minutes/hours.
3. Wake it up.
What is the expected output? What do you see instead?
Expected: soundflowerbed continues running. Actual: it silently exits with no
error messages on
stdout/stderr/console.
What version of the product are you using? On what operating system?
1.4.4, OS X 10.5.6.
Original issue reported on code.google.com by [email protected]
on 17 Apr 2009 at 5:25
This from Joachim Bengtsson's notes accompanying the Volumes control patch
(which was merged into version 1.3):
It could be desirable to send volume change requests as
NSDistributedNotifications so that applications using Soundflower could do
something useful with them (e.g. Airfoil using them to set the volume on
the remote host, instead of the local host).
Original issue reported on code.google.com by [email protected]
on 19 May 2008 at 5:35
What steps will reproduce the problem?
1. Tried to install the app from the 1.4 download. Then went back to site
and relized that 1.4 is only an update.
2. Tried to install the app from the 1.2 download.
3.
What is the expected output? What do you see instead?
Instead of installing, the install halts at the install screen and says
"You cannot continue. There is nothing to install."
What version of the product are you using? On what operating system?
Soundflower 1.21 on Mac OS X 10.4.11 Dual 2.7Ghz.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Oct 2008 at 5:37
Installing Soundflower under non-admin user by authorising installation with an
Admin account
results the Soundflower folder in the Applications folder to have weird
permissions and unable for
the non-admin to access. See attached screenshot.
What version of the product are you using? On what operating system?
Soundflower 1.5.1, OS X 10.6.1
Please provide any additional information below.
See attached image.
Original issue reported on code.google.com by [email protected]
on 10 Oct 2009 at 4:07
Attachments:
[deleted issue]
What steps will reproduce the problem?
1. Typical or custom install
What is the expected output? What do you see instead?
Expect on typical install to see Soundflower app and Soundflowerbed app
installed in Applications>Soundflower folder. Only Soundflowerbed installs,
though Soundflower.kext does install in extensions folder.
What version of the product are you using? On what operating system?
Soundflower 1.5.0 on OS 10.6, Snow Leopard.
Please provide any additional information below.
-After launching Soundflowerbed and clicking flower icon, can see
"Soundflower Is Not Installed!"
-I'm a new Mac user. Maybe error on my part?
Original issue reported on code.google.com by [email protected]
on 2 Sep 2009 at 3:06
This was noted to me by Joachim, I'm not certain of the details yet.
Original issue reported on code.google.com by [email protected]
on 16 Oct 2008 at 2:35
I was trying to use the 16 channel version of Soundflower 1.5.1, but
I can only stream over the first two channels - the rest (3 to 16) seems to
be silent.
Original issue reported on code.google.com by [email protected]
on 29 Sep 2009 at 12:37
Instead of just checking for "Soundflower (2ch)" and "Soundflower (16ch)",
soundflowerbed should support custom soundflower configurations (made by
editing the kext plist).
I might try to tackle this myself in about a week. I'll post the results here.
Original issue reported on code.google.com by [email protected]
on 19 Oct 2009 at 5:25
Running Mac OSX 10.4.11, G5, using Soundflower 1.4.3
Installed pkg, reboot.
Opened "System Prefs, Sound"
No new devices have been installed.
Re-attempted the install, rebooted, same result.
Original issue reported on code.google.com by [email protected]
on 27 Dec 2008 at 4:23
What steps will reproduce the problem?
1. Set up Audio MIDI set up so that the default output is Soundflower (2ch)
2. Create an aggregate device that combines my Apogee Ensemble and Soundflower
(2ch)
3. Set up a Logic project that uses the aggregate sound device; monitor ch 9/10
(Soundflower
2ch) and route them to the headphone outs or other outs of the Ensemble
4. Play my iTunes music library. iTunes sends audio out the "default" output.
What is the expected output? What do you see instead?
I expect to be able to route iTunes into Logic and hear it or route it further.
This is true, but what
happens is that if I let it play for a while, the audio will after a while
start to become demolished
(filled with buzzing, distortion, and echoing, like trashed buffers). It will
"evolve" over the course
of a few minutes, getting worse, and then after a while will return to normal
audio.
The reason I'm doing this is not just to listen to my iTunes through the
Ensemble, it is to let me
use SoundFlower and Logic to mix my iTunes library plus multiple live sources
(mics, guitar, etc.)
for sending up to a live feed on ustream.
I have experimented with growing Logic's buffer sizes, but that doesn't help.
What version of the product are you using? On what operating system?
MacOS 10.5.6, 2x2.8 GHz Quad-Core Intel Xeon, 8 GB memory, SoundFlower 1.3.1
Please provide any additional information below.
I will try to see if I can reproduce this using something besides Logic, like
Audio Hijack Pro. I
have a recording of the problem if anyone wants to see it, but I don't have to
look at the
waveforms to know what I will see -- it is some kind of a buffering problem,
with the net result
being that data is repeated until it gets to have such a big delay that you
hear a half-second
echo. And a lot of broken-off waveforms that result in square-wave sounding
clipping.
Original issue reported on code.google.com by [email protected]
on 20 Apr 2009 at 6:05
What steps will reproduce the problem?
1. Open soundflower using 2ch. System output to soundflower. Soundfower
output to external audio interface (NI Audio8 DJ)
What is the expected output? What do you see instead?
Expected output is audio that is in sync with whatever is on the computer,
be it films, music production, games etc. At first there is no lag, but
within minutes a small but noticeable lag has formed. After an hour or two
the lag can be measured in seconds.
What version of the product are you using? On what operating system?
Latest version on Snow Leopard
Please provide any additional information below.
A workaround is to route the audio in soundflower to 'no output' and then
back to 'Audio 8 DJ'. However in lag sensitive situations (like making
music) this has to be done every 5 minutes or so.
Original issue reported on code.google.com by [email protected]
on 14 Oct 2009 at 5:06
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