Fallout Shelter - Save Editor
Using the decryptor from http://fossd.bitballoon.com/
Live demo (Rakion99 Branch): https://rakion99.github.io/shelter-editor/
This project forked from mobilesam/shelter-editor
FO Shelter Save Editor Free and Open source for Every one
Home Page: https://rakion99.github.io/shelter-editor/
License: GNU Affero General Public License v3.0
Fallout Shelter - Save Editor
Using the decryptor from http://fossd.bitballoon.com/
Live demo (Rakion99 Branch): https://rakion99.github.io/shelter-editor/
The outfit order is wierd and speradic, any reason why? I'd prefer if there was an option for alphabetical order.
Would like to recommend adding "Max Happiness" next to Max Stats button to max all happiness. Also would like to see Unlock all Rooms and Unlock All Recipes, next to remove all rocks.
Related to #9, how about adding "Remove all dwellers who are waiting outside" button?
"dwellerSpawner": {
"dwellersWaiting": [
{
"newDweller": true,
"charType": "MrHandy",
"serializeId": 240
},
Changing them to "dwellerSpawner:[]" did the trick.
Checking in inspector, the other tabs show a "scroll" icon next to the left-side box data. The 'Other' tab does not. This means any amount larger than what would show normally cannot be selected.
Hello. So I am creating my version of shelter editor, it includes desktop app, I want to add more functionality, but I don't know how.
I want to know if I can create "add dweller to waiting line" tab, where we can specify name and SPECIAL of dweller.
Here is my save (json file) where one dweller is waiting, this can help: http://www101.zippyshare.com/v/qSJVZCn7/file.html
Thanks for time.
i will work on that but i still dont figure how the colors work because is 10 digits color code
example:
"skinColor": 4290087013,
"hairColor": 4291535471
Hi, your online editor(https://rakion99.github.io/shelter-editor/) works great!
(I've tried http://dinoz.mobi/shelter-editor/ but it cause browser freeze)
Would you consider adding "Remove Mr.Robots" button, because I have no idea
how to evict them.
I've opened 10000+ lunchboxes(yeah, really...) and still can't complete Legendary dweller collection.
I've changed lunchboxes count to 0 and change StarterPack to 30.
In short, StartPack does add +1 Legendary dweller per 1 box. This is great, but it also add "Mr Handy" robots.
I already have enough robots, and now they are stucking at my vault doorstep,
unable to recruit other dweller.
As of right now the Others tab doesn't scroll. But also if you have a lot of Mr. Handys, you might want to heal them all. They all start out with 5000 health so that would be the number to heal to.
Images from the game to help options like hair pets inventory and such, because of that i guess i cant add a inventory editor/manager with only text because no one will know what are adding or removing and other things that should need images yes or yes
also before C&D from z3n1m4x i was almost done with images+code for hair, faces and other things but because of that i had to delete all ๐ญ
All thanks to z3n1m4x of course ๐
but if there is something that can be done without images from the game it's welcome, anyone can ask for a feature if i can do it Take it for granted
Praise the nuke
I suspect (not entirely sure) that there's something in the game that keeps track of the parents of dwellers born in the vault, and when trying to procreate dwellers, if they're of the same family, they won't match.
If that's true, I'd guess this info is stored somewhere in the save file, and if that's the case, I think it'd be awesome to at least have that info shown to us. I know I completely lose track of who's related to who, and knowing for sure what are the families could be pretty useful for planning the future generations of dwellers.
And, of course, being able to modify that information would also be cool. Or, you know, a button to automagically make everyone not have a family anymore...
read dwellers
read mr handy(need more work(maybe?))
health
time to return
time in wasteland
Radiation
stimpacks
radaway
caps
nukacolas
?
Editor works
Just going through the .sav files and the editor and I noticed there were no options to manipulate which weapons or armour the dwellers have equipped. As far as I can see it can be a simple dropdown menu with a list of item names. I've tested this manually by typing values into the .json and re-encrypting using your tool and it does work.
If clicked, show these:
Name1, Name2, Name3... [Add it to queue]
And when user click it, add (clicked Name) to waiting line.
This will need save file which have all legendary dwellers.
Currently I have 20/23. (2000+ lunchbox and 70+ starter pack used)
I don't really need them, but it would be cool to have them in the vault
Something that will probably require a good deal more work as you have to add another tab., but the ability to add outfits, weapons, pets, and junk. (and remove, plus remove all).
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